#include "osl/eval/progressEval.h"
#include "osl/container/pieceValues.h"
#include "osl/state/numEffectState.h"
#include "osl/effect_util/effectUtil.tcc"
#include "osl/oslConfig.h"
#include <boost/filesystem/operations.hpp>
#include <iostream>
#include <cstdio>
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Namespaces | |
osl | |
attackDefense.h | |
osl::eval | |
評価関数 | |
Constant Groups | |
osl | |
attackDefense.h | |
osl::eval | |
評価関数 | |
Functions | |
BOOST_STATIC_ASSERT ((osl::eval::ProgressEval::ROUND_UP &(osl::eval::ProgressEval::ROUND_UP-1))==0) | |
template void | osl::EffectUtil::findThreat< eval::ProgressEval > (const NumEffectState &state, Square position, PtypeO ptypeo, PieceVector &out) |
BOOST_STATIC_ASSERT | ( | (osl::eval::ProgressEval::ROUND_UP &(osl::eval::ProgressEval::ROUND_UP-1)) | = =0 ) |