/*
 * This file is part of the StarPU Handbook.
 * Copyright (C) 2009--2011  Universit@'e de Bordeaux 1
 * Copyright (C) 2010, 2011, 2012, 2013  Centre National de la Recherche Scientifique
 * Copyright (C) 2011, 2012 Institut National de Recherche en Informatique et Automatique
 * See the file version.doxy for copying conditions.
 */

/*! \page AdvancedExamples Advanced Examples

\section UsingMultipleImplementationsOfACodelet Using Multiple Implementations Of A Codelet

One may want to write multiple implementations of a codelet for a single type of
device and let StarPU choose which one to run. As an example, we will show how
to use SSE to scale a vector. The codelet can be written as follows:

\code{.c}
#include <xmmintrin.h>

void scal_sse_func(void *buffers[], void *cl_arg)
{
    float *vector = (float *) STARPU_VECTOR_GET_PTR(buffers[0]);
    unsigned int n = STARPU_VECTOR_GET_NX(buffers[0]);
    unsigned int n_iterations = n/4;
    if (n % 4 != 0)
        n_iterations++;

    __m128 *VECTOR = (__m128*) vector;
    __m128 factor __attribute__((aligned(16)));
    factor = _mm_set1_ps(*(float *) cl_arg);

    unsigned int i;
    for (i = 0; i < n_iterations; i++)
        VECTOR[i] = _mm_mul_ps(factor, VECTOR[i]);
}
\endcode

\code{.c}
struct starpu_codelet cl = {
    .where = STARPU_CPU,
    .cpu_funcs = { scal_cpu_func, scal_sse_func, NULL },
    .nbuffers = 1,
    .modes = { STARPU_RW }
};
\endcode

Schedulers which are multi-implementation aware (only <c>dmda</c> and
<c>pheft</c> for now) will use the performance models of all the
implementations it was given, and pick the one that seems to be the fastest.

\section EnablingImplementationAccordingToCapabilities Enabling Implementation According To Capabilities

Some implementations may not run on some devices. For instance, some CUDA
devices do not support double floating point precision, and thus the kernel
execution would just fail; or the device may not have enough shared memory for
the implementation being used. The field starpu_codelet::can_execute
permits to express this. For instance:

\code{.c}
static int can_execute(unsigned workerid, struct starpu_task *task, unsigned nimpl)
{
  const struct cudaDeviceProp *props;
  if (starpu_worker_get_type(workerid) == STARPU_CPU_WORKER)
    return 1;
  /* Cuda device */
  props = starpu_cuda_get_device_properties(workerid);
  if (props->major >= 2 || props->minor >= 3)
    /* At least compute capability 1.3, supports doubles */
    return 1;
  /* Old card, does not support doubles */
  return 0;
}

struct starpu_codelet cl = {
    .where = STARPU_CPU|STARPU_CUDA,
    .can_execute = can_execute,
    .cpu_funcs = { cpu_func, NULL },
    .cuda_funcs = { gpu_func, NULL }
    .nbuffers = 1,
    .modes = { STARPU_RW }
};
\endcode

This can be essential e.g. when running on a machine which mixes various models
of CUDA devices, to take benefit from the new models without crashing on old models.

Note: the function starpu_codelet::can_execute is called by the
scheduler each time it tries to match a task with a worker, and should
thus be very fast. The function starpu_cuda_get_device_properties()
provides a quick access to CUDA properties of CUDA devices to achieve
such efficiency.

Another example is to compile CUDA code for various compute capabilities,
resulting with two CUDA functions, e.g. <c>scal_gpu_13</c> for compute capability
1.3, and <c>scal_gpu_20</c> for compute capability 2.0. Both functions can be
provided to StarPU by using starpu_codelet::cuda_funcs, and
starpu_codelet::can_execute can then be used to rule out the
<c>scal_gpu_20</c> variant on a CUDA device which will not be able to execute it:

\code{.c}
static int can_execute(unsigned workerid, struct starpu_task *task, unsigned nimpl)
{
  const struct cudaDeviceProp *props;
  if (starpu_worker_get_type(workerid) == STARPU_CPU_WORKER)
    return 1;
  /* Cuda device */
  if (nimpl == 0)
    /* Trying to execute the 1.3 capability variant, we assume it is ok in all cases.  */
    return 1;
  /* Trying to execute the 2.0 capability variant, check that the card can do it.  */
  props = starpu_cuda_get_device_properties(workerid);
  if (props->major >= 2 || props->minor >= 0)
    /* At least compute capability 2.0, can run it */
    return 1;
  /* Old card, does not support 2.0, will not be able to execute the 2.0 variant.  */
  return 0;
}

struct starpu_codelet cl = {
    .where = STARPU_CPU|STARPU_CUDA,
    .can_execute = can_execute,
    .cpu_funcs = { cpu_func, NULL },
    .cuda_funcs = { scal_gpu_13, scal_gpu_20, NULL },
    .nbuffers = 1,
    .modes = { STARPU_RW }
};
\endcode

Note: the most generic variant should be provided first, as some schedulers are
not able to try the different variants.

\section TaskAndWorkerProfiling Task And Worker Profiling

A full example showing how to use the profiling API is available in
the StarPU sources in the directory <c>examples/profiling/</c>.

\code{.c}
struct starpu_task *task = starpu_task_create();
task->cl = &cl;
task->synchronous = 1;
/* We will destroy the task structure by hand so that we can
 * query the profiling info before the task is destroyed. */
task->destroy = 0;

/* Submit and wait for completion (since synchronous was set to 1) */
starpu_task_submit(task);

/* The task is finished, get profiling information */
struct starpu_profiling_task_info *info = task->profiling_info;

/* How much time did it take before the task started ? */
double delay += starpu_timing_timespec_delay_us(&info->submit_time, &info->start_time);

/* How long was the task execution ? */
double length += starpu_timing_timespec_delay_us(&info->start_time, &info->end_time);

/* We don't need the task structure anymore */
starpu_task_destroy(task);
\endcode

