#include <ntesukiSearcher.h>
Classes | |
class | AttackHelper |
class | CallSimulationAttack |
class | CallSimulationDefense |
class | CallSimulationDefenseDisproof |
class | DefenseHelper |
Public Types | |
typedef NumEffectState | State |
Public Member Functions | |
NtesukiSearcher (State &state, NtesukiMoveGenerator *mg, unsigned int table_limit, volatile int *stop_flag, bool verbose, int maxPass=NtesukiRecord::SIZE, NtesukiRecord::IWScheme iwscheme=NtesukiRecord::pn_iw, NtesukiRecord::PSScheme psscheme=NtesukiRecord::no_ps, NtesukiRecord::ISScheme isscheme=NtesukiRecord::no_is, int tsumero_cost=0, int tsumero_estimate=0, double gc_ratio=0.33) | |
~NtesukiSearcher () | |
template<Player T> | |
int | search () |
int | searchSlow (Player attacker, int rnl=160000) |
NtesukiTable & | getTable () |
int | getNodeCount () const |
bool | exceedReadNodeLimit () const |
template<Player T> | |
osl::ntesuki::NtesukiMove * | selectMoveAttack (NtesukiRecord *record, unsigned int &best_proof, unsigned int &sum_disproof, unsigned int &second_proof, unsigned int &best_disproof, unsigned int &step_cost, NtesukiMoveList &moves, const int pass_left) |
template<Player T> | |
osl::ntesuki::NtesukiMove * | selectMoveDefense (NtesukiRecord *record, unsigned int &best_disproof, unsigned int &sum_proof, unsigned int &second_disproof, unsigned int &best_proof, unsigned int &step_cost, NtesukiMoveList &moves, const int pass_left, const Move last_move) |
Static Public Attributes | |
static bool | delay_non_pass = false |
探索のふるまいを制御する変数. More... | |
static bool | ptt_invalid_defense = false |
static bool | delay_interpose = false |
static bool | delay_nopromote = false |
static bool | delay_non_attack = false |
static bool | read_attack_only = false |
static bool | ptt_non_attack = false |
static bool | ptt_siblings_fail = false |
static bool | ptt_siblings_success = false |
static bool | ptt_uncle = false |
static bool | ptt_aunt = false |
static unsigned int | dynamic_widening_width = 0 |
static const int | NtesukiNotFound = -1 |
static const int | ReadLimitReached = -2 |
static const int | TableLimitReached = -3 |
Private Types | |
typedef std::vector< Move > | moves_t |
ルートから現在探索中のノードまでの move. More... | |
typedef std::vector < NtesukiRecord * > | nodes_t |
ルートから現在探索中のノードまでの局面. More... | |
Private Member Functions | |
template<Player T> | |
NtesukiResult | attack (NtesukiRecord *record, const NtesukiRecord *oracle_attack, const NtesukiRecord *oracle_defense, unsigned int proofLimit, unsigned int disproofLimit, int pass_left, const Move last_move) |
攻撃側の処理 More... | |
template<Player T> | |
void | attackWithOrder (NtesukiRecord *record, const NtesukiRecord *oracle_attack, const NtesukiRecord *oracle_defense, unsigned int proofLimit, unsigned int disproofLimit, int pass_left, const Move last_move) |
template<Player T> | |
NtesukiMove * | selectMoveAttack (NtesukiRecord *record, unsigned int &best_proof, unsigned int &sum_disproof, unsigned int &second_proof, unsigned int &best_disproof, unsigned int &step_cost, NtesukiMoveList &moves, const int pass_left) |
template<Player T> | |
NtesukiResult | defense (NtesukiRecord *record, const NtesukiRecord *oracle_attack, const NtesukiRecord *oracle_defense, unsigned int proofLimit, unsigned int disproofLimit, int pass_left, const Move last_move) |
防御に関する計算 More... | |
template<Player T> | |
void | defenseWithPlayer (NtesukiRecord *record, const NtesukiRecord *oracle_attack, const NtesukiRecord *oracle_defense, unsigned int proofLimit, unsigned int disproofLimit, int pass_left, const Move last_move) |
