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SUMO - Simulation of Urban MObility
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Interface for objects listening to vehicle state changes. More...
#include <MSNet.h>
Public Member Functions | |
virtual void | vehicleStateChanged (const SUMOVehicle *const vehicle, VehicleState to)=0 |
Called if a vehicle changes its state. More... | |
VehicleStateListener () | |
Constructor. More... | |
virtual | ~VehicleStateListener () |
Destructor. More... | |
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inline |
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inlinevirtual |
Destructor.
Definition at line 559 of file MSNet.h.
References MSNet::addVehicleStateListener(), MSNet::getEffort(), MSNet::getLanesRTree(), MSNet::getPedestrianRouter(), MSNet::getRouterEffort(), MSNet::getRouterTT(), MSNet::getTravelTime(), MSNet::informVehicleStateListener(), MSNet::removeVehicleStateListener(), SUMOReal, and vehicleStateChanged().
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pure virtual |
Called if a vehicle changes its state.
[in] | vehicle | The vehicle which changed its state |
[in] | to | The state the vehicle has changed to |
Implemented in MSDevice_Vehroutes::StateListener, and TraCIServer.
Referenced by ~VehicleStateListener().