\code{.c}
/* Display the occupancy of all workers during the test */
int worker;
for (worker = 0; worker < starpu_worker_get_count(); worker++)
{
        struct starpu_profiling_worker_info worker_info;
        int ret = starpu_profiling_worker_get_info(worker, &worker_info);
        STARPU_ASSERT(!ret);

        double total_time = starpu_timing_timespec_to_us(&worker_info.total_time);
        double executing_time = starpu_timing_timespec_to_us(&worker_info.executing_time);
        double sleeping_time = starpu_timing_timespec_to_us(&worker_info.sleeping_time);
        double overhead_time = total_time - executing_time - sleeping_time;

        float executing_ratio = 100.0*executing_time/total_time;
        float sleeping_ratio = 100.0*sleeping_time/total_time;
        float overhead_ratio = 100.0 - executing_ratio - sleeping_ratio;

        char workername[128];
        starpu_worker_get_name(worker, workername, 128);
        fprintf(stderr, "Worker %s:\n", workername);
        fprintf(stderr, "\ttotal time: %.2lf ms\n", total_time*1e-3);
        fprintf(stderr, "\texec time: %.2lf ms (%.2f %%)\n",
                executing_time*1e-3, executing_ratio);
        fprintf(stderr, "\tblocked time: %.2lf ms (%.2f %%)\n",
                sleeping_time*1e-3, sleeping_ratio);
        fprintf(stderr, "\toverhead time: %.2lf ms (%.2f %%)\n",
                overhead_time*1e-3, overhead_ratio);
}
\endcode

\section PartitioningData Partitioning Data

An existing piece of data can be partitioned in sub parts to be used by different tasks, for instance:

\code{.c}
int vector[NX];
starpu_data_handle_t handle;

/* Declare data to StarPU */
starpu_vector_data_register(&handle, 0, (uintptr_t)vector,
                            NX, sizeof(vector[0]));

/* Partition the vector in PARTS sub-vectors */
starpu_data_filter f =
{
    .filter_func = starpu_vector_filter_block,
    .nchildren = PARTS
};
starpu_data_partition(handle, &f);
\endcode

The task submission then uses the function starpu_data_get_sub_data()
to retrieve the sub-handles to be passed as tasks parameters.

\code{.c}
/* Submit a task on each sub-vector */
for (i=0; i<starpu_data_get_nb_children(handle); i++) {
    /* Get subdata number i (there is only 1 dimension) */
    starpu_data_handle_t sub_handle = starpu_data_get_sub_data(handle, 1, i);
    struct starpu_task *task = starpu_task_create();

    task->handles[0] = sub_handle;
    task->cl = &cl;
    task->synchronous = 1;
    task->cl_arg = &factor;
    task->cl_arg_size = sizeof(factor);

    starpu_task_submit(task);
}
\endcode

Partitioning can be applied several times, see
<c>examples/basic_examples/mult.c</c> and <c>examples/filters/</c>.

Wherever the whole piece of data is already available, the partitioning will
be done in-place, i.e. without allocating new buffers but just using pointers
inside the existing copy. This is particularly important to be aware of when
using OpenCL, where the kernel parameters are not pointers, but handles. The
kernel thus needs to be also passed the offset within the OpenCL buffer:

\code{.c}
void opencl_func(void *buffers[], void *cl_arg)
{
    cl_mem vector = (cl_mem) STARPU_VECTOR_GET_DEV_HANDLE(buffers[0]);
    unsigned offset = STARPU_BLOCK_GET_OFFSET(buffers[0]);

    ...
    clSetKernelArg(kernel, 0, sizeof(vector), &vector);
    clSetKernelArg(kernel, 1, sizeof(offset), &offset);
    ...
}
\endcode

And the kernel has to shift from the pointer passed by the OpenCL driver:

\code{.c}
__kernel void opencl_kernel(__global int *vector, unsigned offset)
{
    block = (__global void *)block + offset;
    ...
}
\endcode

StarPU provides various interfaces and filters for matrices, vectors, etc.,
but applications can also write their own data interfaces and filters, see
<c>examples/interface</c> and <c>examples/filters/custom_mf</c> for an example.

\section PerformanceModelExample Performance Model Example

To achieve good scheduling, StarPU scheduling policies need to be able to
estimate in advance the duration of a task. This is done by giving to codelets
a performance model, by defining a structure starpu_perfmodel and
providing its address in the field starpu_codelet::model. The fields
starpu_perfmodel::symbol and starpu_perfmodel::type are mandatory, to
give a name to the model, and the type of the model, since there are
several kinds of performance models. For compatibility, make sure to
initialize the whole structure to zero, either by using explicit
memset(), or by letting the compiler implicitly do it as examplified
below.

<ul>
<li>
Measured at runtime (model type ::STARPU_HISTORY_BASED). This assumes that for a
given set of data input/output sizes, the performance will always be about the
same. This is very true for regular kernels on GPUs for instance (<0.1% error),
and just a bit less true on CPUs (~=1% error). This also assumes that there are
few different sets of data input/output sizes. StarPU will then keep record of
the average time of previous executions on the various processing units, and use
it as an estimation. History is done per task size, by using a hash of the input
and ouput sizes as an index.
It will also save it in <c>$STARPU_HOME/.starpu/sampling/codelets</c>
for further executions, and can be observed by using the tool
<c>starpu_perfmodel_display</c>, or drawn by using
the tool <c>starpu_perfmodel_plot</c> (\ref PerformanceModelCalibration).  The
models are indexed by machine name. To
share the models between machines (e.g. for a homogeneous cluster), use
<c>export STARPU_HOSTNAME=some_global_name</c>. Measurements are only done
when using a task scheduler which makes use of it, such as
<c>dmda</c>. Measurements can also be provided explicitly by the application, by
using the function starpu_perfmodel_update_history().

The following is a small code example.

If e.g. the code is recompiled with other compilation options, or several
variants of the code are used, the symbol string should be changed to reflect
that, in order to recalibrate a new model from zero. The symbol string can even
be constructed dynamically at execution time, as long as this is done before
submitting any task using it.

\code{.c}
static struct starpu_perfmodel mult_perf_model = {
    .type = STARPU_HISTORY_BASED,
    .symbol = "mult_perf_model"
};

struct starpu_codelet cl = {
    .where = STARPU_CPU,
    .cpu_funcs = { cpu_mult, NULL },
    .nbuffers = 3,
    .modes = { STARPU_R, STARPU_R, STARPU_W },
    /* for the scheduling policy to be able to use performance models */
    .model = &mult_perf_model
};
\endcode

</li>
<li>
Measured at runtime and refined by regression (model types
::STARPU_REGRESSION_BASED and ::STARPU_NL_REGRESSION_BASED). This
still assumes performance regularity, but works 
with various data input sizes, by applying regression over observed
execution times. ::STARPU_REGRESSION_BASED uses an a*n^b regression
form, ::STARPU_NL_REGRESSION_BASED uses an a*n^b+c (more precise than
::STARPU_REGRESSION_BASED, but costs a lot more to compute).

