Data Structures

struct  Eina_Tile_Grid_Info
 Grid type of a tiler. More...
 

Typedefs

typedef struct _Eina_Tiler Eina_Tiler
 Tiler type.
 
typedef struct Eina_Tile_Grid_Info Eina_Tile_Grid_Info
 Grid type of a tiler.
 
typedef struct
_Eina_Tile_Grid_Slicer 
Eina_Tile_Grid_Slicer
 

Functions

Eina_Tilereina_tiler_new (int w, int h)
 Creates a new tiler with w width and h height. More...
 
void eina_tiler_free (Eina_Tiler *t)
 Frees a tiler. More...
 
void eina_tiler_tile_size_set (Eina_Tiler *t, int w, int h)
 Sets the size of tiles for a tiler. More...
 
void eina_tiler_area_size_set (Eina_Tiler *t, int w, int h)
 Change the size of the area covered by the tiler. More...
 
void eina_tiler_area_size_get (const Eina_Tiler *t, int *w, int *h)
 Get the size of the area covered by the tiler. More...
 
void eina_tiler_strict_set (Eina_Tiler *t, Eina_Bool strict)
 Define if we need to follow a strict grid of tile or a loosy one. More...
 
Eina_Bool eina_tiler_empty (Eina_Tiler *t)
 Tell if a tiler is empty or not. More...
 
Eina_Bool eina_tiler_rect_add (Eina_Tiler *t, const Eina_Rectangle *r)
 Adds a rectangle to a tiler. More...
 
void eina_tiler_rect_del (Eina_Tiler *t, const Eina_Rectangle *r)
 Removes a rectangle from a tiler. More...
 
void eina_tiler_clear (Eina_Tiler *t)
 Removes all rectangles from tiles. More...
 
Eina_Iteratoreina_tiler_iterator_new (const Eina_Tiler *t)
 Create a iterator to access the tilers calculated rectangles. More...
 
Eina_Iteratoreina_tile_grid_slicer_iterator_new (int x, int y, int w, int h, int tile_w, int tile_h)
 Creates a new Eina_Iterator that iterates over a list of tiles. More...
 
static Eina_Bool eina_tile_grid_slicer_next (Eina_Tile_Grid_Slicer *slc, const Eina_Tile_Grid_Info **rect)
 Iterates over the tiles set by eina_tile_grid_slicer_setup(). More...
 
static Eina_Bool eina_tile_grid_slicer_setup (Eina_Tile_Grid_Slicer *slc, int x, int y, int w, int h, int tile_w, int tile_h)
 Setup an Eina_Tile_Grid_Slicer struct. More...
 

Detailed Description

Warning
This is a very low level tool, in most situations(for example if you're using evas) you won't need this.

Basic usage

Eina_Tiler is a tool to facilitate calculations of which areas are damaged and thus need to be re-rendered. The basic usage of Eina_Tiler is to give it the size of your canvas and a set of rectangular areas that need re-rendering, from that and using heuristics it'll tell you an efficient way to re-render in the form of a set of non-overlapping rectangles that covers the whole area that needs re-rendering.

The following is pseudo-code showing some simple use of Eina_Tiler:

tiler = eina_tiler_new(MY_CANVAS_WIDTH, MY_CANVAS_HEIGHT);
EINA_LIST_FOREACH(list_of_areas_that_need_re_rendering, l, rect)
eina_tiler_add(tiler, rect);
my_function_that_repaints_areas_of_the_canvas(rect);
See also
eina_tiler_new()
eina_tiler_rect_add()
eina_tiler_iterator_new()
Warning
There are no guarantees that this will be the most efficient way to re-render for any particular case.

Grid Slicer

Grid slicer and Eina_Tiler are usually used together, that is however not necessary, they can be used independently. Grid slicer provides an easy API to divide an area in tiles which is useful in certain applications to divide the area that will be rendered into tiles. It's customary to, then create one Eina_Tiler for each tile.

The following is pseudo-code showing a very simplified use of grid slicer together with Eina_Tiler:

itr = eina_tile_grid_slicer_iterator_new(0, 0, MY_CANVAS_WIDTH, MY_CANVAS_HEIGHT, TILE_WIDTH, TILE_HEIGHT);
EINA_ITERATOR_FOREACH(itr, grid_info)
{
tiler = eina_tiler_new(grid_info->rect.w, grid_info->rect.w);
EINA_LIST_FOREACH(list_of_areas_that_need_re_rendering_in_this_tile, l, rect)
eina_tiler_add(tiler, rect);
my_function_that_repaints_areas_of_the_canvas(rect);
}
See also
eina_tiler_new()
eina_tiler_rect_add()
eina_tile_grid_slicer_setup()
eina_tile_grid_slicer_next()
eina_tile_grid_slicer_iterator_new()

Function Documentation

Eina_Tiler* eina_tiler_new ( int  w,
int  h 
)

Creates a new tiler with w width and h height.

Parameters
wWidth of the tiler
hHeight of the tiler
Returns
The newly created tiler
See also
eina_tiler_free()

References EINA_MAGIC_SET, and EINA_TRUE.

void eina_tiler_free ( Eina_Tiler t)

Frees a tiler.

Parameters
tThe tiler to free.

This function frees t. It does not free the memory allocated for the elements of t.

void eina_tiler_tile_size_set ( Eina_Tiler t,
int  w,
int  h 
)

Sets the size of tiles for a tiler.

