Castle Game Engine |
Class TSFInt32
UnitDeclaration
Descriptionno description available, TSFLong description follows no description available, TX3DSingleField description follows no description available, TX3DField description follows Base class for all VRML/X3D fields. Common notes for all descendants: most of them expose field or property "Value", this is (surprise, surprise!) the value of the field. Many of them also expose DefaultValue and DefaultValueExists fields/properties, these should be the default VRML value for this field. You can even change DefaultValue after the object is created. Most of descendants include constructor that initializes both DefaultValue and Value to the same thing, as this is what you usually want. Some notes about
Hierarchy
OverviewMethods
DescriptionMethods
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