For instance,
<c>tests/perfmodels/regression_based.c</c> uses a regression-based performance
model for the function memset().

Of course, the application has to issue
tasks with varying size so that the regression can be computed. StarPU will not
trust the regression unless there is at least 10% difference between the minimum
and maximum observed input size. It can be useful to set the
environment variable \ref STARPU_CALIBRATE to <c>1</c> and run the application
on varying input sizes with \ref STARPU_SCHED set to <c>dmda</c> scheduler,
so as to feed the performance model for a variety of
inputs. The application can also provide the measurements explictly by
using the function starpu_perfmodel_update_history(). The tools
<c>starpu_perfmodel_display</c> and <c>starpu_perfmodel_plot</c> can
be used to observe how much the performance model is calibrated (\ref
PerformanceModelCalibration); when their output look good,
\ref STARPU_CALIBRATE can be reset to <c>0</c> to let
StarPU use the resulting performance model without recording new measures, and
\ref STARPU_SCHED can be set to <c>dmda</c> to benefit from the performance models. If
the data input sizes vary a lot, it is really important to set
\ref STARPU_CALIBRATE to <c>0</c>, otherwise StarPU will continue adding the
measures, and result with a very big performance model, which will take time a
lot of time to load and save.

For non-linear regression, since computing it
is quite expensive, it is only done at termination of the application. This
means that the first execution of the application will use only history-based
performance model to perform scheduling, without using regression.
</li>

<li>
Provided as an estimation from the application itself (model type
::STARPU_COMMON and field starpu_perfmodel::cost_function),
see for instance
<c>examples/common/blas_model.h</c> and <c>examples/common/blas_model.c</c>.
</li>

<li>
Provided explicitly by the application (model type ::STARPU_PER_ARCH):
the fields <c>.per_arch[arch][nimpl].cost_function</c> have to be
filled with pointers to functions which return the expected duration
of the task in micro-seconds, one per architecture.
</li>
</ul>

For ::STARPU_HISTORY_BASED, ::STARPU_REGRESSION_BASED, and
::STARPU_NL_REGRESSION_BASED, the total size of task data (both input
and output) is used as an index by default. The field
starpu_perfmodel::size_base however permits the application to
override that, when for instance some of the data do not matter for
task cost (e.g. mere reference table), or when using sparse
structures (in which case it is the number of non-zeros which matter), or when
there is some hidden parameter such as the number of iterations, or when the application
actually has a very good idea of the complexity of the algorithm, and just not
the speed of the processor, etc.
The example in the directory <c>examples/pi</c> uses this to include
the number of iterations in the base.

StarPU will automatically determine when the performance model is calibrated,
or rather, it will assume the performance model is calibrated until the
application submits a task for which the performance can not be predicted. For
::STARPU_HISTORY_BASED, StarPU will require 10 (_STARPU_CALIBRATION_MINIMUM)
measurements for a given size before estimating that an average can be taken as
estimation for further executions with the same size. For
::STARPU_REGRESSION_BASED and ::STARPU_NL_REGRESSION_BASED, StarPU will require
10 (_STARPU_CALIBRATION_MINIMUM) measurements, and that the minimum measured
data size is smaller than 90% of the maximum measured data size (i.e. the
measurement interval is large enough for a regression to have a meaning).
Calibration can also be forced by setting the \ref STARPU_CALIBRATE environment
variable to <c>1</c>, or even reset by setting it to <c>2</c>.

How to use schedulers which can benefit from such performance model is explained
in \ref TaskSchedulingPolicy.

The same can be done for task power consumption estimation, by setting
the field starpu_codelet::power_model the same way as the field
starpu_codelet::model. Note: for now, the application has to give to
the power consumption performance model a name which is different from
the execution time performance model.

The application can request time estimations from the StarPU performance
models by filling a task structure as usual without actually submitting
it. The data handles can be created by calling any of the functions
<c>starpu_*_data_register</c> with a <c>NULL</c> pointer and <c>-1</c>
node and the desired data sizes, and need to be unregistered as usual.
The functions starpu_task_expected_length() and
starpu_task_expected_power() can then be called to get an estimation
of the task cost on a given arch. starpu_task_footprint() can also be
used to get the footprint used for indexing history-based performance
models. starpu_task_destroy() needs to be called to destroy the dummy
task afterwards. See <c>tests/perfmodels/regression_based.c</c> for an example.

\section TheoreticalLowerBoundOnExecutionTimeExample Theoretical Lower Bound On Execution Time Example

For kernels with history-based performance models (and provided that
they are completely calibrated), StarPU can very easily provide a
theoretical lower bound for the execution time of a whole set of
tasks. See for instance <c>examples/lu/lu_example.c</c>: before
submitting tasks, call the function starpu_bound_start(), and after
complete execution, call starpu_bound_stop().
starpu_bound_print_lp() or starpu_bound_print_mps() can then be used
to output a Linear Programming problem corresponding to the schedule
of your tasks. Run it through <c>lp_solve</c> or any other linear
programming solver, and that will give you a lower bound for the total
execution time of your tasks. If StarPU was compiled with the library
<c>glpk</c> installed, starpu_bound_compute() can be used to solve it
immediately and get the optimized minimum, in ms. Its parameter
<c>integer</c> allows to decide whether integer resolution should be
computed and returned 

The <c>deps</c> parameter tells StarPU whether to take tasks, implicit
data, and tag dependencies into account. Tags released in a callback
or similar are not taken into account, only tags associated with a task are.
It must be understood that the linear programming
problem size is quadratic with the number of tasks and thus the time to solve it
will be very long, it could be minutes for just a few dozen tasks. You should
probably use <c>lp_solve -timeout 1 test.pl -wmps test.mps</c> to convert the
problem to MPS format and then use a better solver, <c>glpsol</c> might be
better than <c>lp_solve</c> for instance (the <c>--pcost</c> option may be
useful), but sometimes doesn't manage to converge. <c>cbc</c> might look
slower, but it is parallel. For <c>lp_solve</c>, be sure to try at least all the
<c>-B</c> options. For instance, we often just use <c>lp_solve -cc -B1 -Bb
-Bg -Bp -Bf -Br -BG -Bd -Bs -BB -Bo -Bc -Bi</c> , and the <c>-gr</c> option can
also be quite useful. The resulting schedule can be observed by using
the tool <c>starpu_lp2paje</c>, which converts it into the Paje
format.

