Accessible() | SurgSim::Framework::Accessible | |
addGroupReference(const std::string &name) | SurgSim::Graphics::Representation | virtual |
addGroupReferences(const std::vector< std::string > &groups) | SurgSim::Graphics::Representation | |
clearGroupReferences() | SurgSim::Graphics::Representation | |
clearMaterial() override | SurgSim::Graphics::OsgRepresentation | virtual |
Component(const std::string &name) | SurgSim::Framework::Component | explicit |
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) | SurgSim::Framework::Accessible | |
DecoderType typedef | SurgSim::Framework::Accessible | |
DefaultGroupName | SurgSim::Graphics::Representation | static |
DefaultHudGroupName | SurgSim::Graphics::Representation | static |
doInitialize() override | SurgSim::Graphics::OsgMeshRepresentation | protectedvirtual |
doUpdate(double dt) override | SurgSim::Graphics::OsgMeshRepresentation | protectedvirtual |
encode() const | SurgSim::Framework::Accessible | |
EncoderType typedef | SurgSim::Framework::Accessible | |
FactoryType typedef | SurgSim::Framework::Component | |
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty) | SurgSim::Framework::Accessible | |
getClassName() const | SurgSim::Framework::Component | virtual |
getDataVariance(int updateOption) | SurgSim::Graphics::OsgMeshRepresentation | private |
getDrawAsWireFrame() const override | SurgSim::Graphics::OsgRepresentation | virtual |
getFactory() | SurgSim::Framework::Component | static |
getFilename() const override | SurgSim::Graphics::OsgMeshRepresentation | virtual |
getGroupReferences() | SurgSim::Graphics::Representation | |
getLocalPose() const | SurgSim::Framework::Representation | virtual |
getMaterial() const override | SurgSim::Graphics::OsgRepresentation | virtual |
getMesh() override | SurgSim::Graphics::OsgMeshRepresentation | virtual |
getName() const | SurgSim::Framework::Component | |
getOsgGeometry() | SurgSim::Graphics::OsgMeshRepresentation | |
getOsgNode() const | SurgSim::Graphics::OsgRepresentation | |
getPose() const | SurgSim::Framework::Representation | virtual |
getPoseComponent() | SurgSim::Framework::Component | protectedvirtual |
getPoseComponent() const | SurgSim::Framework::Component | protectedvirtual |
getRuntime() const | SurgSim::Framework::Component | |
getScene() | SurgSim::Framework::Component | |
getSceneElement() | SurgSim::Framework::Component | |
getSceneElement() const | SurgSim::Framework::Component | |
getSharedPtr() | SurgSim::Framework::Component | |
GetterType typedef | SurgSim::Framework::Accessible | |
getUpdateOptions() const override | SurgSim::Graphics::OsgMeshRepresentation | virtual |
getUuid() const | SurgSim::Framework::Component | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name, T *value) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
initialize(const std::weak_ptr< Runtime > &runtime) | SurgSim::Framework::Component | |
isActive() const | SurgSim::Framework::Component | |
isAwake() const | SurgSim::Framework::Component | |
isInitialized() const | SurgSim::Framework::Component | |
isLocalActive() const | SurgSim::Framework::Component | |
isReadable(const std::string &name) const | SurgSim::Framework::Accessible | |
isVisible() const override | SurgSim::Graphics::OsgRepresentation | virtual |
isWriteable(const std::string &name) const | SurgSim::Framework::Accessible | |
m_colors | SurgSim::Graphics::OsgMeshRepresentation | private |
m_drawAsWireFrame | SurgSim::Graphics::OsgRepresentation | protected |
m_filename | SurgSim::Graphics::OsgMeshRepresentation | private |
m_geometry | SurgSim::Graphics::OsgMeshRepresentation | private |
m_isVisible | SurgSim::Graphics::Representation | protected |
m_material | SurgSim::Graphics::OsgRepresentation | protected |
m_mesh | SurgSim::Graphics::OsgMeshRepresentation | private |
m_normals | SurgSim::Graphics::OsgMeshRepresentation | private |
m_switch | SurgSim::Graphics::OsgRepresentation | protected |
