#N canvas 64 27 679 445 10;
#X obj 27 85 cnv 15 450 170 empty empty empty 20 12 0 14 -233017 -66577
0;
#X obj 28 303 cnv 15 450 100 empty empty empty 20 12 0 14 -233017 -66577
0;
#X text 29 308 Inlets:;
#X obj 28 265 cnv 15 450 30 empty empty empty 20 12 0 14 -195568 -66577
0;
#X text 37 264 Arguments:;
#X text 472 28 GEM object;
#X text 29 337 Outlets:;
#X text 495 49 Example:;
#X text 74 50 Class: control object;
#X obj 486 84 cnv 15 170 180 empty empty empty 20 12 0 14 -228992 -66577
0;
#X obj 495 101 cnv 15 150 80 empty empty empty 20 12 0 14 -24198 -66577
0;
#X obj 546 194 cnv 15 100 60 empty empty empty 20 12 0 14 -195568 -66577
0;
#N canvas 0 22 450 300 gemwin 0;
#X obj 132 136 gemwin;
#X obj 67 89 outlet;
#X obj 67 10 inlet;
#X obj 67 41 route create;
#X msg 67 70 set destroy;
#X msg 142 68 set create;
#X msg 198 112 destroy;
#X msg 132 112 create \, 1;
#X connect 2 0 3 0;
#X connect 3 0 4 0;
#X connect 3 0 7 0;
#X connect 3 1 5 0;
#X connect 3 1 6 0;
#X connect 4 0 1 0;
#X connect 5 0 1 0;
#X connect 6 0 0 0;
#X connect 7 0 0 0;
#X restore 551 233 pd gemwin;
#X msg 551 214 create;
#X text 547 193 Create window:;
#X text 53 34 Synopsis: [gemkeyboard];
#X text 27 89 Description: output keyboard events in the GEM window
;
#X text 36 106 [gemkeyboard] sends out keyboard events which occur
in the GEM window. Such event will appear on KEY_DOWN and will give
the KeyCode of the button.;
#X text 34 181 Furthermore \, i would like to make this object really
cross-platform one day. Thus the KeyCode might change on one system
or another in future times.;
#X text 34 228 USE AT YOUR OWN RISK !!!;
#X text 35 148 It is not guaranteed \, that Windows / Linux / OSX versions
will give the same KeyCode for the same key pressed !!!;
#X text 83 275 none;
#X text 47 320 Inlet 1: non - used;
#X text 41 350 Outlet 1: keyCode;
#X obj 508 115 gemkeyboard;
#X floatatom 508 153 5 0 0 1 keyCode - -;
#X text 488 274 see also:;
#X obj 489 299 gemkeyname;
#X connect 12 0 13 0;
#X connect 13 0 12 0;
#X connect 24 0 25 0;
