#include <addEffect_.h>
Static Public Member Functions | |
static void | generate (Player player, const NumEffectState &state, Square target, move_action::Store &store) |
対象とするマスに利きを付ける手を生成する. More... | |
static void | generate (Player player, const NumEffectState &state, Square target, MoveVector &out) |
Definition at line 95 of file addEffect_.h.
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static |
対象とするマスに利きを付ける手を生成する.
内部でSafeFilter をかける. Note: Action がPlayerで型付けされていると,無駄があるのでStore限定に
Definition at line 497 of file addEffect_.tcc.
References osl::BLACK, and osl::move_generator::capture::generate().
Referenced by osl::move_generator::GenerateAddEffect< isAttackToKing >::generate().
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inlinestatic |
Definition at line 104 of file addEffect_.h.
References osl::move_generator::GenerateAddEffect< isAttackToKing >::generate(), and store().