template<Player T> | |
NtesukiMove * | selectMoveDefense (NtesukiRecord *record, unsigned int &best_disproof, unsigned int &sum_proof, unsigned int &second_disproof, unsigned int &best_proof, unsigned int &step_cost, NtesukiMoveList &moves, const int pass_left, const Move last_move) |
template<Player T> | |
void | simulateSiblingsSuccess (NtesukiRecord *record, NtesukiRecord *record_best, int pass_left, unsigned int &success_count, unsigned int &total_count) |
受け手番で,ある手が Success だとわかった場合, 他の手も同様に Success にならないか Simulaition で調べる. More... | |
template<Player T> | |
void | simulateSiblingsFail (NtesukiRecord *record, NtesukiRecord *record_best, int pass_left, unsigned int &success_count, unsigned int &total_count) |
攻め手番で,ある手が Fail だとわかった場合, 他の手も同様に Fail にならないか Simulaition で調べる. More... | |
template<Player T> | |
void | handleNonAttack (NtesukiRecord *record, int pass_left) |
攻めになっていない手を除く. More... | |
template<Player T> | |
void | handleTonshi (NtesukiRecord *record, int pass_left, const Move last_move) |
頓死がないか調べる. More... | |
template<Player T> | |
void | handleInterpose (NtesukiRecord *record, int pass_left) |
無駄合候補が本当に無駄合が調べる. More... | |
Static Private Attributes | |
static const unsigned int | INITIAL_PROOF_LIMIT |
static const unsigned int | INITIAL_DISPROOF_LIMIT |
Definition at line 20 of file ntesukiSearcher.h.
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ルートから現在探索中のノードまでの move.
Definition at line 54 of file ntesukiSearcher.h.
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ルートから現在探索中のノードまでの局面.
Definition at line 58 of file ntesukiSearcher.h.
typedef NumEffectState osl::ntesuki::NtesukiSearcher::State |
Definition at line 24 of file ntesukiSearcher.h.
osl::ntesuki::NtesukiSearcher::NtesukiSearcher | ( | State & | state, |
NtesukiMoveGenerator * | mg, | ||
unsigned int | table_limit, | ||
volatile int * | stop_flag, | ||
bool | verbose, | ||
int | maxPass = NtesukiRecord::SIZE , |
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NtesukiRecord::IWScheme | iwscheme = NtesukiRecord::pn_iw , |
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NtesukiRecord::PSScheme | psscheme = NtesukiRecord::no_ps , |
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NtesukiRecord::ISScheme | isscheme = NtesukiRecord::no_is , |
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int | tsumero_cost = 0 , |
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int | tsumero_estimate = 0 , |
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double | gc_ratio = 0.33 |
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) |
Definition at line 44 of file ntesukiSearcher.cc.
References osl::ntesuki::NtesukiRecord::confluence_count, delay_interpose, delay_non_attack, delay_non_pass, delay_nopromote, osl::ntesuki::NtesukiRecord::fixed_search_depth, osl::ntesuki::NtesukiRecord::inversion_cost, mg, osl::ntesuki::NtesukiRecord::mg, ptt_invalid_defense, ptt_non_attack, ptt_siblings_fail, ptt_siblings_success, ptt_uncle, read_attack_only, osl::ntesuki::NtesukiRecord::SIZE, osl::ntesuki::NtesukiRecord::split_count, state, osl::ntesuki::NtesukiRecord::state, table, osl::ntesuki::NtesukiRecord::table, and osl::ntesuki::NtesukiRecord::use_dominance.
osl::ntesuki::NtesukiSearcher::~NtesukiSearcher | ( | ) |
Definition at line 140 of file ntesukiSearcher.cc.
References osl::ntesuki::NtesukiRecord::confluence_count, osl::ntesuki::NtesukiRecord::split_count, and verbose.
