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irr::video::S3DVertexTangents Struct Reference

Vertex with a tangent and binormal vector. More...

#include <S3DVertex.h>

Inheritance diagram for irr::video::S3DVertexTangents:
irr::video::S3DVertex

Public Member Functions

S3DVertexTangents getInterpolated (const S3DVertexTangents &other, f32 d)
E_VERTEX_TYPE getType () const
bool operator!= (const S3DVertexTangents &other) const
bool operator< (const S3DVertexTangents &other) const
bool operator== (const S3DVertexTangents &other) const
 S3DVertexTangents ()
 default constructor
 S3DVertexTangents (f32 x, f32 y, f32 z, f32 nx=0.0f, f32 ny=0.0f, f32 nz=0.0f, SColor c=0xFFFFFFFF, f32 tu=0.0f, f32 tv=0.0f, f32 tanx=0.0f, f32 tany=0.0f, f32 tanz=0.0f, f32 bx=0.0f, f32 by=0.0f, f32 bz=0.0f)
 constructor
 S3DVertexTangents (const core::vector3df &pos, SColor c, const core::vector2df &tcoords)
 constructor
 S3DVertexTangents (const core::vector3df &pos, const core::vector3df &normal, SColor c, const core::vector2df &tcoords, const core::vector3df &tangent=core::vector3df(), const core::vector3df &binormal=core::vector3df())
 constructor
- Public Member Functions inherited from irr::video::S3DVertex
S3DVertex getInterpolated (const S3DVertex &other, f32 d)
bool operator!= (const S3DVertex &other) const
bool operator< (const S3DVertex &other) const
bool operator== (const S3DVertex &other) const
 S3DVertex ()
 default constructor
 S3DVertex (f32 x, f32 y, f32 z, f32 nx, f32 ny, f32 nz, SColor c, f32 tu, f32 tv)
 constructor
 S3DVertex (const core::vector3df &pos, const core::vector3df &normal, SColor color, const core::vector2d< f32 > &tcoords)
 constructor

Public Attributes

core::vector3df Binormal
 Binormal vector (tangent x normal)
core::vector3df Tangent
 Tangent vector along the x-axis of the texture.
- Public Attributes inherited from irr::video::S3DVertex
SColor Color
 Color.
core::vector3df Normal
 Normal vector.
core::vector3df Pos
 Position.
core::vector2d< f32TCoords
 Texture coordinates.

Detailed Description

Vertex with a tangent and binormal vector.

Usually used for tangent space normal mapping.

Definition at line 185 of file S3DVertex.h.

Constructor & Destructor Documentation

irr::video::S3DVertexTangents::S3DVertexTangents ( )
inline

default constructor

Definition at line 188 of file S3DVertex.h.

Referenced by getInterpolated().

irr::video::S3DVertexTangents::S3DVertexTangents ( f32  x,
f32  y,
f32  z,
f32  nx = 0.0f,
f32  ny = 0.0f,
f32  nz = 0.0f,
SColor  c = 0xFFFFFFFF,
f32  tu = 0.0f,
f32  tv = 0.0f,
f32  tanx = 0.0f,
f32  tany = 0.0f,
f32  tanz = 0.0f,
f32  bx = 0.0f,
f32  by = 0.0f,
f32  bz = 0.0f 
)
inline

constructor

Definition at line 191 of file S3DVertex.h.

irr::video::S3DVertexTangents::S3DVertexTangents ( const core::vector3df pos,
SColor  c,
const core::vector2df tcoords 
)
inline

constructor

Definition at line 198 of file S3DVertex.h.

irr::video::S3DVertexTangents::S3DVertexTangents ( const core::vector3df pos,
const core::vector3df normal,
SColor  c,
const core::vector2df tcoords,
const core::vector3df tangent = core::vector3df(),
const core::vector3df binormal = core::vector3df() 
)
inline

constructor

Definition at line 203 of file S3DVertex.h.

Member Function Documentation

S3DVertexTangents irr::video::S3DVertexTangents::getInterpolated ( const S3DVertexTangents other,
f32  d 
)
inline
E_VERTEX_TYPE irr::video::S3DVertexTangents::getType ( ) const
inline

Reimplemented from irr::video::S3DVertex.

Definition at line 237 of file S3DVertex.h.

References irr::video::EVT_TANGENTS.

bool irr::video::S3DVertexTangents::operator!= ( const S3DVertexTangents other) const
inline

Definition at line 223 of file S3DVertex.h.

References Binormal, and Tangent.

bool irr::video::S3DVertexTangents::operator< ( const S3DVertexTangents other) const
inline

Definition at line 230 of file S3DVertex.h.

References Binormal, and Tangent.

bool irr::video::S3DVertexTangents::operator== ( const S3DVertexTangents other) const
inline

Definition at line 216 of file S3DVertex.h.

References Binormal, and Tangent.

Member Data Documentation

core::vector3df irr::video::S3DVertexTangents::Binormal

Binormal vector (tangent x normal)

Definition at line 214 of file S3DVertex.h.

Referenced by getInterpolated(), operator!=(), operator<(), and operator==().

core::vector3df irr::video::S3DVertexTangents::Tangent

Tangent vector along the x-axis of the texture.

Definition at line 211 of file S3DVertex.h.

Referenced by getInterpolated(), operator!=(), operator<(), and operator==().


The documentation for this struct was generated from the following file:

The Irrlicht Engine
The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Mon May 6 2013 07:46:22 by Doxygen (1.8.1.2)