43 #ifndef vpWireFrameSimulator_HH
44 #define vpWireFrameSimulator_HH
50 #include <visp/vpConfig.h>
59 #include <visp/vpMy.h>
60 #include <visp/vpArit.h>
61 #include <visp/vpBound.h>
62 #include <visp/vpView.h>
63 #include <visp/vpToken.h>
64 #include <visp/vpTmstack.h>
65 #include <visp/vpVwstack.h>
71 int open_keyword (Keyword *kwp);
73 int open_source (FILE *fd,
const char *str);
74 int malloc_Bound_scene (Bound_scene *bsp,
const char *name,Index bn);
75 int free_Bound_scene (Bound_scene *bsp);
76 int parser (Bound_scene *bsp);
77 int close_source (
void);
79 int close_keyword (
void);
80 void add_rfstack (
int i);
81 void load_rfstack (
int i);
82 void add_vwstack (
const char* path, ... );
83 void display_scene(Matrix mat, Bound_scene sc);
84 int * get_rfstack (
void);
85 Matrix * get_tmstack (
void);
86 int View_to_Matrix (View_parameters *vp, Matrix m);
87 void postmult_matrix (Matrix a, Matrix b);
88 Bound *clipping_Bound (Bound *bp, Matrix m);
89 int set_Bound_face_display (Bound *bp, Byte b);
90 int point_3D_2D (Point3f *p3, Index size,
unsigned int xsize,
unsigned int ysize, Point2i *p2);
91 void point_3D_4D (Point3f *p3,
int size, Matrix m, Point4f *p4);
92 int wireframe_Face (Face *fp, Point2i *pp);
95 #include <visp/vpConfig.h>
96 #include <visp/vpImage.h>
97 #include <visp/vpHomogeneousMatrix.h>
98 #include <visp/vpDisplay.h>
99 #ifdef VISP_BUILD_DEPRECATED_FUNCTIONS
100 # include <visp/vpList.h>
102 #include <visp/vpImagePoint.h>
103 #include <visp/vpImageSimulator.h>
105 void set_scene (
const char*, Bound_scene *,
float);
225 } vpSceneDesiredObject;
231 } vpCameraTrajectoryDisplayType;
292 std::string scene_dir;
302 cameraTrajectory.clear();
307 void displayTrajectory(
const vpImage<vpRGBa> &I,
const std::list<vpHomogeneousMatrix> &list_cMo,
const std::list<vpHomogeneousMatrix> &list_fMo,
const vpHomogeneousMatrix &camMf);
319 if( (std::fabs(px_ext-1.) >
vpMath::maximum(px_ext,1.)*std::numeric_limits<double>::epsilon())
320 && (std::fabs(py_ext-1) >
vpMath::maximum(py_ext,1.)*std::numeric_limits<double>::epsilon()))
338 if( (std::fabs(px_ext-1.) >
vpMath::maximum(px_ext,1.)*std::numeric_limits<double>::epsilon())
339 && (std::fabs(py_ext-1) >
vpMath::maximum(py_ext,1.)*std::numeric_limits<double>::epsilon()))
369 if( (std::fabs(px_int-1.) >
vpMath::maximum(px_int,1.)*std::numeric_limits<double>::epsilon())
370 && (std::fabs(py_int-1) >
vpMath::maximum(py_int,1.)*std::numeric_limits<double>::epsilon()))
388 if( (std::fabs(px_int-1.) >
vpMath::maximum(px_int,1.)*std::numeric_limits<double>::epsilon())
389 && (std::fabs(py_int-1) >
vpMath::maximum(py_int,1.)*std::numeric_limits<double>::epsilon()))
415 for(std::list<vpHomogeneousMatrix>::const_iterator it=poseList.begin(); it!=poseList.end(); ++it){
416 cMo_history.push_back(rotz*(*it));
432 void get_fMo_History(std::list<vpHomogeneousMatrix>& fMo_history) {fMo_history = fMoList;}
434 void initScene(
const vpSceneObject &obj,
const vpSceneDesiredObject &desiredObject);
435 void initScene(
const char* obj,
const char* desiredObject);
436 void initScene(
const vpSceneObject &obj);
437 void initScene(
const char* obj);
439 void initScene(
const vpSceneObject &obj,
const vpSceneDesiredObject &desiredObject,
const std::list<vpImageSimulator> &imObj);
440 void initScene(
const char* obj,
const char* desiredObject,
const std::list<vpImageSimulator> &imObj);
441 void initScene(
const vpSceneObject &obj,
const std::list<vpImageSimulator> &imObj);
442 void initScene(
const char* obj,
const std::list<vpImageSimulator> &imObj);
528 this->camMf = rotz * camMf;
530 this->camMf.extract (T);
531 this->camMf2.buildFrom(0,0,T[2],0,0,0);
532 f2Mf = camMf2.inverse()*this->camMf;
533 extCamChanged =
true;
572 #ifdef VISP_BUILD_DEPRECATED_FUNCTIONS
590 for(std::list<vpHomogeneousMatrix>::const_iterator it=poseList.begin(); it!=poseList.end(); ++it){
604 for(std::list<vpHomogeneousMatrix>::const_iterator iter = fMoList.begin(); iter != fMoList.end(); ++iter){
610 vp_deprecated
void initScene(vpSceneObject obj, vpSceneDesiredObject desiredObject,
vpList<vpImageSimulator> &imObj);