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攻撃側の処理
Definition at line 392 of file ntesukiSearcher.tcc.
References osl::checkmate::ProofDisproof::BigProofNumber, CATCH_DFPN, osl::D, osl::checkmate::ProofDisproof::disproof(), osl::checkmate::ProofDisproof::DISPROOF_LIMIT, osl::ntesuki::NtesukiRecord::getBestMove(), osl::ntesuki::NtesukiRecord::getValueOr(), osl::ntesuki::NtesukiRecord::getValueWithPath(), osl::checkmate::ProofDisproof::isCheckmateFail(), osl::checkmate::ProofDisproof::isCheckmateSuccess(), osl::ntesuki::NtesukiMove::isInvalid(), osl::eval::min(), ntesuki_assert, osl::checkmate::ProofDisproof::proof(), osl::checkmate::ProofDisproof::PROOF_LIMIT, RETURN, RETURN_ON_STOP, osl::ntesuki::NtesukiRecord::setUpNode(), and TRY_DFPN.
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Definition at line 526 of file ntesukiSearcher.tcc.
References addWithSaturation(), osl::checkmate::ProofDisproof::BigProofNumber, CATCH_DFPN, osl::checkmate::ProofDisproof::Checkmate(), osl::D, osl::checkmate::ProofDisproof::disproof(), osl::checkmate::ProofDisproof::DISPROOF_LIMIT, osl::ntesuki::NtesukiRecord::generateMoves(), osl::ntesuki::NtesukiRecord::getBestMove(), osl::ntesuki::NtesukiMove::getMove(), osl::ntesuki::NtesukiRecord::getValueWithPath(), osl::ntesuki::NtesukiMove::isCheck(), osl::checkmate::ProofDisproof::isCheckmateFail(), osl::ntesuki::NtesukiMove::isCheckmateSuccess(), osl::checkmate::ProofDisproof::isFinal(), osl::ntesuki::NtesukiMove::isInvalid(), osl::checkmate::ProofDisproof::LoopDetection(), osl::eval::min(), moves, osl::checkmate::ProofDisproof::NoCheckmate(), ntesuki_assert, osl::checkmate::ProofDisproof::PawnCheckmate(), osl::checkmate::ProofDisproof::proof(), osl::checkmate::ProofDisproof::PROOF_LIMIT, RETURN_ON_STOP, osl::ntesuki::NtesukiRecord::rzone_move_generation, osl::ntesuki::NtesukiMove::setCheckmateFail(), osl::ntesuki::NtesukiMove::setCheckmateSuccess(), osl::ntesuki::NtesukiMove::setPawnDropCheckmate(), osl::ntesuki::NtesukiRecord::setResult(), and TRY_DFPN.
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防御に関する計算
Definition at line 1215 of file ntesukiSearcher.tcc.
References CATCH_DFPN, osl::D, osl::checkmate::ProofDisproof::disproof(), osl::checkmate::ProofDisproof::DISPROOF_LIMIT, osl::ntesuki::NtesukiRecord::getBestMove(), osl::ntesuki::NtesukiRecord::getValueAnd(), osl::ntesuki::NtesukiRecord::getValueOr(), osl::ntesuki::NtesukiRecord::getValueWithPath(), osl::checkmate::ProofDisproof::isCheckmateFail(), osl::checkmate::ProofDisproof::isFinal(), osl::ntesuki::NtesukiMove::isInvalid(), ntesuki_assert, osl::checkmate::ProofDisproof::proof(), osl::checkmate::ProofDisproof::PROOF_LIMIT, RETURN, RETURN_ON_STOP, osl::ntesuki::NtesukiRecord::setUpNode(), and TRY_DFPN.
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Definition at line 1322 of file ntesukiSearcher.tcc.
