Collision

Detect objects colliding with the current object.

Sensor to detect objects colliding with the current object, with more settings than the Touch sensor

Configuration parameters for Collision

You can set these properties in your scripts with <component>.properties(<property1>=..., <property2>=...).

  • collision_property (string, default: "")

    Only look for objects with this property, default “” (all objects)

Data fields

This sensor exports these datafields at each simulation step:

  • timestamp (float, initial value: 0.0)

    number of seconds in simulated time

  • collision (bool, initial value: False)

    objects colliding with the current object

  • objects (string, initial value: ````)

    A list of colliding objects.

Interface support:

(attention, no interface support!)

Services for Collision

  • set_property(prop_name, prop_val) (blocking)

    Modify one property on a component

    • Parameters

      • prop_name: the name of the property to modify (as shown the documentation)
      • prop_val: the new value of the property. Note that there is no checking about the type of the value so be careful
    • Return value

      nothing

  • get_properties() (blocking)

    Returns the properties of a component.

    • Return value

      a dictionary of the current component’s properties

  • get_local_data() (blocking)

    Returns the current data stored in the sensor.

    • Return value

      a dictionary of the current sensor’s data

  • get_configurations() (blocking)

    Returns the configurations of a component (parsed from the properties).

    • Return value

      a dictionary of the current component’s configurations

Examples

The following examples show how to use this component in a Builder script:

from morse.builder import *

# adds a default robot (the MORSE mascott!)
robot = Morsy()

# creates a new instance of the sensor
collision = Collision()

# place your component at the correct location
collision.translate(<x>, <y>, <z>)
collision.rotate(<rx>, <ry>, <rz>)

robot.append(collision)

# define one or several communication interface, like 'socket'
collision.add_interface(<interface>)

env = Environment('empty')

Other sources of examples

(This page has been auto-generated from MORSE module morse.sensors.collision.)