Colobot
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A mark on ground drawn by the graphics engine. More...
#include <engine.h>
Public Member Functions | |
void | LoadDefault () |
Public Attributes | |
bool | draw = false |
If true, draw mark. | |
EngineGroundMarkPhase | phase = ENG_GR_MARK_PHASE_NULL |
Phase of life. | |
float | delay [3] = {} |
Times for 3 life phases. | |
float | fix = 0.0f |
Fixed time. | |
Math::Vector | pos |
Position for marks. | |
float | radius = 0.0f |
Radius of marks. | |
float | intensity = 0.0f |
Color intensity. | |
Math::Vector | drawPos |
Draw position for marks. | |
float | drawRadius = 0.0f |
Radius for marks. | |
float | drawIntensity = 0.0f |
Draw intensity for marks. | |
int | dx = 0 |
X dimension of table. | |
int | dy = 0 |
Y dimension of table. | |
char * | table = nullptr |
Pointer to the table. | |
A mark on ground drawn by the graphics engine.