References addWithSaturation(), osl::checkmate::ProofDisproof::AttackBack(), osl::checkmate::ProofDisproof::BigProofNumber, CATCH_DFPN, osl::checkmate::ProofDisproof::disproof(), osl::checkmate::ProofDisproof::DISPROOF_LIMIT, osl::ntesuki::NtesukiRecord::do_oracle_attack, osl::ntesuki::NtesukiRecord::do_oracle_aunt, osl::ntesuki::NtesukiRecord::generateMoves(), osl::ntesuki::NtesukiMove::getMove(), osl::ntesuki::NtesukiRecord::getValueOr(), osl::ntesuki::NtesukiRecord::getValueWithPath(), osl::ntesuki::NtesukiMove::isCheck(), osl::checkmate::ProofDisproof::isCheckmateFail(), osl::ntesuki::NtesukiMove::isCheckmateFail(), osl::checkmate::ProofDisproof::isCheckmateSuccess(), osl::checkmate::ProofDisproof::isFinal(), osl::ntesuki::NtesukiRecord::isLoopWithPath(), osl::ntesuki::NtesukiMove::isPass(), osl::checkmate::ProofDisproof::isUnknown(), osl::ntesuki::NtesukiRecord::isVisited(), osl::checkmate::ProofDisproof::LoopDetection(), osl::eval::min(), moves, osl::checkmate::ProofDisproof::NoEscape(), ntesuki_assert, osl::Move::PASS(), osl::checkmate::ProofDisproof::proof(), RETURN_ON_STOP, osl::ntesuki::NtesukiMove::setBySimulation(), osl::ntesuki::NtesukiMove::setCheckmateFail(), osl::ntesuki::NtesukiMove::setCheckmateSuccess(), osl::ntesuki::NtesukiRecord::setLoopWithPath(), osl::ntesuki::NtesukiRecord::setNtesuki(), osl::ntesuki::NtesukiRecord::setResult(), and TRY_DFPN.
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Definition at line 272 of file ntesukiSearcher.h.
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Definition at line 271 of file ntesukiSearcher.h.
NtesukiTable & osl::ntesuki::NtesukiSearcher::getTable | ( | ) |
Definition at line 188 of file ntesukiSearcher.cc.
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無駄合候補が本当に無駄合が調べる.
Definition at line 2153 of file ntesukiSearcher.tcc.
References CATCH_DFPN, osl::ntesuki::NtesukiRecord::getBestMove(), osl::ntesuki::NtesukiRecord::getValue(), osl::ntesuki::NtesukiRecord::getValueWithPath(), osl::checkmate::ProofDisproof::isCheckmateFail(), osl::checkmate::ProofDisproof::isFinal(), osl::ntesuki::NtesukiMove::isInvalid(), moves, ntesuki_assert, RETURN_ON_STOP, and TRY_DFPN.
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攻めになっていない手を除く.
Definition at line 1133 of file ntesukiSearcher.tcc.
References CATCH_DFPN, osl::ntesuki::NtesukiRecord::getValueWithPath(), osl::checkmate::ProofDisproof::isCheckmateFail(), osl::checkmate::ProofDisproof::isFinal(), osl::ntesuki::NtesukiRecord::isVisited(), moves, ntesuki_assert, RETURN_ON_STOP, osl::ntesuki::NtesukiRecord::setLoopWithPath(), and TRY_DFPN.
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頓死がないか調べる.
Definition at line 2038 of file ntesukiSearcher.tcc.
References osl::checkmate::ProofDisproof::Bottom(), CATCH_DFPN, osl::D, osl::ntesuki::NtesukiRecord::distance, osl::ntesuki::NtesukiRecord::getValueWithPath(), osl::checkmate::ProofDisproof::isCheckmateSuccess(), osl::checkmate::ProofDisproof::isFinal(), ratio, READ_ATTACK_BACK_LIMIT, RETURN_ON_STOP, osl::ntesuki::NtesukiRecord::setResult(), and TRY_DFPN.
template int osl::ntesuki::NtesukiSearcher::search< WHITE > | ( | ) |
Definition at line 2224 of file ntesukiSearcher.tcc.
