// environment-mgr.hxx -- manager for natural environment information.
//
// Written by David Megginson, started February 2002.
//
// Copyright (C) 2002  David Megginson - david@megginson.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
//

#ifndef _ENVIRONMENT_MGR_HXX
#define _ENVIRONMENT_MGR_HXX

#include <simgear/compiler.h>
#include <simgear/structure/subsystem_mgr.hxx>
#include <simgear/props/tiedpropertylist.hxx>

#include <cmath>

class FGEnvironment;
class FGClouds;
class FGPrecipitationMgr;
class SGSky;

/**
 * Manage environment information.
 */
class FGEnvironmentMgr : public SGSubsystemGroup
{

public:

  enum {
    MAX_CLOUD_LAYERS = 5
  };

  FGEnvironmentMgr ();
  virtual ~FGEnvironmentMgr ();

  virtual InitStatus incrementalInit ();
  virtual void reinit ();
  virtual void shutdown ();
  virtual void bind ();
  virtual void unbind ();
  virtual void update (double dt);

  /**
   * Get the environment information for the plane's current position.
   */
  virtual FGEnvironment getEnvironment () const;


  /**
   * Get the environment information for another location.
   */
  virtual FGEnvironment getEnvironment (double lat, double lon,
					double alt) const;

  virtual FGEnvironment getEnvironment(const SGGeod& aPos) const;
private:
  void updateClosestAirport();
  
  double get_cloud_layer_span_m (int index) const;
  void set_cloud_layer_span_m (int index, double span_m);
  double get_cloud_layer_elevation_ft (int index) const;
  void set_cloud_layer_elevation_ft (int index, double elevation_ft);
  double get_cloud_layer_thickness_ft (int index) const;
  void set_cloud_layer_thickness_ft (int index, double thickness_ft);
  double get_cloud_layer_transition_ft (int index) const;
  void set_cloud_layer_transition_ft (int index, double transition_ft);
  const char * get_cloud_layer_coverage (int index) const;
  void set_cloud_layer_coverage (int index, const char * coverage);
  int get_cloud_layer_coverage_type (int index) const;
  void set_cloud_layer_coverage_type (int index, int type );
  double get_cloud_layer_visibility_m (int index) const;
  void set_cloud_layer_visibility_m (int index, double visibility_m);
  double get_cloud_layer_maxalpha (int index ) const;
  void set_cloud_layer_maxalpha (int index, double maxalpha);

  FGEnvironment * _environment;	// always the same, for now
  FGClouds *fgClouds;
  bool _cloudLayersDirty;
  simgear::TiedPropertyList _tiedProperties;
  SGPropertyChangeListener * _3dCloudsEnableListener;
  SGSky* _sky;
};

#endif // _ENVIRONMENT_MGR_HXX
