Public Member Functions | |
State (const SimpleState &initial_state) | |
Public Attributes | |
HistoryState | state |
RepetitionCounter | counter |
MoveStack | move_history |
vector< int > | eval_stack |
Definition at line 20 of file gameState.cc.
|
inline |
Definition at line 30 of file gameState.cc.
RepetitionCounter osl::game_playing::GameState::State::counter |
Definition at line 26 of file gameState.cc.
Referenced by osl::game_playing::GameState::generateMoves(), and osl::game_playing::GameState::rejectByStack().
vector<int> osl::game_playing::GameState::State::eval_stack |
Definition at line 28 of file gameState.cc.
MoveStack osl::game_playing::GameState::State::move_history |
Definition at line 27 of file gameState.cc.
HistoryState osl::game_playing::GameState::State::state |
Definition at line 25 of file gameState.cc.
Referenced by osl::game_playing::GameState::generateMoves(), osl::game_playing::GameState::isIllegal(), osl::game_playing::GameState::pushMove(), and osl::game_playing::GameState::rejectByStack().