References osl::D, osl::ntesuki::NtesukiRecord::getValue(), osl::Move::INVALID(), osl::checkmate::ProofDisproof::isCheckmateFail(), osl::checkmate::ProofDisproof::isCheckmateSuccess(), ntesuki_assert, result, verbose, and osl::WHITE.
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Definition at line 261 of file ntesukiSearcher.h.
References osl::BLACK.
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osl::ntesuki::NtesukiMove* osl::ntesuki::NtesukiSearcher::selectMoveAttack | ( | NtesukiRecord * | record, |
unsigned int & | best_proof, | ||
unsigned int & | sum_disproof, | ||
unsigned int & | second_proof, | ||
unsigned int & | best_disproof, | ||
unsigned int & | step_cost, | ||
NtesukiMoveList & | moves, | ||
const int | pass_left | ||
) |
Definition at line 801 of file ntesukiSearcher.tcc.
References addWithSaturation(), osl::checkmate::ProofDisproof::BigProofNumber, CATCH_DFPN, osl::checkmate::ProofDisproof::Checkmate(), osl::checkmate::ProofDisproof::DISPROOF_LIMIT, osl::ntesuki::NtesukiRecord::distance, osl::ntesuki::NtesukiMove::getMove(), osl::ntesuki::NtesukiMove::getOrder(), osl::ntesuki::NtesukiRecord::getValueAnd(), osl::ntesuki::NtesukiRecord::getValueWithPath(), osl::ntesuki::NtesukiMove::h_a_disproof, osl::ntesuki::NtesukiMove::h_a_proof, osl::ntesuki::NtesukiRecord::is_split, osl::ntesuki::NtesukiMove::isCheck(), osl::ntesuki::NtesukiMove::isCheckmateFail(), osl::ntesuki::NtesukiMove::isLameLong(), osl::ntesuki::NtesukiMove::isNoPromote(), osl::ntesuki::NtesukiMove::isPass(), osl::ntesuki::NtesukiMove::isPawnDropCheckmate(), osl::ntesuki::NtesukiRecord::isVisited(), osl::checkmate::ProofDisproof::LoopDetection(), osl::eval::max(), osl::eval::min(), osl::checkmate::ProofDisproof::NoCheckmate(), ntesuki_assert, osl::checkmate::ProofDisproof::PawnCheckmate(), osl::checkmate::ProofDisproof::PROOF_LIMIT, osl::ntesuki::NtesukiRecord::readNonAttack(), RETURN_ON_STOP, osl::ntesuki::NtesukiRecord::rzone_move_generation, osl::ntesuki::NtesukiMove::setCheckmateFail(), osl::ntesuki::NtesukiMove::setCheckmateSuccess(), osl::ntesuki::NtesukiRecord::setLoopWithPath(), osl::ntesuki::NtesukiMove::setPawnDropCheckmate(), osl::ntesuki::NtesukiRecord::setReadNonAttack(), osl::ntesuki::NtesukiRecord::setResult(), osl::ntesuki::NtesukiRecord::setUseOld(), sorter(), TRY_DFPN, and osl::ntesuki::NtesukiRecord::useOld().
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osl::ntesuki::NtesukiMove* osl::ntesuki::NtesukiSearcher::selectMoveDefense | ( | NtesukiRecord * | record, |
unsigned int & | best_disproof, | ||
unsigned int & | sum_proof, | ||
unsigned int & | second_disproof, | ||
unsigned int & | best_proof, | ||
unsigned int & | step_cost, | ||
NtesukiMoveList & | moves, | ||
const int | pass_left, | ||
const Move | last_move | ||
) |
Definition at line 1676 of file ntesukiSearcher.tcc.
