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Gfx::CTerrain::TerrainMaterialPoint Struct Reference

Material used for terrain point. More...

#include <terrain.h>

Public Attributes

short id = 0
 ID of material.
 
char mat [4] = {}
 IDs of neighbor materials: up, right, down, left.
 

Detailed Description

Material used for terrain point.


The documentation for this struct was generated from the following file: