104 const bool _willPass,
106 const SUMOReal _arrivalSpeedBraking,
110 arrivalTime(_arrivalTime), leavingTime(_leavingTime),
111 arrivalSpeed(_arrivalSpeed), leaveSpeed(_leaveSpeed),
113 arrivalTimeBraking(_arrivalTimeBraking),
114 arrivalSpeedBraking(_arrivalSpeedBraking),
115 waitingTime(_waitingTime),
145 #ifndef HAVE_INTERNAL_LANES 180 const std::vector<MSLink*>& foeLinks,
const std::vector<MSLane*>& foeLanes,
181 MSLane* internalLaneBefore = 0);
189 const SUMOReal arrivalSpeed,
const SUMOReal leaveSpeed,
const bool setRequest,
204 const std::map<const SUMOVehicle*, ApproachingVehicleInformation>&
getApproaching()
const {
217 std::vector<const SUMOVehicle*>* collectFoes = 0)
const;
235 std::vector<const SUMOVehicle*>* collectFoes = 0)
const;
360 #ifdef HAVE_INTERNAL_LANES 365 MSLane* getViaLane()
const;
375 LinkLeaders getLeaderInfo(
SUMOReal dist,
SUMOReal minGap, std::vector<const MSPerson*>* collectBlockers = 0)
const;
381 std::vector<const SUMOVehicle*>* collectFoes)
const;
424 return (leaderSpeed * leaderSpeed / leaderDecel) <= (followerSpeed * followerSpeed / followerDecel);
465 #ifdef HAVE_INTERNAL_LANES 466 MSLane*
const myJunctionInlane;
470 const MSLane* myInternalLaneBefore;
477 std::vector<std::pair<SUMOReal, SUMOReal> > myLengthsBehindCrossing;
SUMOReal getZipperSpeed(const MSVehicle *ego, const SUMOReal dist, SUMOReal vSafe, SUMOTime arrivalTime, std::vector< const SUMOVehicle * > *collectFoes) const
return the speed at which ego vehicle must approach the zipper link
int myIndex
The position within this respond.
Representation of a vehicle in the micro simulation.
bool hasFoes() const
Returns whether this link belongs to a junction where more than one edge is incoming.
bool hasApproachingFoe(SUMOTime arrivalTime, SUMOTime leaveTime, SUMOReal speed, SUMOReal decel) const
Returns the information whether a vehicle is approaching on one of the link's foe streams...
MSLane * myLane
The lane (but the internal one) approached by this link.
const MSLane * getInternalLaneBefore() const
return myInternalLaneBefore (always 0 when compiled without internal lanes)
void addBlockedLink(MSLink *link)
SUMOTime myMesoTLSPenalty
penalty time for mesoscopic simulation
std::pair< MSVehicle *, SUMOReal > vehAndGap
LinkState myState
The state of the link.
void setRequestInformation(int index, bool hasFoes, bool isCont, const std::vector< MSLink * > &foeLinks, const std::vector< MSLane * > &foeLanes, MSLane *internalLaneBefore=0)
Sets the request information.
void setApproaching(const SUMOVehicle *approaching, const SUMOTime arrivalTime, const SUMOReal arrivalSpeed, const SUMOReal leaveSpeed, const bool setRequest, const SUMOTime arrivalTimeBraking, const SUMOReal arrivalSpeedBraking, const SUMOTime waitingTime, SUMOReal dist)
Sets the information about an approaching vehicle.
const std::map< const SUMOVehicle *, ApproachingVehicleInformation > & getApproaching() const
return all approaching vehicles
bool keepClear() const
whether the junction after this link must be kept clear
static const SUMOReal ZIPPER_ADAPT_DIST
SUMOTime getMesoTLSPenalty() const
Returns the time penalty for passing a tls-controlled link (meso)
bool myHasFoes
Whether any foe links exist.
The base class for an intersection.
