Assimp  v4.1. (December 2018)
Assimp::SceneCombiner Member List

This is the complete list of members for Assimp::SceneCombiner, including all inherited members.

AddNodePrefixes(aiNode *node, const char *prefix, unsigned int len)Assimp::SceneCombinerstatic
AttachToGraph(aiScene *master, std::vector< NodeAttachmentInfo > &srcList)Assimp::SceneCombinerstatic
AttachToGraph(aiNode *attach, std::vector< NodeAttachmentInfo > &srcList)Assimp::SceneCombinerstatic
BuildUniqueBoneList(std::list< BoneWithHash > &asBones, std::vector< aiMesh *>::const_iterator it, std::vector< aiMesh *>::const_iterator end)Assimp::SceneCombinerstatic
Copy(aiMesh **dest, const aiMesh *src)Assimp::SceneCombinerstatic
Copy(aiMaterial **dest, const aiMaterial *src)Assimp::SceneCombinerstatic
Copy(aiTexture **dest, const aiTexture *src)Assimp::SceneCombinerstatic
Copy(aiAnimation **dest, const aiAnimation *src)Assimp::SceneCombinerstatic
Copy(aiCamera **dest, const aiCamera *src)Assimp::SceneCombinerstatic
Copy(aiBone **dest, const aiBone *src)Assimp::SceneCombinerstatic
Copy(aiLight **dest, const aiLight *src)Assimp::SceneCombinerstatic
Copy(aiNodeAnim **dest, const aiNodeAnim *src)Assimp::SceneCombinerstatic
Copy(aiMetadata **dest, const aiMetadata *src)Assimp::SceneCombinerstatic
Copy(aiNode **dest, const aiNode *src)Assimp::SceneCombinerstatic
CopyScene(aiScene **dest, const aiScene *source, bool allocate=true)Assimp::SceneCombinerstatic
CopySceneFlat(aiScene **dest, const aiScene *source)Assimp::SceneCombinerstatic
MergeBones(aiMesh *out, std::vector< aiMesh *>::const_iterator it, std::vector< aiMesh *>::const_iterator end)Assimp::SceneCombinerstatic
MergeMaterials(aiMaterial **dest, std::vector< aiMaterial *>::const_iterator begin, std::vector< aiMaterial *>::const_iterator end)Assimp::SceneCombinerstatic
MergeMeshes(aiMesh **dest, unsigned int flags, std::vector< aiMesh *>::const_iterator begin, std::vector< aiMesh *>::const_iterator end)Assimp::SceneCombinerstatic
MergeScenes(aiScene **dest, std::vector< aiScene *> &src, unsigned int flags=0)Assimp::SceneCombinerstatic
MergeScenes(aiScene **dest, aiScene *master, std::vector< AttachmentInfo > &src, unsigned int flags=0)Assimp::SceneCombinerstatic
OffsetNodeMeshIndices(aiNode *node, unsigned int offset)Assimp::SceneCombinerstatic