SUMO - Simulation of Urban MObility
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GUILane.h
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1 /****************************************************************************/
9 // Representation of a lane in the micro simulation (gui-version)
10 /****************************************************************************/
11 // SUMO, Simulation of Urban MObility; see http://sumo.sourceforge.net/
12 // Copyright (C) 2001-2013 DLR (http://www.dlr.de/) and contributors
13 /****************************************************************************/
14 //
15 // This file is part of SUMO.
16 // SUMO is free software: you can redistribute it and/or modify
17 // it under the terms of the GNU General Public License as published by
18 // the Free Software Foundation, either version 3 of the License, or
19 // (at your option) any later version.
20 //
21 /****************************************************************************/
22 #ifndef GUILane_h
23 #define GUILane_h
24 
25 
26 // ===========================================================================
27 // included modules
28 // ===========================================================================
29 #ifdef _MSC_VER
30 #include <windows_config.h>
31 #else
32 #include <config.h>
33 #endif
34 
35 #include <fx.h>
36 #include <string>
37 #include <utility>
38 #include <microsim/MSLane.h>
39 #include <microsim/MSEdge.h>
40 #include <utils/geom/Position.h>
42 #include "GUILaneWrapper.h"
43 
44 
45 // ===========================================================================
46 // class declarations
47 // ===========================================================================
48 class MSVehicle;
49 class MSNet;
50 class MFXMutex;
51 
52 
53 // ===========================================================================
54 // class definitions
55 // ===========================================================================
64 class GUILane : public MSLane {
65 public:
79  GUILane(const std::string& id, SUMOReal maxSpeed,
80  SUMOReal length, MSEdge* const edge, unsigned int numericalID,
81  const PositionVector& shape, SUMOReal width,
82  SVCPermissions permissions);
83 
84 
86  ~GUILane();
87 
88 
89 
92 
102  const VehCont& getVehiclesSecure() const;
103 
104 
110  void releaseVehicles() const;
112 
113 
114 
117 
120  bool planMovements(SUMOTime t);
121 
124  bool executeMovements(SUMOTime t, std::vector<MSLane*>& into);
125 
130 
131 
132 
133  void detectCollisions(SUMOTime timestep, int stage);
134 
135 
136  GUILaneWrapper* buildLaneWrapper(unsigned int index);
137  MSVehicle* removeVehicle(MSVehicle* remVehicle);
138 
139 protected:
142 
154  virtual void incorporateVehicle(MSVehicle* veh, SUMOReal pos, SUMOReal speed,
155  const MSLane::VehCont::iterator& at,
157 
158 
159 private:
161  mutable MFXMutex myLock;
162 
163 
164 };
165 
166 
167 #endif
168 
169 /****************************************************************************/
170