Class TRigidBodyNode
Unit
X3DNodes
Declaration
type TRigidBodyNode = class(TAbstractNode)
Description
no description available, TAbstractNode description follows
Base X3D node.
Almost all X3D nodes inherit from this. (Exception: X3DMetadataObject. So you cannot have metadata of metadata of...)
Hierarchy
Overview
Methods
Properties
Description
Methods
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procedure CreateNode; override; |
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class function ClassNodeTypeName: string; override; |
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class function URNMatching(const URN: string): boolean; override; |
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Properties
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property FdAngularDampingFactor: TSFFloat read FFdAngularDampingFactor; |
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property FdAngularVelocity: TSFVec3f read FFdAngularVelocity; |
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property FdAutoDamp: TSFBool read FFdAutoDamp; |
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property FdAutoDisable: TSFBool read FFdAutoDisable; |
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property FdCenterOfMass: TSFVec3f read FFdCenterOfMass; |
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property FdDisableAngularSpeed: TSFFloat read FFdDisableAngularSpeed; |
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property FdDisableLinearSpeed: TSFFloat read FFdDisableLinearSpeed; |
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property FdDisableTime: TSFFloat read FFdDisableTime; |
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property FdEnabled: TSFBool read FFdEnabled; |
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property FdFiniteRotationAxis: TSFVec3f read FFdFiniteRotationAxis; |
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property FdFixed: TSFBool read FFdFixed; |
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property FdForces: TMFVec3f read FFdForces; |
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property FdGeometry: TMFNode read FFdGeometry; |
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property FdLinearDampingFactor: TSFFloat read FFdLinearDampingFactor; |
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property FdLinearVelocity: TSFVec3f read FFdLinearVelocity; |
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property FdMassDensityModel: TSFNode read FFdMassDensityModel; |
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property FdOrientation: TSFRotation read FFdOrientation; |
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property FdPosition: TSFVec3f read FFdPosition; |
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property FdTorques: TMFVec3f read FFdTorques; |
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property FdUseFiniteRotation: TSFBool read FFdUseFiniteRotation; |
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property FdUseGlobalGravity: TSFBool read FFdUseGlobalGravity; |
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