25 #include "ui/controls/control.h"
34 const float SCROLL_WIDTH = (15.0f/640.0f);
49 bool SetState(
int state,
bool bState)
override;
50 bool SetState(
int state)
override;
51 bool ClearState(
int state)
override;
53 bool EventProcess(
const Event &event)
override;
56 void SetVisibleValue(
float value);
57 float GetVisibleValue();
59 void SetVisibleRatio(
float value);
60 float GetVisibleRatio();
62 void SetArrowStep(
float step);
71 std::unique_ptr<CButton> m_buttonUp;
72 std::unique_ptr<CButton> m_buttonDown;
Definition: robotmain.h:107
2D point
Definition: point.h:50
Event types, structs and event queue.
EventType
Type of event message.
Definition: event.h:41
Event sent by system, interface or game.
Definition: event.h:709