MyGUI
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MyGUIEngine
include
MyGUI_ChildSkinInfo.h
Go to the documentation of this file.
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_CHILD_SKIN_INFO_H__
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#define __MYGUI_CHILD_SKIN_INFO_H__
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#include "
MyGUI_Prerequest.h
"
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#include "
MyGUI_WidgetStyle.h
"
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namespace
MyGUI
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{
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struct
MYGUI_EXPORT
ChildSkinInfo
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{
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public
:
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ChildSkinInfo
();
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ChildSkinInfo
(
const
std::string& _type,
const
WidgetStyle
& _style,
const
std::string& _skin,
const
IntCoord
& _coord,
const
Align
& _align,
const
std::string& _layer,
const
std::string& _name);
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void
addParam(
const
std::string& _key,
const
std::string& _value);
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public
:
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std::string
type
, skin, name, layer;
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WidgetStyle
style
;
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IntCoord
coord
;
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Align
align
;
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MapString
params
;
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};
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typedef
std::vector<ChildSkinInfo>
VectorChildSkinInfo
;
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}
// namespace MyGUI
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#endif // __MYGUI_CHILD_SKIN_INFO_H__
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