SUMOTime myLastStateChange
The time of the last state change.
std::vector< MSLink * > myFoeLinks
void setTLState(LinkState state, SUMOTime t)
Sets the current tl-state.
static bool couldBrakeForLeader(SUMOReal followDist, SUMOReal leaderDist, const MSVehicle *follow, const MSVehicle *leader)
whether fllower could stay behind leader (possibly by braking)
LinkDirection myDirection
An abstract (hopefully human readable) definition of the link's direction.
void setMesoTLSPenalty(const SUMOTime penalty)
Sets the time penalty for passing a tls-controlled link (meso)
static const SUMOTime myLookaheadTime
LinkDirection getDirection() const
Returns the direction the vehicle passing this link take.
std::map< const SUMOVehicle *, ApproachingVehicleInformation > myApproachingVehicles
bool lastWasContMajor() const
whether this is a link past an internal junction which currently has priority
bool fromInternalLane() const
return whether the fromLane of this link is an internal lane
bool blockedAtTime(SUMOTime arrivalTime, SUMOTime leaveTime, SUMOReal arrivalSpeed, SUMOReal leaveSpeed, bool sameTargetLane, SUMOReal impatience, SUMOReal decel, SUMOTime waitingTime, std::vector< const SUMOVehicle * > *collectFoes=0) const
Returns the information whether this link is blocked Valid after the vehicles have set their requests...
SUMOReal myLength
The length of the link.
LinkDirection
The different directions a link between two lanes may take (or a stream between two edges)...
int getIndex() const
Returns the respond index (for visualization)
SUMOTime getLeaveTime(const SUMOTime arrivalTime, const SUMOReal arrivalSpeed, const SUMOReal leaveSpeed, const SUMOReal vehicleLength) const
return the expected time at which the given vehicle will clear the link
MSLink & operator=(const MSLink &s)
invalidated assignment operator
Representation of a vehicle.
LinkLeader(MSVehicle *_veh, SUMOReal _gap, SUMOReal _distToCrossing)
bool isInternalJunctionLink() const
return whether the fromLane and the toLane of this link are internal lanes
MSLane * getLane() const
Returns the connected lane.
bool isTLSControlled() const
static const SUMOTime myLookaheadTimeZipper
std::set< MSLink * > myBlockedFoeLinks
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic, in MSLink and GNEInternalLane.
bool isLeader(const MSVehicle *ego, const MSVehicle *foe)
std::vector< LinkLeader > LinkLeaders
bool isBlockingAnyone() const
MSLink(MSLane *succLane, LinkDirection dir, LinkState state, SUMOReal length, bool keepClear)
Constructor for simulation not using internal lanes.
static bool unsafeMergeSpeeds(SUMOReal leaderSpeed, SUMOReal followerSpeed, SUMOReal leaderDecel, SUMOReal followerDecel)
return whether the given vehicles may NOT merge safely
SUMOReal getLength() const
Returns the length of this link.
SUMOTime getLastStateChange() const
static bool maybeOccupied(MSLane *lane)
returns whether the given lane may still be occupied by a vehicle currently on it ...
MSLane * getApproachingLane() const
Returns the lane leading to this link.
bool havePriority() const
Returns whether this link is a major link.
bool willHaveBlockedFoe() const
MSLane * getViaLaneOrLane() const
return the via lane if it exists and the lane otherwise
The link has red light (must brake)
MSJunction * myJunction
the junction to which this link belongs
bool haveRed() const
Returns whether this link is blocked by a red (or redyellow) traffic light.
void writeApproaching(OutputDevice &od, const std::string fromLaneID) const
write information about all approaching vehicles to the given output device
LinkState getState() const
Returns the current state of the link.
Static storage of an output device and its base (abstract) implementation.
void removeApproaching(const SUMOVehicle *veh)
removes the vehicle from myApproachingVehicles
Representation of a lane in the micro simulation.
The link has red light (must brake) but indicates upcoming green.
void passedJunction(const MSVehicle *vehicle)
erase vehicle from myLinkLeaders of this links junction
bool opened(SUMOTime arrivalTime, SUMOReal arrivalSpeed, SUMOReal leaveSpeed, SUMOReal vehicleLength, SUMOReal impatience, SUMOReal decel, SUMOTime waitingTime, std::vector< const SUMOVehicle * > *collectFoes=0) const
Returns the information whether the link may be passed.
bool isExitLink() const
return whether the fromLane of this link is an internal lane and toLane is a normal lane ...
std::vector< const MSLane * > myFoeLanes