28 #ifndef __vtkIVExporter_h
29 #define __vtkIVExporter_h
48 vtkSetStringMacro(FileName);
49 vtkGetStringMacro(FileName);
57 void WriteALight(
vtkLight *aLight, FILE *fp);
58 void WriteAnActor(
vtkActor *anActor, FILE *fp);
abstract class to write a scene to a file
represents an object (geometry & properties) in a rendered scene
virtual void WriteData()=0
a simple class to control print indentation
export a scene into OpenInventor 2.0 format.
a virtual light for 3D rendering
abstract superclass for arrays of numeric data
dynamic, self-adjusting array of unsigned char
void PrintSelf(ostream &os, vtkIndent indent)
represent and manipulate 3D points