Colobot
object Directory Reference

Game engine.

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Directory dependency graph for object:
/build/colobot-0.1.6/src/object

Directories

directory  auto
 
directory  implementation
 
directory  interface
 
directory  motion
 
directory  subclass
 
directory  task
 

Files

file  crash_sphere.h [code]
 
file  drive_type.cpp
 
file  drive_type.h [code]
 
file  mission_type.h [code]
 
file  object.cpp
 
file  object.h [code]
 CObject - base class for all game objects.
 
file  object_create_exception.h [code]
 
file  object_create_params.h [code]
 
file  object_factory.cpp
 
file  object_factory.h [code]
 CObjectFactory - factory for game objects.
 
file  object_interface_type.h [code]
 ObjectInterfaceType enum.
 
file  object_manager.cpp
 
file  object_manager.h [code]
 Object manager.
 
file  object_type.h [code]
 ObjectType enum.
 
file  old_object.cpp
 
file  old_object.h [code]
 COldObject - legacy CObject code.
 
file  old_object_interface.cpp
 
file  old_object_interface.h [code]
 Legacy CObject interface.
 
file  tool_type.cpp
 
file  tool_type.h [code]
 

Detailed Description

Game engine.

Contains the main class of game engine - CRobotMain and the various in-game objects: CObject and related auto, motion and task subclasses.