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Any kind of keyboard event. More...
#include <IEventReceiver.h>
Public Attributes | |
wchar_t | Char |
Character corresponding to the key (0, if not a character) | |
bool | Control:1 |
True if ctrl was also pressed. | |
EKEY_CODE | Key |
Key which has been pressed or released. | |
bool | PressedDown:1 |
If not true, then the key was left up. | |
bool | Shift:1 |
True if shift was also pressed. |
Any kind of keyboard event.
Definition at line 316 of file IEventReceiver.h.
wchar_t irr::SEvent::SKeyInput::Char |
Character corresponding to the key (0, if not a character)
Definition at line 319 of file IEventReceiver.h.
bool irr::SEvent::SKeyInput::Control |
True if ctrl was also pressed.
Definition at line 331 of file IEventReceiver.h.
EKEY_CODE irr::SEvent::SKeyInput::Key |
Key which has been pressed or released.
Definition at line 322 of file IEventReceiver.h.
bool irr::SEvent::SKeyInput::PressedDown |
If not true, then the key was left up.
Definition at line 325 of file IEventReceiver.h.
bool irr::SEvent::SKeyInput::Shift |
True if shift was also pressed.
Definition at line 328 of file IEventReceiver.h.
The Irrlicht
Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated
on Mon May 6 2013 07:46:03 by Doxygen
(1.8.1.2) |