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Namespaces | |
osl | |
attackDefense.h | |
osl::effect | |
利きを局面に持たせるためのコード. | |
Constant Groups | |
osl | |
attackDefense.h | |
osl::effect | |
利きを局面に持たせるためのコード. | |
Functions | |
template<Player P> | |
std::ostream & | osl::effect::operator<< (std::ostream &os, Liberty8< P > const &liberty) |
template std::ostream & | osl::effect::operator<< (std::ostream &os, Liberty8< BLACK > const &liberty) |
template std::ostream & | osl::effect::operator<< (std::ostream &os, Liberty8< WHITE > const &liberty) |