Colobot
Gfx::CCamera Member List

This is the complete list of members for Gfx::CCamera, including all inherited members.

AbortCentering()Gfx::CCamera
CCamera() (defined in Gfx::CCamera)Gfx::CCamera
EffectFrame(const Event &event)Gfx::CCameraprotected
EventFrame(const Event &event)Gfx::CCameraprotected
EventFrameBack(const Event &event)Gfx::CCameraprotected
EventFrameDialog(const Event &event)Gfx::CCameraprotected
EventFrameEdit(const Event &event)Gfx::CCameraprotected
EventFrameExplo(const Event &event)Gfx::CCameraprotected
EventFrameFix(const Event &event)Gfx::CCameraprotected
EventFrameFree(const Event &event)Gfx::CCameraprotected
EventFrameInfo(const Event &event)Gfx::CCameraprotected
EventFrameOnBoard(const Event &event)Gfx::CCameraprotected
EventFrameScript(const Event &event)Gfx::CCameraprotected
EventFrameVisit(const Event &event)Gfx::CCameraprotected
EventMouseButton(const Event &event)Gfx::CCameraprotected
EventMouseMove(const Event &event)Gfx::CCameraprotected
EventMouseWheel(const Event &event)Gfx::CCameraprotected
EventProcess(const Event &event)Gfx::CCamera
ExcludeObject(Math::Vector eye, Math::Vector lookat, float &angleH, float &angleV)Gfx::CCameraprotected
ExcludeTerrain(Math::Vector eye, Math::Vector lookat, float &angleH, float &angleV)Gfx::CCameraprotected
FixCamera()Gfx::CCamera
FlushEffect()Gfx::CCamera
FlushOver()Gfx::CCamera
GetBlood() (defined in Gfx::CCamera)Gfx::CCamera
GetCamera(Math::Vector &eye, Math::Vector &lookat)Gfx::CCamera
GetCameraInvertX() (defined in Gfx::CCamera)Gfx::CCamera
GetCameraInvertY() (defined in Gfx::CCamera)Gfx::CCamera
GetControllingObject() (defined in Gfx::CCamera)Gfx::CCamera
GetDist() (defined in Gfx::CCamera)Gfx::CCamera
GetEffect() (defined in Gfx::CCamera)Gfx::CCamera
GetFixDirectionH() (defined in Gfx::CCamera)Gfx::CCamera
GetFixDirectionV() (defined in Gfx::CCamera)Gfx::CCamera
GetOldCameraScroll() (defined in Gfx::CCamera)Gfx::CCamera
GetRemotePan() (defined in Gfx::CCamera)Gfx::CCamera
GetRemoteZoom() (defined in Gfx::CCamera)Gfx::CCamera
GetSmooth() (defined in Gfx::CCamera)Gfx::CCamera
GetType() (defined in Gfx::CCamera)Gfx::CCamera
Init(Math::Vector eye, Math::Vector lookat, float delay)Gfx::CCamera
IsCollision(Math::Vector &eye, Math::Vector lookat)Gfx::CCameraprotected
IsCollisionBack(Math::Vector &eye, Math::Vector lookat)Gfx::CCameraprotected
IsCollisionFix(Math::Vector &eye, Math::Vector lookat)Gfx::CCameraprotected
m_actualEyeGfx::CCameraprotected
m_actualLookatGfx::CCameraprotected
m_addDirectionHGfx::CCameraprotected
m_addDirectionVGfx::CCameraprotected
m_backDistGfx::CCameraprotected
m_backMinGfx::CCameraprotected
m_bloodGfx::CCameraprotected
m_cameraInvertXGfx::CCameraprotected
m_cameraInvertYGfx::CCameraprotected
m_cameraObjGfx::CCameraprotected
m_centeringAngleH (defined in Gfx::CCamera)Gfx::CCameraprotected
m_centeringAngleV (defined in Gfx::CCamera)Gfx::CCameraprotected
m_centeringCurrentH (defined in Gfx::CCamera)Gfx::CCameraprotected
m_centeringCurrentV (defined in Gfx::CCamera)Gfx::CCameraprotected
m_centeringDist (defined in Gfx::CCamera)Gfx::CCameraprotected
m_centeringPhase (defined in Gfx::CCamera)Gfx::CCameraprotected
m_centeringProgress (defined in Gfx::CCamera)Gfx::CCameraprotected
m_centeringTime (defined in Gfx::CCamera)Gfx::CCameraprotected
m_directionHGfx::CCameraprotected
m_directionVGfx::CCameraprotected
m_editHeightGfx::CCameraprotected
m_effectGfx::CCameraprotected
m_effectForce (defined in Gfx::CCamera)Gfx::CCameraprotected
m_effectOffset (defined in Gfx::CCamera)Gfx::CCameraprotected
m_effectPos (defined in Gfx::CCamera)Gfx::CCameraprotected
m_effectProgress (defined in Gfx::CCamera)Gfx::CCameraprotected
