Unit CastleSceneManager
Description
Scene manager (TCastleSceneManager) and viewport (TCastleViewport) classes.
Uses
Overview
Classes, Interfaces, Objects and Records
Functions and Procedures
Types
Variables
Description
Functions and Procedures
Types
Variables
Input_Interact: TInputShortcut; |
Key/mouse combination to interact with clickable things in 3D world. More precisely, this input will activate pointing device sensors in VRML/X3D, which are used to touch (click) or drag 3D things. By default this is left mouse button click.
You can change it to any other mouse button or even to key combination. Simply change properties like TInputShortcut.Key1 or TInputShortcut.MouseButtonUse.
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Input_InventoryShow: TInputShortcut; |
No key/mouse associated by default.
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Input_CancelFlying: TInputShortcut; |
No key/mouse associated by default.
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