Data transfer time can only be taken into account when <c>deps</c> is set. Only
data transfers inferred from implicit data dependencies between tasks are taken
into account. Other data transfers are assumed to be completely overlapped.

Setting <c>deps</c> to 0 will only take into account the actual computations
on processing units. It however still properly takes into account the varying
performances of kernels and processing units, which is quite more accurate than
just comparing StarPU performances with the fastest of the kernels being used.

The <c>prio</c> parameter tells StarPU whether to simulate taking into account
the priorities as the StarPU scheduler would, i.e. schedule prioritized
tasks before less prioritized tasks, to check to which extend this results
to a less optimal solution. This increases even more computation time.

\section InsertTaskUtility Insert Task Utility

StarPU provides the wrapper function starpu_insert_task() to ease
the creation and submission of tasks.

Here the implementation of the codelet:

\code{.c}
void func_cpu(void *descr[], void *_args)
{
        int *x0 = (int *)STARPU_VARIABLE_GET_PTR(descr[0]);
        float *x1 = (float *)STARPU_VARIABLE_GET_PTR(descr[1]);
        int ifactor;
        float ffactor;

        starpu_codelet_unpack_args(_args, &ifactor, &ffactor);
        *x0 = *x0 * ifactor;
        *x1 = *x1 * ffactor;
}

struct starpu_codelet mycodelet = {
        .where = STARPU_CPU,
        .cpu_funcs = { func_cpu, NULL },
        .nbuffers = 2,
        .modes = { STARPU_RW, STARPU_RW }
};
\endcode

And the call to the function starpu_insert_task():

\code{.c}
starpu_insert_task(&mycodelet,
                   STARPU_VALUE, &ifactor, sizeof(ifactor),
                   STARPU_VALUE, &ffactor, sizeof(ffactor),
                   STARPU_RW, data_handles[0], STARPU_RW, data_handles[1],
                   0);
\endcode

The call to starpu_insert_task() is equivalent to the following
code:

\code{.c}
struct starpu_task *task = starpu_task_create();
task->cl = &mycodelet;
task->handles[0] = data_handles[0];
task->handles[1] = data_handles[1];
char *arg_buffer;
size_t arg_buffer_size;
starpu_codelet_pack_args(&arg_buffer, &arg_buffer_size,
                    STARPU_VALUE, &ifactor, sizeof(ifactor),
                    STARPU_VALUE, &ffactor, sizeof(ffactor),
                    0);
task->cl_arg = arg_buffer;
task->cl_arg_size = arg_buffer_size;
int ret = starpu_task_submit(task);
\endcode

Here a similar call using ::STARPU_DATA_ARRAY.

\code{.c}
starpu_insert_task(&mycodelet,
                   STARPU_DATA_ARRAY, data_handles, 2,
                   STARPU_VALUE, &ifactor, sizeof(ifactor),
                   STARPU_VALUE, &ffactor, sizeof(ffactor),
                   0);
\endcode

If some part of the task insertion depends on the value of some computation,
the macro ::STARPU_DATA_ACQUIRE_CB can be very convenient. For
instance, assuming that the index variable <c>i</c> was registered as handle
<c>A_handle[i]</c>:

\code{.c}
/* Compute which portion we will work on, e.g. pivot */
starpu_insert_task(&which_index, STARPU_W, i_handle, 0);

/* And submit the corresponding task */
STARPU_DATA_ACQUIRE_CB(i_handle, STARPU_R,
                       starpu_insert_task(&work, STARPU_RW, A_handle[i], 0));
\endcode

The macro ::STARPU_DATA_ACQUIRE_CB submits an asynchronous request for
acquiring data <c>i</c> for the main application, and will execute the code
given as third parameter when it is acquired. In other words, as soon as the
value of <c>i</c> computed by the codelet <c>which_index</c> can be read, the
portion of code passed as third parameter of ::STARPU_DATA_ACQUIRE_CB will
be executed, and is allowed to read from <c>i</c> to use it e.g. as an
index. Note that this macro is only avaible when compiling StarPU with
the compiler <c>gcc</c>.

\section DataReduction Data Reduction

In various cases, some piece of data is used to accumulate intermediate
results. For instances, the dot product of a vector, maximum/minimum finding,
the histogram of a photograph, etc. When these results are produced along the
whole machine, it would not be efficient to accumulate them in only one place,
incurring data transmission each and access concurrency.

StarPU provides a mode ::STARPU_REDUX, which permits to optimize
that case: it will allocate a buffer on each memory node, and accumulate
intermediate results there. When the data is eventually accessed in the normal
mode ::STARPU_R, StarPU will collect the intermediate results in just one
buffer.

For this to work, the user has to use the function
starpu_data_set_reduction_methods() to declare how to initialize these
buffers, and how to assemble partial results.

For instance, <c>cg</c> uses that to optimize its dot product: it first defines
the codelets for initialization and reduction:

\code{.c}
struct starpu_codelet bzero_variable_cl =
{
        .cpu_funcs = { bzero_variable_cpu, NULL },
        .cuda_funcs = { bzero_variable_cuda, NULL },
        .nbuffers = 1,
}

static void accumulate_variable_cpu(void *descr[], void *cl_arg)
{
        double *v_dst = (double *)STARPU_VARIABLE_GET_PTR(descr[0]);
        double *v_src = (double *)STARPU_VARIABLE_GET_PTR(descr[1]);
        *v_dst = *v_dst + *v_src;
}

static void accumulate_variable_cuda(void *descr[], void *cl_arg)
{
        double *v_dst = (double *)STARPU_VARIABLE_GET_PTR(descr[0]);
        double *v_src = (double *)STARPU_VARIABLE_GET_PTR(descr[1]);
        cublasaxpy(1, (double)1.0, v_src, 1, v_dst, 1);
        cudaStreamSynchronize(starpu_cuda_get_local_stream());
}

struct starpu_codelet accumulate_variable_cl =
{
        .cpu_funcs = { accumulate_variable_cpu, NULL },
        .cuda_funcs = { accumulate_variable_cuda, NULL },
        .nbuffers = 1,
}
\endcode

and attaches them as reduction methods for its handle <c>dtq</c>:

