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<erlref>
  <header>
    <copyright>
      <year>1997</year><year>2012</year>
      <holder>Ericsson AB. All Rights Reserved.</holder>
    </copyright>
    <legalnotice>
      The contents of this file are subject to the Erlang Public License,
      Version 1.1, (the "License"); you may not use this file except in
      compliance with the License. You should have received a copy of the
      Erlang Public License along with this software. If not, it can be
      retrieved online at http://www.erlang.org/.
    
      Software distributed under the License is distributed on an "AS IS"
      basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
      the License for the specific language governing rights and limitations
      under the License.
    
    </legalnotice>

    <title>gen_tcp</title>
    <prepared>tony@erix.ericsson.se</prepared>
    <docno></docno>
    <date>1997-10-24</date>
    <rev>A</rev>
  </header>
  <module>gen_tcp</module>
  <modulesummary>Interface to TCP/IP sockets</modulesummary>
  <description>
    <p>The <c>gen_tcp</c> module provides functions for communicating
      with sockets using the TCP/IP protocol.</p>
    <p>The following code fragment provides a simple example of 
      a client connecting to a server at port 5678, transferring a
      binary and closing the connection:</p>
    <code type="none">
client() ->
    SomeHostInNet = "localhost", % to make it runnable on one machine
    {ok, Sock} = gen_tcp:connect(SomeHostInNet, 5678, 
                                 [binary, {packet, 0}]),
    ok = gen_tcp:send(Sock, "Some Data"),
    ok = gen_tcp:close(Sock).</code>
    <p>At the other end a server is listening on port 5678, accepts
      the connection and receives the binary:</p>
    <code type="none">
server() ->
    {ok, LSock} = gen_tcp:listen(5678, [binary, {packet, 0}, 
                                        {active, false}]),
    {ok, Sock} = gen_tcp:accept(LSock),
    {ok, Bin} = do_recv(Sock, []),
    ok = gen_tcp:close(Sock),
    Bin.

do_recv(Sock, Bs) ->
    case gen_tcp:recv(Sock, 0) of
        {ok, B} ->
            do_recv(Sock, [Bs, B]);
        {error, closed} ->
            {ok, list_to_binary(Bs)}
    end.</code>
    <p>For more examples, see the <seealso marker="#examples">examples</seealso> section.</p>
  </description>

  <datatypes>
    <datatype>
      <name name="option"/>
    </datatype>
    <datatype>
      <name name="option_name"/>
    </datatype>
    <datatype>
      <name name="connect_option"/>
    </datatype>
    <datatype>
      <name name="listen_option"/>
    </datatype>
    <datatype>
      <name><marker id="type-socket">socket()</marker></name>
      <desc>
        <p>As returned by accept/1,2 and connect/3,4.</p>
        <marker id="connect"></marker>
      </desc>
    </datatype>
  </datatypes>

  <funcs>
    <func>
      <name name="connect" arity="3"/>
      <name name="connect" arity="4"/>
      <fsummary>Connect to a TCP port</fsummary>
      <desc>
        <p>Connects to a server on TCP port <c><anno>Port</anno></c> on the host
          with IP address <c><anno>Address</anno></c>. The <c><anno>Address</anno></c> argument
          can be either a hostname, or an IP address.</p>
        <p>The available options are:</p>
        <taglist>
         <tag><c>{ip, ip_address()}</c></tag>
          <item>
            <p>If the host has several network interfaces, this option
              specifies which one to use.</p>
          </item>

		  <tag><c>{ifaddr, ip_address()}</c></tag>
          <item>
			  <p>Same as <c>{ip, ip_address()}</c>. If the host has several network interfaces, this option
              specifies which one to use.</p>
		  </item>

          <tag><c>{fd, integer() >= 0}</c></tag>
          <item>
            <p>If a socket has somehow been connected without using
              <c>gen_tcp</c>, use this option to pass the file
              descriptor for it.</p>
          </item>

          <tag><c>inet</c></tag>
          <item>
            <p>Set up the socket for IPv4.</p>
          </item>

		  <tag><c>inet6</c></tag>
		  <item>
            <p>Set up the socket for IPv6.</p>
          </item>

          <tag><c>{port, Port}</c></tag>
          <item>
            <p>Specify which local port number to use.</p>
          </item>