References addWithSaturation(), osl::checkmate::ProofDisproof::BigProofNumber, CATCH_DFPN, osl::checkmate::ProofDisproof::Checkmate(), osl::checkmate::ProofDisproof::DISPROOF_LIMIT, osl::ntesuki::NtesukiRecord::distance, osl::ntesuki::NtesukiMove::getMove(), osl::ntesuki::NtesukiRecord::getValueOr(), osl::ntesuki::NtesukiRecord::getValueWithPath(), osl::ntesuki::NtesukiMove::h_d_disproof, osl::ntesuki::NtesukiMove::h_d_proof, osl::ntesuki::NtesukiRecord::is_split, osl::ntesuki::NtesukiMove::isCheck(), osl::ntesuki::NtesukiMove::isCheckmateFail(), osl::ntesuki::NtesukiMove::isCheckmateSuccess(), osl::ntesuki::NtesukiMove::isInterpose(), osl::ntesuki::NtesukiMove::isLameLong(), osl::ntesuki::NtesukiRecord::isLoopWithPath(), osl::ntesuki::NtesukiMove::isPass(), osl::ntesuki::NtesukiRecord::isVisited(), osl::checkmate::ProofDisproof::LoopDetection(), osl::eval::max(), osl::eval::min(), ntesuki_assert, osl::Move::PASS(), osl::checkmate::ProofDisproof::PROOF_LIMIT, osl::ntesuki::NtesukiRecord::readCheckDefense(), osl::ntesuki::NtesukiRecord::readInterpose(), RETURN_ON_STOP, osl::ntesuki::NtesukiMove::setCheckmateFail(), osl::ntesuki::NtesukiMove::setCheckmateSuccess(), osl::ntesuki::NtesukiRecord::setLoopWithPath(), osl::ntesuki::NtesukiRecord::setNtesuki(), osl::ntesuki::NtesukiRecord::setReadInterpose(), osl::ntesuki::NtesukiRecord::setResult(), osl::ntesuki::NtesukiRecord::setUseOld(), sorter(), TRY_DFPN, and osl::ntesuki::NtesukiRecord::useOld().
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攻め手番で,ある手が Fail だとわかった場合, 他の手も同様に Fail にならないか Simulaition で調べる.
Definition at line 302 of file ntesukiSearcher.tcc.
References CATCH_DFPN, osl::ntesuki::NtesukiMove::getMove(), osl::ntesuki::NtesukiRecord::getValueWithPath(), osl::checkmate::ProofDisproof::isCheckmateFail(), osl::ntesuki::NtesukiMove::isCheckmateFail(), osl::ntesuki::NtesukiRecord::isVisited(), moves, ntesuki_assert, RETURN_ON_STOP, osl::ntesuki::NtesukiMove::setBySimulation(), osl::ntesuki::NtesukiMove::setCheckmateFail(), and TRY_DFPN.
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受け手番で,ある手が Success だとわかった場合, 他の手も同様に Success にならないか Simulaition で調べる.
現在 $^n$ 探索中の場合には,原則 $^(n-1)$ move の場合には調べない.
e.g. 必至探索中には王手は調べない.
Definition at line 2090 of file ntesukiSearcher.tcc.
References CATCH_DFPN, osl::ntesuki::NtesukiMove::getMove(), osl::ntesuki::NtesukiRecord::getValue(), osl::ntesuki::NtesukiRecord::getValueWithPath(), osl::checkmate::ProofDisproof::isCheckmateSuccess(), osl::ntesuki::NtesukiRecord::isVisited(), moves, ntesuki_assert, RETURN_ON_STOP, osl::ntesuki::NtesukiMove::setBySimulation(), osl::ntesuki::NtesukiMove::setCheckmateSuccess(), and TRY_DFPN.
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Definition at line 125 of file ntesukiSearcher.h.
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Definition at line 112 of file ntesukiSearcher.h.
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Definition at line 114 of file ntesukiSearcher.h.
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Definition at line 113 of file ntesukiSearcher.h.
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Definition at line 107 of file ntesukiSearcher.h.
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Definition at line 111 of file ntesukiSearcher.h.
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Definition at line 115 of file ntesukiSearcher.h.
