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OpAmp.h
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/*
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* This file is part of libsidplayfp, a SID player engine.
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*
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* Copyright 2011-2013 Leandro Nini <drfiemost@users.sourceforge.net>
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* Copyright 2007-2010 Antti Lankila
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef OPAMP_H
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#define OPAMP_H
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#include "Spline.h"
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namespace
reSIDfp
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{
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class
OpAmp
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{
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private
:
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static
const
double
EPSILON;
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double
x;
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const
double
Vddt, vmin, vmax;
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Spline
* opamp;
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double
out[2];
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public
:
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OpAmp
(
const
double
opamp[][2],
int
opamplength,
double
Vddt) :
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x(0.),
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Vddt(Vddt),
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vmin(opamp[0][0]),
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vmax(opamp[opamplength - 1][0]),
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opamp(new
Spline
(opamp, opamplength)) {}
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~
OpAmp
() {
delete
opamp; }
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void
reset()
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{
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x = vmin;
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}
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double
solve
(
double
n,
double
vi);
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};
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}
// namespace reSIDfp
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#endif
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