\code{.c}
starpu_variable_data_register(&dtq_handle, -1, NULL, sizeof(type));
starpu_data_set_reduction_methods(dtq_handle,
        &accumulate_variable_cl, &bzero_variable_cl);
\endcode

and <c>dtq_handle</c> can now be used in mode ::STARPU_REDUX for the
dot products with partitioned vectors:

\code{.c}
for (b = 0; b < nblocks; b++)
    starpu_insert_task(&dot_kernel_cl,
        STARPU_REDUX, dtq_handle,
        STARPU_R, starpu_data_get_sub_data(v1, 1, b),
        STARPU_R, starpu_data_get_sub_data(v2, 1, b),
        0);
\endcode

During registration, we have here provided <c>NULL</c>, i.e. there is
no initial value to be taken into account during reduction. StarPU
will thus only take into account the contributions from the tasks
<c>dot_kernel_cl</c>. Also, it will not allocate any memory for
<c>dtq_handle</c> before tasks <c>dot_kernel_cl</c> are ready to run.

If another dot product has to be performed, one could unregister
<c>dtq_handle</c>, and re-register it. But one can also call
starpu_data_invalidate_submit() with the parameter <c>dtq_handle</c>,
which will clear all data from the handle, thus resetting it back to
the initial status <c>register(NULL)</c>.

The example <c>cg</c> also uses reduction for the blocked gemv kernel,
leading to yet more relaxed dependencies and more parallelism.

::STARPU_REDUX can also be passed to starpu_mpi_insert_task() in the MPI
case. That will however not produce any MPI communication, but just pass
::STARPU_REDUX to the underlying starpu_insert_task(). It is up to the
application to call starpu_mpi_redux_data(), which posts tasks that will
reduce the partial results among MPI nodes into the MPI node which owns the
data. For instance, some hypothetical application which collects partial results
into data <c>res</c>, then uses it for other computation, before looping again
with a new reduction:

\code{.c}
for (i = 0; i < 100; i++) {
    starpu_mpi_insert_task(MPI_COMM_WORLD, &init_res, STARPU_W, res, 0);
    starpu_mpi_insert_task(MPI_COMM_WORLD, &work, STARPU_RW, A,
               STARPU_R, B, STARPU_REDUX, res, 0);
    starpu_mpi_redux_data(MPI_COMM_WORLD, res);
    starpu_mpi_insert_task(MPI_COMM_WORLD, &work2, STARPU_RW, B, STARPU_R, res, 0);
}
\endcode

\section TemporaryBuffers Temporary Buffers

There are two kinds of temporary buffers: temporary data which just pass results
from a task to another, and scratch data which are needed only internally by
tasks.

\subsection TemporaryData Temporary Data

Data can sometimes be entirely produced by a task, and entirely consumed by
another task, without the need for other parts of the application to access
it. In such case, registration can be done without prior allocation, by using
the special memory node number <c>-1</c>, and passing a zero pointer. StarPU will
actually allocate memory only when the task creating the content gets scheduled,
and destroy it on unregistration.

In addition to that, it can be tedious for the application to have to unregister
the data, since it will not use its content anyway. The unregistration can be
done lazily by using the function starpu_data_unregister_submit(),
which will record that no more tasks accessing the handle will be submitted, so
that it can be freed as soon as the last task accessing it is over.

The following code examplifies both points: it registers the temporary
data, submits three tasks accessing it, and records the data for automatic
unregistration.

\code{.c}
starpu_vector_data_register(&handle, -1, 0, n, sizeof(float));
starpu_insert_task(&produce_data, STARPU_W, handle, 0);
starpu_insert_task(&compute_data, STARPU_RW, handle, 0);
starpu_insert_task(&summarize_data, STARPU_R, handle, STARPU_W, result_handle, 0);
starpu_data_unregister_submit(handle);
\endcode

\subsection ScratchData Scratch Data

Some kernels sometimes need temporary data to achieve the computations, i.e. a
workspace. The application could allocate it at the start of the codelet
function, and free it at the end, but that would be costly. It could also
allocate one buffer per worker (similarly to \ref
HowToInitializeAComputationLibraryOnceForEachWorker), but that would
make them systematic and permanent. A more  optimized way is to use
the data access mode ::STARPU_SCRATCH, as examplified below, which
provides per-worker buffers without content consistency.

\code{.c}
starpu_vector_data_register(&workspace, -1, 0, sizeof(float));
for (i = 0; i < N; i++)
    starpu_insert_task(&compute, STARPU_R, input[i],
                       STARPU_SCRATCH, workspace, STARPU_W, output[i], 0);
\endcode

StarPU will make sure that the buffer is allocated before executing the task,
and make this allocation per-worker: for CPU workers, notably, each worker has
its own buffer. This means that each task submitted above will actually have its
own workspace, which will actually be the same for all tasks running one after
the other on the same worker. Also, if for instance GPU memory becomes scarce,
StarPU will notice that it can free such buffers easily, since the content does
not matter.

The example <c>examples/pi</c> uses scratches for some temporary buffer.

\section ParallelTasks Parallel Tasks

StarPU can leverage existing parallel computation libraries by the means of
parallel tasks. A parallel task is a task which gets worked on by a set of CPUs
(called a parallel or combined worker) at the same time, by using an existing
parallel CPU implementation of the computation to be achieved. This can also be
useful to improve the load balance between slow CPUs and fast GPUs: since CPUs
work collectively on a single task, the completion time of tasks on CPUs become
comparable to the completion time on GPUs, thus relieving from granularity
discrepancy concerns. <c>hwloc</c> support needs to be enabled to get
good performance, otherwise StarPU will not know how to better group
cores.

Two modes of execution exist to accomodate with existing usages.

