59 #ifndef __vtkBalloonRepresentation_h
60 #define __vtkBalloonRepresentation_h
100 vtkGetStringMacro(BalloonText);
101 vtkSetStringMacro(BalloonText);
109 vtkSetVector2Macro(ImageSize,
int);
110 vtkGetVector2Macro(ImageSize,
int);
133 enum {ImageLeft=0,ImageRight,ImageBottom,ImageTop};
142 vtkSetMacro(BalloonLayout,
int);
143 vtkGetMacro(BalloonLayout,
int);
159 vtkSetVector2Macro(Offset,
int);
160 vtkGetVector2Macro(Offset,
int);
166 vtkSetClampMacro(Padding,
int,0,100);
167 vtkGetMacro(Padding,
int);
230 void AdjustImageSize(
double imageSize[2]);
231 void ScaleImage(
double imageSize[2],
double scale);
vtkTextProperty * TextProperty
void SetBalloonLayoutToImageLeft()
vtkCellArray * FramePolygon
void SetBalloonLayoutToImageRight()
abstract specification for Viewports
void SetBalloonLayoutToTextLeft()
a actor that draws 2D data
void SetBalloonLayoutToTextTop()
concrete dataset represents vertices, lines, polygons, and triangle strips
void SetBalloonLayoutToTextRight()
window superclass for vtkRenderWindow
An actor that displays text. Scaled or unscaled.
vtkPolyData * TexturePolyData
void SetBalloonLayoutToImageBottom()
void SetBalloonLayoutToImageTop()
void SetBalloonLayoutToTextBottom()
a simple class to control print indentation
topologically and geometrically regular array of data
vtkActor2D * TextureActor
vtkPoints * TexturePoints
handles properties associated with a texture map
vtkPolyDataMapper2D * TextureMapper
represent text properties.
represent the vtkBalloonWidget
object to represent cell connectivity
vtkProperty2D * FrameProperty
vtkProperty2D * ImageProperty
represent surface properties of a 2D image
vtkPolyDataMapper2D * FrameMapper
vtkImageData * BalloonImage
draw vtkPolyData onto the image plane
represent and manipulate 3D points
vtkTextMapper * TextMapper
vtkPolyData * FramePolyData