Bugfixes Reset selected mission before follower training
Balance Change long stick deconstruction recipe to not require cutting tool
Bugfixes Crop locust spawn fix
Interface Add hint for toggle base trait in wish_mutate menu
Content Rag bundles
Features Breaking long sticks as an item action
Bugfixes Remove irremovable mods after the gun is destroyed by fire
Balance Remove junk from plain popcorn
Bugfixes Fix placement of basement stairs
Infrastructure Handle UTF-8 string when format safe mode message
Infrastructure Handle using consoles with no map data
Content Add an electric clay kiln, portable and vehicle
Features Make chickens and other small domestic birds tamable (Chickenfeed)
Interface Add sub-menu for controlling multiple vehicle electronics
Features Vehicles: Open all doors
Bugfixes Ice lab temperature and food decay fix
Features Migrate Mortar & pestle from More Survival Tools Mod to mainline (vanilla)
Bugfixes Change breaking stick removal method
Content Jsonify military surplus
Content Jsonify radio station
Content Add Trencher (Construction vehicle)
Interface Don't show ammo for bows
Bugfixes Improve handling of butchered flesh
Infrastructure New callbacks for Lua
Bugfixes Reload will ignore bows in vicinity
Balance Acorn meal decay time fix and recipe change
Bugfixes Capitalize scenario name
Interface Describe vehicle parts (Part 1a)
Features Add a chance for small utility/construction vehicles to spawn on construction sites
I18N Fix localization of computers
Bugfixes Fix Mycus fruit
I18N Include computer interface strings in translation template
Bugfixes Fix food causing game to crash
Features Implement player faction base
Bugfixes Fix type conversion mistake in healing_rate_medicine function
Content First draft of JSON-augmentation of labs
Features Artifact dreams
Content Add chicken cages
Bugfixes Remove incorrect double negation for pistol crossbow check
Features Jsonify sport shop
Bugfixes Bandage effect now works on torso and head
Bugfixes Easy item repairs should prevent rust
Balance Replace instant healing with slow healing effects
Bugfixes Add engine blocks and engine deconstruction recipes
Infrastructure Add missing NPC name parameter
Bugfixes Fix crafting cache issue
Infrastructure Debug menu: rename NPCs
Bugfixes Faction camp upgrade vehicle check
Bugfixes Remove/recover camp manager
Bugfixes Trench and OM Sight Check
Features Horde improvements: Better displays & zombie lurkers
Content Add makeshift bandages to improvised first aid kit
Balance LeadWorks guns rework
Bugfixes Rain now fills all containers
Features Digging and filling pits/mounds rework
Content Jsonify pharmacy
Mods Manual CBM installation moved to Bright Nights mod
Bugfixes Update map cache before spawning monsters
Bugfixes Fix for bandage effect
Bugfixes Fix incorrect volume of ethanol in crafting recipes
Infrastructure Improve resize screen handling
Balance Corrected dispersion of few Rivtech shotguns
Mods Jsonized part of ranged balance
Interface Show error message on wielding pop-up
Interface Display vehicle descriptions
Bugfixes Fix empty vehicle part descriptions
Features Add more vehicle controls QoL changes
Bugfixes Fix: Examining rubble invoked DIG instead of a CLEAR_RUBBLE
Bugfixes Adjust Henry Big Boy description
Features Add Toolbox to Wire Cutting list
Mods Allow return of reference to monster in Lua
Bugfixes Stop duplicating items
Features Blacksmith Shop Faction Base Expansion
Balance Updated Atomic nightlight vehicle description
Bugfixes Making RELOAD_AND_SHOOT weapons correctly drop steadiness after shot
Mods Allow adding contents to existing monster groups in JSON
Balance Make shaving/haircut interruptible
Content Blazemod: add magazines and increase clip capacities
Content Lab JSON improvements
Balance More Complete and Rebalanced Vitamins
Balance Rescaled skill dependent ranged dispersion
Bugfixes Fix deconstruction failure message
Bugfixes Fix for garlic bulb split consuming all garlic bulbs
Balance Automatically balance lab finales against each other
Balance Arrow/Bolt changes
Balance Bow/crossbow re-balance
Balance Anesthesia spawns in stacks of 3
Mods Safe autodoc mod, a dependency of Bright Nights
Balance Move stillsuit's effects to JSON flags
Bugfixes Fix inventory letter assignment getting cleared after trade
Mods Gluten and Lactose free alternative recipes
Bugfixes Open cans before distributing them around the litter area
Bugfixes Stop companions from returning charge 0 seeds to the player after planting
Content Spawn dirt below the dumpsters of the fast food restaurant
Bugfixes Change finale shocker/autodoc weight to 25
Balance Improve place_nested: Fuzzy neighbor matching and an else option
Balance Move worn climate control to a JSON flag
Content New Bow Attachments
Bugfixes Fix for ranged weapon dispersion UI doesn't do math
Balance LeadWorks underslung shotgun now has master key stats