\subsection Fork-modeParallelTasks Fork-mode Parallel Tasks

In the Fork mode, StarPU will call the codelet function on one
of the CPUs of the combined worker. The codelet function can use
starpu_combined_worker_get_size() to get the number of threads it is
allowed to start to achieve the computation. The CPU binding mask for the whole
set of CPUs is already enforced, so that threads created by the function will
inherit the mask, and thus execute where StarPU expected, the OS being in charge
of choosing how to schedule threads on the corresponding CPUs. The application
can also choose to bind threads by hand, using e.g. sched_getaffinity to know
the CPU binding mask that StarPU chose.

For instance, using OpenMP (full source is available in
<c>examples/openmp/vector_scal.c</c>):

\snippet forkmode.c To be included

Other examples include for instance calling a BLAS parallel CPU implementation
(see <c>examples/mult/xgemm.c</c>).

\subsection SPMD-modeParallelTasks SPMD-mode Parallel Tasks

In the SPMD mode, StarPU will call the codelet function on
each CPU of the combined worker. The codelet function can use
starpu_combined_worker_get_size() to get the total number of CPUs
involved in the combined worker, and thus the number of calls that are made in
parallel to the function, and starpu_combined_worker_get_rank() to get
the rank of the current CPU within the combined worker. For instance:

\code{.c}
static void func(void *buffers[], void *args)
{
    unsigned i;
    float *factor = _args;
    struct starpu_vector_interface *vector = buffers[0];
    unsigned n = STARPU_VECTOR_GET_NX(vector);
    float *val = (float *)STARPU_VECTOR_GET_PTR(vector);

    /* Compute slice to compute */
    unsigned m = starpu_combined_worker_get_size();
    unsigned j = starpu_combined_worker_get_rank();
    unsigned slice = (n+m-1)/m;

    for (i = j * slice; i < (j+1) * slice && i < n; i++)
        val[i] *= *factor;
}

static struct starpu_codelet cl =
{
    .modes = { STARPU_RW },
    .where = STARP_CPU,
    .type = STARPU_SPMD,
    .max_parallelism = INT_MAX,
    .cpu_funcs = { func, NULL },
    .nbuffers = 1,
}
\endcode

Of course, this trivial example will not really benefit from parallel task
execution, and was only meant to be simple to understand.  The benefit comes
when the computation to be done is so that threads have to e.g. exchange
intermediate results, or write to the data in a complex but safe way in the same
buffer.

\subsection ParallelTasksPerformance Parallel Tasks Performance

To benefit from parallel tasks, a parallel-task-aware StarPU scheduler has to
be used. When exposed to codelets with a flag ::STARPU_FORKJOIN or
::STARPU_SPMD, the schedulers <c>pheft</c> (parallel-heft) and <c>peager</c>
(parallel eager) will indeed also try to execute tasks with
several CPUs. It will automatically try the various available combined
worker sizes (making several measurements for each worker size) and
thus be able to avoid choosing a large combined worker if the codelet
does not actually scale so much.

\subsection CombinedWorkers Combined Workers

By default, StarPU creates combined workers according to the architecture
structure as detected by <c>hwloc</c>. It means that for each object of the <c>hwloc</c>
topology (NUMA node, socket, cache, ...) a combined worker will be created. If
some nodes of the hierarchy have a big arity (e.g. many cores in a socket
without a hierarchy of shared caches), StarPU will create combined workers of
intermediate sizes. The variable \ref
STARPU_SYNTHESIZE_ARITY_COMBINED_WORKER permits to tune the maximum
arity between levels of combined workers.

The combined workers actually produced can be seen in the output of the
tool <c>starpu_machine_display</c> (the environment variable \ref
STARPU_SCHED has to be set to a combined worker-aware scheduler such
as <c>pheft</c> or <c>peager</c>).

\subsection ConcurrentParallelTasks Concurrent Parallel Tasks

Unfortunately, many environments and librairies do not support concurrent
calls.

For instance, most OpenMP implementations (including the main ones) do not
support concurrent <c>pragma omp parallel</c> statements without nesting them in
another <c>pragma omp parallel</c> statement, but StarPU does not yet support
creating its CPU workers by using such pragma.

Other parallel libraries are also not safe when being invoked concurrently
from different threads, due to the use of global variables in their sequential
sections for instance.

The solution is then to use only one combined worker at a time.  This can be
done by setting the field starpu_conf::single_combined_worker to <c>1</c>, or
setting the environment variable \ref STARPU_SINGLE_COMBINED_WORKER
to <c>1</c>. StarPU will then run only one parallel task at a time (but other
CPU and GPU tasks are not affected and can be run concurrently). The parallel
task scheduler will however still however still try varying combined worker
sizes to look for the most efficient ones.

\section Debugging Debugging

StarPU provides several tools to help debugging aplications. Execution traces
can be generated and displayed graphically, see \ref
GeneratingTracesWithFxT.

Some gdb helpers are also provided to show the whole StarPU state:

\verbatim
(gdb) source tools/gdbinit
(gdb) help starpu
\endverbatim

Valgrind can be used on StarPU: valgrind.h just needs to be found at ./configure
time, to tell valgrind about some known false positives and disable host memory
pinning. Other known false positives can be suppressed by giving the suppression
files in tools/valgrind/ *.suppr to valgrind's --suppressions option.

The STARPU_DISABLE_KERNELS environment variable can also be set to 1 to make
StarPU do everything (schedule tasks, transfer memory, etc.) except actually
calling the application-provided kernel functions, i.e. the computation will not
happen. This permits to quickly check that the task scheme is working properly.

The Temanejo task debugger can also be used, see \ref UsingTheTemanejoTaskDebugger.

\section TheMultiformatInterface The Multiformat Interface

It may be interesting to represent the same piece of data using two different
data structures: one that would only be used on CPUs, and one that would only
be used on GPUs. This can be done by using the multiformat interface. StarPU
will be able to convert data from one data structure to the other when needed.
Note that the scheduler <c>dmda</c> is the only one optimized for this
interface. The user must provide StarPU with conversion codelets:

\snippet multiformat.c To be included

Kernels can be written almost as for any other interface. Note that
::STARPU_MULTIFORMAT_GET_CPU_PTR shall only be used for CPU kernels. CUDA kernels
must use ::STARPU_MULTIFORMAT_GET_CUDA_PTR, and OpenCL kernels must use
::STARPU_MULTIFORMAT_GET_OPENCL_PTR. ::STARPU_MULTIFORMAT_GET_NX may
be used in any kind of kernel.