m_textureCoordinates | SurgSim::Graphics::OsgMeshRepresentation | private |
m_transform | SurgSim::Graphics::OsgRepresentation | protected |
m_triangles | SurgSim::Graphics::OsgMeshRepresentation | private |
m_updateOptions | SurgSim::Graphics::OsgMeshRepresentation | private |
m_vertices | SurgSim::Graphics::OsgMeshRepresentation | private |
MeshRepresentation(const std::string &name) | SurgSim::Graphics::MeshRepresentation | inlineexplicit |
OsgMeshRepresentation(const std::string &name) | SurgSim::Graphics::OsgMeshRepresentation | explicit |
OsgRepresentation(const std::string &name) | SurgSim::Graphics::OsgRepresentation | explicit |
removeAccessors(const std::string &name) | SurgSim::Framework::Accessible | |
removeGroupReference(const std::string &group) | SurgSim::Graphics::Representation | |
Representation(const std::string &name) | SurgSim::Graphics::Representation | explicit |
setAccessors(const std::string &name, GetterType getter, SetterType setter) | SurgSim::Framework::Accessible | |
setDrawAsWireFrame(bool val) override | SurgSim::Graphics::OsgRepresentation | virtual |
setFilename(std::string filename) override | SurgSim::Graphics::OsgMeshRepresentation | virtual |
setGetter(const std::string &name, GetterType func) | SurgSim::Framework::Accessible | |
setGroupReference(const std::string &group) | SurgSim::Graphics::Representation | |
setGroupReferences(const std::vector< std::string > &groups) | SurgSim::Graphics::Representation | |
setLocalActive(bool val) override | SurgSim::Graphics::Representation | virtual |
setLocalPose(const SurgSim::Math::RigidTransform3d &pose) | SurgSim::Framework::Representation | virtual |
setMaterial(std::shared_ptr< Material > material) override | SurgSim::Graphics::OsgRepresentation | virtual |
setName(const std::string &name) | SurgSim::Framework::Component | |
setScene(std::weak_ptr< Scene > scene) | SurgSim::Framework::Component | |
setSceneElement(std::weak_ptr< SceneElement > sceneElement) | SurgSim::Framework::Component | |
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder) | SurgSim::Framework::Accessible | |
setSetter(const std::string &name, SetterType func) | SurgSim::Framework::Accessible | |
SetterType typedef | SurgSim::Framework::Accessible | |
setUpdateOptions(int val) override | SurgSim::Graphics::OsgMeshRepresentation | virtual |
setValue(const std::string &name, const boost::any &value) | SurgSim::Framework::Accessible | |
setVisible(bool visible) override | SurgSim::Graphics::OsgRepresentation | virtual |
SURGSIM_CLASSNAME(SurgSim::Graphics::OsgMeshRepresentation) | SurgSim::Graphics::OsgMeshRepresentation | |
update(double dt) override | SurgSim::Graphics::OsgRepresentation | virtual |
UPDATE_OPTION_ALL enum value | SurgSim::Graphics::MeshRepresentation | |
UPDATE_OPTION_COLORS enum value | SurgSim::Graphics::MeshRepresentation | |
UPDATE_OPTION_NONE enum value | SurgSim::Graphics::MeshRepresentation | |
UPDATE_OPTION_TEXTURES enum value | SurgSim::Graphics::MeshRepresentation | |
UPDATE_OPTION_TRIANGLES enum value | SurgSim::Graphics::MeshRepresentation | |
UPDATE_OPTION_VERTICES enum value | SurgSim::Graphics::MeshRepresentation | |
updateNormals() | SurgSim::Graphics::OsgMeshRepresentation | private |
UpdateOption enum name | SurgSim::Graphics::MeshRepresentation | |
updateOsgArrays() | SurgSim::Graphics::OsgMeshRepresentation | private |
updateTriangles() | SurgSim::Graphics::OsgMeshRepresentation | private |
updateVertices(int updateOptions) | SurgSim::Graphics::OsgMeshRepresentation | private |
wakeUp() | SurgSim::Framework::Component | |
~Accessible() | SurgSim::Framework::Accessible | |
~Component() | SurgSim::Framework::Component | virtual |
~MeshRepresentation() | SurgSim::Graphics::MeshRepresentation | inlinevirtual |
~OsgMeshRepresentation() | SurgSim::Graphics::OsgMeshRepresentation | |
~OsgRepresentation() | SurgSim::Graphics::OsgRepresentation | virtual |
~Representation() | SurgSim::Graphics::Representation | virtual |