Colobot
|
Planet texture definition. More...
#include <planet.h>
Public Attributes | |
PlanetType | type = PlanetType::Sky |
Type of planet. | |
Math::Point | start |
Initial position in degrees. | |
Math::Point | angle |
Current position in degrees. | |
float | dim = 0.0f |
Dimensions (0..1) | |
float | speed = 0.0f |
Speed. | |
float | dir = 0.0f |
Direction in the sky. | |
std::string | name |
Name of the texture. | |
Math::Point | uv1 |
Texture mapping. | |
Math::Point | uv2 |
bool | transparent = false |
Transparent texture. | |
Planet texture definition.