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Definition at line 117 of file ntesukiSearcher.h.
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Definition at line 116 of file ntesukiSearcher.h.
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Definition at line 72 of file ntesukiSearcher.h.
Referenced by NtesukiSearcher().
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Definition at line 74 of file ntesukiSearcher.h.
Referenced by NtesukiSearcher().
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Definition at line 73 of file ntesukiSearcher.h.
Referenced by NtesukiSearcher().
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Definition at line 126 of file ntesukiSearcher.h.
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Definition at line 84 of file ntesukiSearcher.h.
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GC の際にテーブル をどこまで小さくするか
Definition at line 101 of file ntesukiSearcher.h.
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Definition at line 124 of file ntesukiSearcher.h.
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Definition at line 124 of file ntesukiSearcher.h.
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Definition at line 135 of file ntesukiSearcher.h.
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Definition at line 133 of file ntesukiSearcher.h.
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Inversion searching の scheme.
Definition at line 92 of file ntesukiSearcher.h.
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Definition at line 123 of file ntesukiSearcher.h.
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Definition at line 123 of file ntesukiSearcher.h.
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Definition at line 122 of file ntesukiSearcher.h.
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Definition at line 122 of file ntesukiSearcher.h.
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Iterative widening の scheme.
Definition at line 88 of file ntesukiSearcher.h.
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λオーダ
Definition at line 62 of file ntesukiSearcher.h.
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Definition at line 55 of file ntesukiSearcher.h.
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現在までに何ノード読んだか.
Definition at line 39 of file ntesukiSearcher.h.
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Definition at line 59 of file ntesukiSearcher.h.
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Definition at line 129 of file ntesukiSearcher.h.
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Definition at line 119 of file ntesukiSearcher.h.
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Definition at line 119 of file ntesukiSearcher.h.
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Definition at line 118 of file ntesukiSearcher.h.
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Definition at line 118 of file ntesukiSearcher.h.
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ルートから現在探索中のノードまでの path の hash値.
Definition at line 51 of file ntesukiSearcher.h.
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Definition at line 126 of file ntesukiSearcher.h.
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Definition at line 126 of file ntesukiSearcher.h.
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Player selection の scheme.
Definition at line 90 of file ntesukiSearcher.h.
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Definition at line 82 of file ntesukiSearcher.h.
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Definition at line 70 of file ntesukiSearcher.h.
Referenced by NtesukiSearcher().
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Definition at line 76 of file ntesukiSearcher.h.
Referenced by NtesukiSearcher().
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Definition at line 78 of file ntesukiSearcher.h.
Referenced by NtesukiSearcher().
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Definition at line 79 of file ntesukiSearcher.h.
Referenced by NtesukiSearcher().
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Definition at line 81 of file ntesukiSearcher.h.
Referenced by NtesukiSearcher().
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Definition at line 75 of file ntesukiSearcher.h.
Referenced by NtesukiSearcher().
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最大何ノードまで読むか.
Definition at line 42 of file ntesukiSearcher.h.
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Definition at line 130 of file ntesukiSearcher.h.
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Definition at line 121 of file ntesukiSearcher.h.
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Definition at line 121 of file ntesukiSearcher.h.
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Definition at line 120 of file ntesukiSearcher.h.
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Definition at line 120 of file ntesukiSearcher.h.
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シミュレーション探索器.
Definition at line 36 of file ntesukiSearcher.h.
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Definition at line 27 of file ntesukiSearcher.h.
Referenced by NtesukiSearcher().
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探索を途中で強制的に終了させるための flag.
Definition at line 48 of file ntesukiSearcher.h.
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Definition at line 131 of file ntesukiSearcher.h.
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詰めろな手に関する cost
Definition at line 95 of file ntesukiSearcher.h.
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詰めろな手に関する証明数の予測値
Definition at line 98 of file ntesukiSearcher.h.
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経過をどこまで表示するか.
Definition at line 45 of file ntesukiSearcher.h.