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IGUITreeView.h
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1 // written by Reinhard Ostermeier, reinhard@nospam.r-ostermeier.de
2 // This file is part of the "Irrlicht Engine".
3 // For conditions of distribution and use, see copyright notice in irrlicht.h
4 
5 #ifndef __I_GUI_TREE_VIEW_H_INCLUDED__
6 #define __I_GUI_TREE_VIEW_H_INCLUDED__
7 
8 #include "IGUIElement.h"
9 #include "IGUIImageList.h"
10 #include "irrTypes.h"
11 
12 namespace irr
13 {
14 namespace gui
15 {
16  class IGUIFont;
17  class IGUITreeView;
18 
19 
21 
28  {
29  public:
31  virtual IGUITreeView* getOwner() const = 0;
32 
34 
35  virtual IGUITreeViewNode* getParent() const = 0;
36 
38  virtual const wchar_t* getText() const = 0;
39 
41  virtual void setText( const wchar_t* text ) = 0;
42 
44  virtual const wchar_t* getIcon() const = 0;
45 
47  virtual void setIcon( const wchar_t* icon ) = 0;
48 
50  virtual u32 getImageIndex() const = 0;
51 
53  virtual void setImageIndex( u32 imageIndex ) = 0;
54 
56  virtual u32 getSelectedImageIndex() const = 0;
57 
59  virtual void setSelectedImageIndex( u32 imageIndex ) = 0;
60 
62  virtual void* getData() const = 0;
63 
65  virtual void setData( void* data ) = 0;
66 
68  virtual IReferenceCounted* getData2() const = 0;
69 
71  virtual void setData2( IReferenceCounted* data ) = 0;
72 
74  virtual u32 getChildCount() const = 0;
75 
77  virtual void clearChildren() = 0;
78 
80 
83  {
84  return clearChildren();
85  }
86 
88  virtual bool hasChildren() const = 0;
89 
91 
94  {
95  return hasChildren();
96  }
97 
99 
108  const wchar_t* text, const wchar_t* icon = 0,
109  s32 imageIndex=-1, s32 selectedImageIndex=-1,
110  void* data=0, IReferenceCounted* data2=0) =0;
111 
113 
122  const wchar_t* text, const wchar_t* icon = 0,
123  s32 imageIndex=-1, s32 selectedImageIndex=-1,
124  void* data=0, IReferenceCounted* data2=0 ) =0;
125 
127 
138  IGUITreeViewNode* other,
139  const wchar_t* text, const wchar_t* icon = 0,
140  s32 imageIndex=-1, s32 selectedImageIndex=-1,
141  void* data=0, IReferenceCounted* data2=0) =0;
142 
144 
155  IGUITreeViewNode* other,
156  const wchar_t* text, const wchar_t* icon = 0,
157  s32 imageIndex=-1, s32 selectedImageIndex=-1,
158  void* data=0, IReferenceCounted* data2=0) = 0;
159 
161 
162  virtual IGUITreeViewNode* getFirstChild() const = 0;
163 
165 
166  virtual IGUITreeViewNode* getLastChild() const = 0;
167 
169 
172  virtual IGUITreeViewNode* getPrevSibling() const = 0;
173 
175 
178  virtual IGUITreeViewNode* getNextSibling() const = 0;
179 
181 
183  virtual IGUITreeViewNode* getNextVisible() const = 0;
184 
186 
187  virtual bool deleteChild( IGUITreeViewNode* child ) = 0;
188 
190 
191  virtual bool moveChildUp( IGUITreeViewNode* child ) = 0;
192 
194 
195  virtual bool moveChildDown( IGUITreeViewNode* child ) = 0;
196 
198  virtual bool getExpanded() const = 0;
199 
201  virtual void setExpanded( bool expanded ) = 0;
202 
204  virtual bool getSelected() const = 0;
205 
207  virtual void setSelected( bool selected ) = 0;
208 
210  virtual bool isRoot() const = 0;
211 
213 
214  virtual s32 getLevel() const = 0;
215 
217  virtual bool isVisible() const = 0;
218  };
219 
220 
222 
225  class IGUITreeView : public IGUIElement
226  {
227  public:
229  IGUITreeView(IGUIEnvironment* environment, IGUIElement* parent,
230  s32 id, core::rect<s32> rectangle)
231  : IGUIElement( EGUIET_TREE_VIEW, environment, parent, id, rectangle ) {}
232 
234  virtual IGUITreeViewNode* getRoot() const = 0;
235 
237  virtual IGUITreeViewNode* getSelected() const = 0;
238 
240  virtual bool getLinesVisible() const = 0;
241 
243 
244  virtual void setLinesVisible( bool visible ) = 0;
245 
247 
253  virtual void setIconFont( IGUIFont* font ) = 0;
254 
256 
257  virtual void setImageList( IGUIImageList* imageList ) = 0;
258 
260  virtual IGUIImageList* getImageList() const = 0;
261 
263  virtual void setImageLeftOfIcon( bool bLeftOf ) = 0;
264 
266  virtual bool getImageLeftOfIcon() const = 0;
267 
269 
270  virtual IGUITreeViewNode* getLastEventNode() const = 0;
271  };
272 
273 
274 } // end namespace gui
275 } // end namespace irr
276 
277 #endif
278 

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Mon May 6 2013 07:45:59 by Doxygen (1.8.1.2)