Class TTextureDepthOrFloatCache

DescriptionHierarchyFieldsMethodsProperties

Unit

Declaration

type TTextureDepthOrFloatCache = class(TObject)

Description

Cached depth or float texture. For now, depth and float textures require the same fields.

Hierarchy

  • TObject
  • TTextureDepthOrFloatCache

Overview

Fields

Public InitialNode: TAbstractTextureNode;
Public Wrap: TTextureWrap2D;
Public References: Cardinal;
Public GLName: TGLuint;

Description

Fields

Public InitialNode: TAbstractTextureNode;

The initial VRML/X3D node that created this cache record. For now, this may be TGeneratedShadowMapNode or TRenderedTextureNode.

Public Wrap: TTextureWrap2D;
 
Public References: Cardinal;
 
Public GLName: TGLuint;
 

Generated by PasDoc 0.13.0 on 2013-08-17 21:27:13