m_effectType (defined in Gfx::CCamera)Gfx::CCameraprotected
m_engine (defined in Gfx::CCamera)Gfx::CCameraprotected
m_eyeDistanceGfx::CCameraprotected
m_eyePtGfx::CCameraprotected
m_finalEyeGfx::CCameraprotected
m_finalLookatGfx::CCameraprotected
m_fixDirectionHGfx::CCameraprotected
m_fixDirectionVGfx::CCameraprotected
m_fixDistGfx::CCameraprotected
m_focus (defined in Gfx::CCamera)Gfx::CCameraprotected
m_heightEyeGfx::CCameraprotected
m_heightLookatGfx::CCameraprotected
m_initDelayGfx::CCameraprotected
m_input (defined in Gfx::CCamera)Gfx::CCameraprotected
m_main (defined in Gfx::CCamera)Gfx::CCameraprotected
m_mouseDelta (defined in Gfx::CCamera)Gfx::CCameraprotected
m_mouseDeltaEdge (defined in Gfx::CCamera)Gfx::CCameraprotected
m_mousePosGfx::CCameraprotected
m_normEyeGfx::CCameraprotected
m_normLookatGfx::CCameraprotected
m_oldCameraScrollGfx::CCameraprotected
m_overColor (defined in Gfx::CCamera)Gfx::CCameraprotected
m_overColorBase (defined in Gfx::CCamera)Gfx::CCameraprotected
m_overFadeIn (defined in Gfx::CCamera)Gfx::CCameraprotected
m_overFadeOut (defined in Gfx::CCamera)Gfx::CCameraprotected
m_overForce (defined in Gfx::CCamera)Gfx::CCameraprotected
m_overMode (defined in Gfx::CCamera)Gfx::CCameraprotected
m_overTime (defined in Gfx::CCamera)Gfx::CCameraprotected
m_overType (defined in Gfx::CCamera)Gfx::CCameraprotected
m_remotePan (defined in Gfx::CCamera)Gfx::CCameraprotected
m_scriptEye (defined in Gfx::CCamera)Gfx::CCameraprotected
m_scriptLookat (defined in Gfx::CCamera)Gfx::CCameraprotected
m_smoothGfx::CCameraprotected
m_speedGfx::CCameraprotected
m_terrain (defined in Gfx::CCamera)Gfx::CCameraprotected
m_transparency (defined in Gfx::CCamera)Gfx::CCameraprotected
m_typeGfx::CCameraprotected
m_visitDirectionVGfx::CCameraprotected
m_visitDistGfx::CCameraprotected
m_visitGoalGfx::CCameraprotected
m_visitTimeGfx::CCameraprotected
m_visitTypeGfx::CCameraprotected
m_water (defined in Gfx::CCamera)Gfx::CCameraprotected
OverFrame(const Event &event)Gfx::CCameraprotected
SetBlood(bool enable) (defined in Gfx::CCamera)Gfx::CCamera
SetCameraInvertX(bool invert) (defined in Gfx::CCamera)Gfx::CCamera
SetCameraInvertY(bool invert) (defined in Gfx::CCamera)Gfx::CCamera
SetCameraSpeed(float speed) (defined in Gfx::CCamera)Gfx::CCamera
SetControllingObject(CObject *object)Gfx::CCamera
SetDist(float dist)Gfx::CCamera
SetEffect(bool enable) (defined in Gfx::CCamera)Gfx::CCamera
SetFixDirectionH(float angle)Gfx::CCamera
SetFixDirectionV(float angle) (defined in Gfx::CCamera)Gfx::CCamera
SetOldCameraScroll(bool scroll) (defined in Gfx::CCamera)Gfx::CCamera
SetOverBaseColor(Color color)Gfx::CCamera
SetRemotePan(float value)Gfx::CCamera
SetRemoteZoom(float value)Gfx::CCamera
SetScriptEye(Math::Vector eye) (defined in Gfx::CCamera)Gfx::CCamera
SetScriptLookat(Math::Vector lookat) (defined in Gfx::CCamera)Gfx::CCamera
SetSmooth(CameraSmooth type)Gfx::CCamera
SetType(CameraType type)Gfx::CCamera
SetViewParams(const Math::Vector &eye, const Math::Vector &lookat, const Math::Vector &up)Gfx::CCameraprotected
SetViewTime(const Math::Vector &eyePt, const Math::Vector &lookatPt, float rTime)Gfx::CCameraprotected
StartCentering(CObject *object, float angleH, float angleV, float dist, float time)Gfx::CCamera
StartEffect(CameraEffect effect, Math::Vector pos, float force)Gfx::CCamera
StartOver(CameraOverEffect effect, Math::Vector pos, float force) (defined in Gfx::CCamera)Gfx::CCamera
StartVisit(Math::Vector goal, float dist)Gfx::CCamera
StopCentering(CObject *object, float time)Gfx::CCamera
StopVisit()Gfx::CCamera
~CCamera() (defined in Gfx::CCamera)Gfx::CCamera