\code{.c}
static void
multiformat_scal_cpu_func(void *buffers[], void *args)
{
    struct point *aos;
    unsigned int n;

    aos = STARPU_MULTIFORMAT_GET_CPU_PTR(buffers[0]);
    n = STARPU_MULTIFORMAT_GET_NX(buffers[0]);
    ...
}

extern "C" void multiformat_scal_cuda_func(void *buffers[], void *_args)
{
    unsigned int n;
    struct struct_of_arrays *soa;

    soa = (struct struct_of_arrays *) STARPU_MULTIFORMAT_GET_CUDA_PTR(buffers[0]);
    n = STARPU_MULTIFORMAT_GET_NX(buffers[0]);

    ...
}
\endcode

A full example may be found in <c>examples/basic_examples/multiformat.c</c>.

\section UsingTheDriverAPI Using The Driver API

\ref API_Running_Drivers

\code{.c}
int ret;
struct starpu_driver = {
    .type = STARPU_CUDA_WORKER,
    .id.cuda_id = 0
};
ret = starpu_driver_init(&d);
if (ret != 0)
    error();
while (some_condition) {
    ret = starpu_driver_run_once(&d);
    if (ret != 0)
        error();
}
ret = starpu_driver_deinit(&d);
if (ret != 0)
    error();
\endcode

To add a new kind of device to the structure starpu_driver, one needs to:
<ol>
<li> Add a member to the union starpu_driver::id
</li>
<li> Modify the internal function <c>_starpu_launch_drivers()</c> to
make sure the driver is not always launched.
</li>
<li> Modify the function starpu_driver_run() so that it can handle
another kind of architecture.
</li>
<li> Write the new function <c>_starpu_run_foobar()</c> in the
corresponding driver.
</li>
</ol>

\section DefiningANewSchedulingPolicy Defining A New Scheduling Policy

A full example showing how to define a new scheduling policy is available in
the StarPU sources in the directory <c>examples/scheduler/</c>.

See \ref API_Scheduling_Policy

\code{.c}
static struct starpu_sched_policy dummy_sched_policy = {
    .init_sched = init_dummy_sched,
    .deinit_sched = deinit_dummy_sched,
    .add_workers = dummy_sched_add_workers,
    .remove_workers = dummy_sched_remove_workers,
    .push_task = push_task_dummy,
    .push_prio_task = NULL,
    .pop_task = pop_task_dummy,
    .post_exec_hook = NULL,
    .pop_every_task = NULL,
    .policy_name = "dummy",
    .policy_description = "dummy scheduling strategy"
};
\endcode

\section On-GPURendering On-GPU Rendering

Graphical-oriented applications need to draw the result of their computations,
typically on the very GPU where these happened. Technologies such as OpenGL/CUDA
interoperability permit to let CUDA directly work on the OpenGL buffers, making
them thus immediately ready for drawing, by mapping OpenGL buffer, textures or
renderbuffer objects into CUDA.  CUDA however imposes some technical
constraints: peer memcpy has to be disabled, and the thread that runs OpenGL has
to be the one that runs CUDA computations for that GPU.

To achieve this with StarPU, pass the option
\ref disable-cuda-memcpy-peer "--disable-cuda-memcpy-peer"
to <c>./configure</c> (TODO: make it dynamic), OpenGL/GLUT has to be initialized
first, and the interoperability mode has to
be enabled by using the field
starpu_conf::cuda_opengl_interoperability, and the driver loop has to
be run by the application, by using the field
starpu_conf::not_launched_drivers to prevent StarPU from running it in
a separate thread, and by using starpu_driver_run() to run the loop.
The examples <c>gl_interop</c> and <c>gl_interop_idle</c> show how it
articulates in a simple case, where rendering is done in task
callbacks. The former uses <c>glutMainLoopEvent</c> to make GLUT
progress from the StarPU driver loop, while the latter uses
<c>glutIdleFunc</c> to make StarPU progress from the GLUT main loop.

Then, to use an OpenGL buffer as a CUDA data, StarPU simply needs to be given
the CUDA pointer at registration, for instance:

\code{.c}
/* Get the CUDA worker id */
for (workerid = 0; workerid < starpu_worker_get_count(); workerid++)
        if (starpu_worker_get_type(workerid) == STARPU_CUDA_WORKER)
                break;

/* Build a CUDA pointer pointing at the OpenGL buffer */
cudaGraphicsResourceGetMappedPointer((void**)&output, &num_bytes, resource);

/* And register it to StarPU */
starpu_vector_data_register(&handle, starpu_worker_get_memory_node(workerid),
                            output, num_bytes / sizeof(float4), sizeof(float4));

/* The handle can now be used as usual */
starpu_insert_task(&cl, STARPU_RW, handle, 0);

/* ... */

/* This gets back data into the OpenGL buffer */
starpu_data_unregister(handle);
\endcode

and display it e.g. in the callback function.

\section DefiningANewDataInterface Defining A New Data Interface

Let's define a new data interface to manage complex numbers.

\code{.c}
/* interface for complex numbers */
struct starpu_complex_interface
{
        double *real;
        double *imaginary;
        int nx;
};
\endcode

Registering such a data to StarPU is easily done using the function
starpu_data_register(). The last
parameter of the function, <c>interface_complex_ops</c>, will be
described below.

\code{.c}
void starpu_complex_data_register(starpu_data_handle_t *handle,
     unsigned home_node, double *real, double *imaginary, int nx)
{
        struct starpu_complex_interface complex =
        {
                .real = real,
                .imaginary = imaginary,
                .nx = nx
        };

        if (interface_complex_ops.interfaceid == STARPU_UNKNOWN_INTERFACE_ID)
        {
                interface_complex_ops.interfaceid = starpu_data_interface_get_next_id();
        }

        starpu_data_register(handleptr, home_node, &complex, &interface_complex_ops);
}
\endcode

Different operations need to be defined for a data interface through
the type starpu_data_interface_ops. We only define here the basic
operations needed to run simple applications. The source code for the
different functions can be found in the file
<c>examples/interface/complex_interface.c</c>.

