29 #ifndef __vtkOpenGLPolyDataMapper_h
30 #define __vtkOpenGLPolyDataMapper_h
35 #include "vtkOpenGL.h"
66 void DrawPoints(
int idx,
76 void DrawLines(
int idx,
86 void DrawPolygons(
int idx,
97 void DrawTStrips(
int idx,
a PolyDataMapper for the OpenGL library
represents an object (geometry & properties) in a rendered scene
virtual void ReleaseGraphicsResources(vtkWindow *)
represent surface properties of a geometric object
abstract specification for renderers
virtual void RenderPiece(vtkRenderer *ren, vtkActor *act)=0
window superclass for vtkRenderWindow
a simple class to control print indentation
#define VTKRENDERINGOPENGL_EXPORT
abstract superclass for arrays of numeric data
dynamic, self-adjusting array of unsigned char
GLboolean GLboolean GLboolean GLboolean a
map vtkPolyData to graphics primitives
object to represent cell connectivity
create a window for renderers to draw into
typedef GLenum(APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target)
void PrintSelf(ostream &os, vtkIndent indent)
static vtkPolyDataMapper * New()
vtkOpenGLTexture * InternalColorTexture
represent and manipulate 3D points