Assimp
v4.1. (December 2018)
Classes
|
Namespaces
|
Functions
|
Variables
3d_viewer.py File Reference
Classes
class
3d_viewer.DefaultCamera
class
3d_viewer.PyAssimp3DViewer
Namespaces
3d_viewer
Functions
def
3d_viewer.get_world_transform
(
scene
, node)
def
3d_viewer.main
(model,
width
,
height
)
Variables
string
3d_viewer.BASE
= "BASE"
string
3d_viewer.BASIC_FRAGMENT_SHADER_120
string
3d_viewer.BASIC_FRAGMENT_SHADER_130
string
3d_viewer.BASIC_VERTEX_SHADER_120
string
3d_viewer.BASIC_VERTEX_SHADER_130
string
3d_viewer.CAMERA
= "camera"
string
3d_viewer.COLORS
= "COLORS"
float
3d_viewer.DEFAULT_CLIP_PLANE_FAR
= 1000.0
float
3d_viewer.DEFAULT_CLIP_PLANE_NEAR
= 0.001
string
3d_viewer.ENTITY
= "entity"
3d_viewer.ERROR_CHECKING
3d_viewer.ERROR_LOGGING
string
3d_viewer.FLAT_VERTEX_SHADER_120
string
3d_viewer.FLAT_VERTEX_SHADER_130
3d_viewer.gllogger
= logging.getLogger("OpenGL")
string
3d_viewer.GOOCH_FRAGMENT_SHADER_120
string
3d_viewer.GOOCH_FRAGMENT_SHADER_130
string
3d_viewer.GOOCH_VERTEX_SHADER_120
string
3d_viewer.GOOCH_VERTEX_SHADER_130
3d_viewer.height
string
3d_viewer.HELPERS
= "HELPERS"
3d_viewer.level
3d_viewer.logger
= logging.getLogger("pyassimp")
string
3d_viewer.MESH
= "mesh"
3d_viewer.model
3d_viewer.ROTATION_180_X
= numpy.array([[1, 0, 0, 0], [0, -1, 0, 0], [0, 0, -1, 0], [0, 0, 0, 1]], dtype=numpy.float32)
string
3d_viewer.SILHOUETTE
= "SILHOUETTE"
string
3d_viewer.SILHOUETTE_VERTEX_SHADER_120
string
3d_viewer.SILHOUETTE_VERTEX_SHADER_130
3d_viewer.width
port
PyAssimp
scripts
3d_viewer.py
Generated on Tue Sep 17 2019 14:41:53 for Assimp by
1.8.13