\code{.c}
static struct starpu_data_interface_ops interface_complex_ops =
{
        .register_data_handle = complex_register_data_handle,
        .allocate_data_on_node = complex_allocate_data_on_node,
        .copy_methods = &complex_copy_methods,
        .get_size = complex_get_size,
        .footprint = complex_footprint,
        .interfaceid = STARPU_UNKNOWN_INTERFACE_ID,
        .interface_size = sizeof(struct starpu_complex_interface),
};
\endcode

Functions need to be defined to access the different fields of the
complex interface from a StarPU data handle.

\code{.c}
double *starpu_complex_get_real(starpu_data_handle_t handle)
{
        struct starpu_complex_interface *complex_interface =
          (struct starpu_complex_interface *) starpu_data_get_interface_on_node(handle, 0);
        return complex_interface->real;
}

double *starpu_complex_get_imaginary(starpu_data_handle_t handle);
int starpu_complex_get_nx(starpu_data_handle_t handle);
\endcode

Similar functions need to be defined to access the different fields of the
complex interface from a <c>void *</c> pointer to be used within codelet
implemetations.

\snippet complex.c To be included

Complex data interfaces can then be registered to StarPU.

\code{.c}
double real = 45.0;
double imaginary = 12.0;
starpu_complex_data_register(&handle1, 0, &real, &imaginary, 1);
starpu_insert_task(&cl_display, STARPU_R, handle1, 0);
\endcode

and used by codelets.

\code{.c}
void display_complex_codelet(void *descr[], __attribute__ ((unused)) void *_args)
{
        int nx = STARPU_COMPLEX_GET_NX(descr[0]);
        double *real = STARPU_COMPLEX_GET_REAL(descr[0]);
        double *imaginary = STARPU_COMPLEX_GET_IMAGINARY(descr[0]);
        int i;

        for(i=0 ; i<nx ; i++)
        {
                fprintf(stderr, "Complex[%d] = %3.2f + %3.2f i\n", i, real[i], imaginary[i]);
        }
}
\endcode

The whole code for this complex data interface is available in the
directory <c>examples/interface/</c>.

\section SettingTheDataHandlesForATask Setting The Data Handles For A Task

The number of data a task can manage is fixed by the environment variable
\ref STARPU_NMAXBUFS which has a default value which can be changed
through the configure option \ref enable-maxbuffers "--enable-maxbuffers".

However, it is possible to define tasks managing more data by using
the field starpu_task::dyn_handles when defining a task and the field
starpu_codelet::dyn_modes when defining the corresponding codelet.

\code{.c}
enum starpu_data_access_mode modes[STARPU_NMAXBUFS+1] = {
	STARPU_R, STARPU_R, ...
};

struct starpu_codelet dummy_big_cl =
{
	.cuda_funcs = {dummy_big_kernel, NULL},
	.opencl_funcs = {dummy_big_kernel, NULL},
	.cpu_funcs = {dummy_big_kernel, NULL},
	.nbuffers = STARPU_NMAXBUFS+1,
	.dyn_modes = modes
};

task = starpu_task_create();
task->cl = &dummy_big_cl;
task->dyn_handles = malloc(task->cl->nbuffers * sizeof(starpu_data_handle_t));
for(i=0 ; i<task->cl->nbuffers ; i++)
{
	task->dyn_handles[i] = handle;
}
starpu_task_submit(task);
\endcode

\code{.c}
starpu_data_handle_t *handles = malloc(dummy_big_cl.nbuffers * sizeof(starpu_data_handle_t));
for(i=0 ; i<dummy_big_cl.nbuffers ; i++)
{
	handles[i] = handle;
}
starpu_insert_task(&dummy_big_cl,
        	 STARPU_VALUE, &dummy_big_cl.nbuffers, sizeof(dummy_big_cl.nbuffers),
		 STARPU_DATA_ARRAY, handles, dummy_big_cl.nbuffers,
		 0);
\endcode

The whole code for this complex data interface is available in the
directory <c>examples/basic_examples/dynamic_handles.c</c>.

\section SpecifyingATargetNode Specifying a target node for task data

When executing a task on a GPU for instance, StarPU would normally copy all the
needed data for the tasks on the embedded memory of the GPU.  It may however
happen that the task kernel would rather have some of the datas kept in the
main memory instead of copied in the GPU, a pivoting vector for instance.
This can be achieved by setting the starpu_codelet::specific_nodes flag to
1, and then fill the starpu_codelet::nodes array (or starpu_codelet::dyn_nodes when
starpu_codelet::nbuffers is greater than STARPU_NMAXBUFS) with the node numbers
where data should be copied to, or -1 to let StarPU copy it to the memory node
where the task will be executed. For instance, with the following codelet:

\code{.c}
struct starpu_codelet cl =
{
	.cuda_funcs = { kernel, NULL },
	.nbuffers = 2,
	.modes = {STARPU_RW, STARPU_RW},
	.specific_nodes = 1,
	.nodes = {0, -1},
};
\endcode

the first data of the task will be kept in the main memory, while the second
data will be copied to the CUDA GPU as usual.

\section MoreExamples More Examples

More examples are available in the StarPU sources in the directory
<c>examples/</c>. Simple examples include:

<dl>
<dt> <c>incrementer/</c> </dt>
<dd> Trivial incrementation test. </dd>
<dt> <c>basic_examples/</c> </dt>
<dd>
        Simple documented Hello world and vector/scalar product (as
        shown in \ref BasicExamples), matrix
        product examples (as shown in \ref PerformanceModelExample), an example using the blocked matrix data
        interface, an example using the variable data interface, and an example
        using different formats on CPUs and GPUs.
</dd>
<dt> <c>matvecmult/</c></dt>
<dd>
    OpenCL example from NVidia, adapted to StarPU.
</dd>
<dt> <c>axpy/</c></dt>
<dd>
    AXPY CUBLAS operation adapted to StarPU.
</dd>
<dt> <c>fortran/</c> </dt>
<dd>
    Example of Fortran bindings.
</dd>
</dl>

More advanced examples include:

<dl>
<dt><c>filters/</c></dt>
<dd>
    Examples using filters, as shown in \ref PartitioningData.
</dd>
<dt><c>lu/</c></dt>
<dd>
    LU matrix factorization, see for instance <c>xlu_implicit.c</c>
</dd>
<dt><c>cholesky/</c></dt>
<dd>
    Cholesky matrix factorization, see for instance <c>cholesky_implicit.c</c>.
</dd>
</dl>

*/
