Castle Game Engine |
Class TNonRefCountedInterfacedObject
UnitDeclaration
DescriptionA class that can use interfaces and is not reference counted. For COM-style interfaces, it's needed to descend from this to provide dumb _AddRef and _Release implementations (that do nothing) and trivial QueryInterface implementation. See e.g. thread [http://lists.freepascal.org/lists/fpc-devel/2007-November/012060.html]. Hierarchy
Generated by PasDoc 0.13.0 on 2013-08-17 21:27:13 |