42 template <> SkinManager* Singleton<SkinManager>::msInstance =
nullptr;
58 mDefaultName =
"skin_Default";
59 createDefault(mDefaultName);
74 mIsInitialise =
false;
86 type =
"ResourceSkin";
89 if (
object !=
nullptr)
99 void SkinManager::createDefault(
const std::string& _value)
105 newnode->addAttribute(
"name", _value);
117 if (result ==
nullptr)
138 mDefaultName = _value;