Parameters
tThe tiler whose tile size will be set.
wWidth of the tiles.
hHeight of the tiles.
Warning
w and h must be greater than zero, otherwise tile size won't be changed.
Tile size is not used!

References EINA_FALSE.

void eina_tiler_area_size_set ( Eina_Tiler t,
int  w,
int  h 
)

Change the size of the area covered by the tiler.

Parameters
tThe tiler whose area size will be set.
wWidth of the area.
hHeight of the area.
Since
1.8
Warning
Must clear the tiler before changing its size.
void eina_tiler_area_size_get ( const Eina_Tiler t,
int *  w,
int *  h 
)

Get the size of the area covered by the tiler.

Parameters
tThe tiler whose area size will be fetched.
wWidth of the area.
hHeight of the area.
Since
1.8
void eina_tiler_strict_set ( Eina_Tiler t,
Eina_Bool  strict 
)

Define if we need to follow a strict grid of tile or a loosy one.

Parameters
tThe tiler to apply the strict rules to.
strictDefine if it will be strict or loosy

By default it will be loosy.

Since
1.8
Eina_Bool eina_tiler_empty ( Eina_Tiler t)

Tell if a tiler is empty or not.

Parameters
tThe tiler to apply the strict rules to.
Returns
EINA_TRUE when empty, EINA_FALSE when not.
Since
1.8

References EINA_TRUE.

Eina_Bool eina_tiler_rect_add ( Eina_Tiler t,
const Eina_Rectangle r 
)

Adds a rectangle to a tiler.

Parameters
tThe tiler in which to add a container.
rThe rectangle to be added.
Returns
EINA_TRUE on success, EINA_FALSE on failure.
See also
eina_tiler_rect_del()

References EINA_FALSE, eina_rectangle_intersection(), _Eina_Rectangle::h, and _Eina_Rectangle::w.

void eina_tiler_rect_del ( Eina_Tiler t,
const Eina_Rectangle r 
)

Removes a rectangle from a tiler.

Parameters
tThe tiler in which to add a container.
rThe rectangle to be removed.
See also
eina_tiler_rect_add()
eina_tiler_clear()

References EINA_FALSE, eina_rectangle_intersection(), _Eina_Rectangle::h, and _Eina_Rectangle::w.

void eina_tiler_clear ( Eina_Tiler t)

Removes all rectangles from tiles.

Parameters
tThe tiler to clear.
See also
eina_tiler_rect_del()
Eina_Iterator* eina_tiler_iterator_new ( const Eina_Tiler t)

Create a iterator to access the tilers calculated rectangles.

Parameters
tThe tiler to iterate over.
Returns
A iterator containing Eina_Rectangle.

References EINA_MAGIC_SET, EINA_TRUE, FUNC_ITERATOR_FREE, FUNC_ITERATOR_GET_CONTAINER, and FUNC_ITERATOR_NEXT.

Eina_Iterator* eina_tile_grid_slicer_iterator_new ( int  x,
int  y,
int  w,
int  h,
int  tile_w,
int  tile_h 
)

Creates a new Eina_Iterator that iterates over a list of tiles.

Parameters
xX axis coordinate.
yY axis coordinate.
wwidth.
hheight.
tile_wtile width.
tile_htile height.
Returns
A pointer to the Eina_Iterator. NULL on failure.

The region defined by x, y, w, h will be divided in to a grid of tiles of width tile_w and height tile_h, the returned iterator will iterate over every tile in the grid having as its data a Eina_Tile_Grid_Info.

Note
This is a convenience function, iterating over the returned iterator is equivalent to calling eina_tile_grid_slicer_setup() and calling eina_tile_grid_slicer_next() untill it returns EINA_FALSE.

References EINA_MAGIC_SET, eina_tile_grid_slicer_setup(), FUNC_ITERATOR_FREE, and FUNC_ITERATOR_NEXT.

static Eina_Bool eina_tile_grid_slicer_next ( Eina_Tile_Grid_Slicer *  slc,
const Eina_Tile_Grid_Info **  rect 
)
inlinestatic

Iterates over the tiles set by eina_tile_grid_slicer_setup().

Parameters
slcPointer to an Eina_Tile_Grid_Slicer struct.
rectPointer to a struct Eina_Tile_Grid_Info *.
Returns
EINA_TRUE if the current rect is valid. EINA_FALSE if there is no more rects to iterate over (and thus the current one isn't valid).

This functions iterates over each Eina_Tile_Grid_Info *rect of the grid. eina_tile_grid_slicer_setup() must be called first, and *rect is only valid if this function returns EINA_TRUE. Its content shouldn't be modified.

Note
Consider using eina_tile_grid_slicer_iterator_new() instead.
static Eina_Bool eina_tile_grid_slicer_setup ( Eina_Tile_Grid_Slicer *  slc,
int  x,
int  y,
int  w,
int  h,
int  tile_w,
int  tile_h 
)
inlinestatic

Setup an Eina_Tile_Grid_Slicer struct.

Parameters
slcPointer to an Eina_Tile_Grid_Slicer struct.
xX axis coordinate.
yY axis coordinate.
wwidth.
hheight.
tile_wtile width.
tile_htile height.
Returns
A pointer to the Eina_Iterator. NULL on failure.

The region defined by x, y, w, h will be divided in to a grid of tiles of width tile_w and height tile_h, slc can then be used with eina_tile_grid_slicer_next() to access each tile.

Note
Consider using eina_tile_grid_slicer_iterator_new() instead.

Referenced by eina_tile_grid_slicer_iterator_new().