bool changeSegment(MEVehicle *veh, SUMOTime leaveTime, MESegment *const toSegment, const bool ignoreLink=false)
change to the next segment this handles combinations of the following cases: (ending / continuing rou...
MELoop(const SUMOTime recheckInterval)
SUMO constructor.
MESegment * nextSegment(MESegment *s, MEVehicle *v)
Retrieve next segment.
A vehicle from the mesoscopic point of view.
const SUMOTime myFullRecheckInterval
the interval at which to recheck at full segments (<=0 means asap)
std::vector< MESegment * > myEdges2FirstSegments
mapping from internal edge ids to their initial segments
void buildSegmentsFor(const MSEdge &e, const OptionsCont &oc)
Build the segments for a given edge.
void teleportVehicle(MEVehicle *veh, MESegment *const toSegment)
teleports a vehicle or continues a teleport
void removeLeaderCar(MEVehicle *v)
Removes the given car from the leading vehicles.
A road/street connecting two junctions.
The main mesocopic simulation loop.
std::map< SUMOTime, std::vector< MEVehicle * > > myLeaderCars
leader cars in the segments sorted by exit time
static void setApproaching(MEVehicle *veh, MSLink *link)
registers vehicle with the given link
A single mesoscopic segment (cell)
A storage for options typed value containers)
MELoop & operator=(const MELoop &)
Invalidated assignment operator.
MESegment * getSegmentForEdge(const MSEdge &e, SUMOReal pos=0)
Get the segment for a given edge at a given position.
const SUMOTime myLinkRecheckInterval
the interval at which to recheck at blocked junctions (<=0 means asap)
void checkCar(MEVehicle *veh)
Check whether the vehicle may move.
The class responsible for building and deletion of vehicles.
void simulate(SUMOTime tMax)
Perform simulation up to the given time.
void addLeaderCar(MEVehicle *veh, MSLink *link)
Adds the given car to the leading vehicles.