		  <tag><c>{tcp_module, module()}</c></tag>
		  <item> <p>
				  Override which callback module is used. Defaults to
				  <c>inet_tcp</c> for IPv4 and <c>inet6_tcp</c> for IPv6.
			  </p>
		  </item>

          <tag><c>Opt</c></tag>
          <item>
            <p>See
              <seealso marker="inet#setopts/2">inet:setopts/2</seealso>.</p>
          </item>
        </taglist>
        <p>Packets can be sent to the returned socket <c><anno>Socket</anno></c>
          using <c>send/2</c>. Packets sent from the peer are delivered
          as messages:</p>
        <code type="none">
{tcp, Socket, Data}</code>
        <p>If the socket is closed, the following message is delivered:</p>
        <code type="none">
{tcp_closed, Socket}</code>
        <p>If an error occurs on the socket, the following message is
          delivered:</p>
        <code type="none">
{tcp_error, Socket, Reason}</code>
        <p>unless <c>{active, false}</c> is specified in the option list
          for the socket, in which case packets are retrieved by
          calling <c>recv/2</c>.</p>
        <p>The optional <c><anno>Timeout</anno></c> parameter specifies a timeout in
          milliseconds. The default value is <c>infinity</c>.</p>
        <note>
          <p>The default values for options given to <c>connect</c> can
            be affected by the Kernel configuration parameter
            <c>inet_default_connect_options</c>. See
            <seealso marker="inet">inet(3)</seealso> for details.</p>
        </note>
      </desc>
    </func>
    <func>
      <name name="listen" arity="2"/>
      <fsummary>Set up a socket to listen on a port</fsummary>
      <desc>
        <p>Sets up a socket to listen on the port <c><anno>Port</anno></c> on
          the local host.</p>
        <p>If <c><anno>Port</anno> == 0</c>, the underlying OS assigns an available
          port number, use <c>inet:port/1</c> to retrieve it.</p>
        <p>The available options are:</p>
        <taglist>
          <tag><c>list</c></tag>
          <item>
            <p>Received <c>Packet</c> is delivered as a list.</p>
          </item>
          <tag><c>binary</c></tag>
          <item>
            <p>Received <c>Packet</c> is delivered as a binary.</p>
          </item>
          <tag><c>{backlog, B}</c></tag>
          <item>
            <p><c>B</c> is an integer &gt;= 0. The backlog value defaults
              to 5. The backlog value defines the maximum length that
              the queue of pending connections may grow to.</p>
          </item>
          <tag><c>{ip, ip_address()}</c></tag>
          <item>
            <p>If the host has several network interfaces, this option
              specifies which one to listen on.</p>
          </item>
          <tag><c>{port, Port}</c></tag>
          <item>
            <p>Specify which local port number to use.</p>
          </item>
          <tag><c>{fd, Fd}</c></tag>
          <item>
            <p>If a socket has somehow been connected without using
              <c>gen_tcp</c>, use this option to pass the file
              descriptor for it.</p>
          </item>

		  <tag><c>{ifaddr, ip_address()}</c></tag>
          <item>
			  <p>Same as <c>{ip, ip_address()}</c>. If the host has several network interfaces, this option
              specifies which one to use.</p>
		  </item>

          <tag><c>inet6</c></tag>
          <item>
            <p>Set up the socket for IPv6.</p>
          </item>
          <tag><c>inet</c></tag>
          <item>
            <p>Set up the socket for IPv4.</p>
          </item>

		  <tag><c>{tcp_module, module()}</c></tag>
		  <item> <p>
				  Override which callback module is used. Defaults to
				  <c>inet_tcp</c> for IPv4 and <c>inet6_tcp</c> for IPv6.
			  </p>
		  </item>

          <tag><c>Opt</c></tag>
          <item>
            <p>See
              <seealso marker="inet#setopts/2">inet:setopts/2</seealso>.</p>
          </item>
        </taglist>
        <p>The returned socket <c><anno>ListenSocket</anno></c> can only be used in
          calls to <c>accept/1,2</c>.</p>
        <note>
          <p>The default values for options given to <c>listen</c> can
            be affected by the Kernel configuration parameter
            <c>inet_default_listen_options</c>. See
            <seealso marker="inet">inet(3)</seealso> for details.</p>
        </note>
      </desc>
    </func>
    <func>
      <name name="accept" arity="1"/>
      <name name="accept" arity="2"/>
      <fsummary>Accept an incoming connection request on a listen socket</fsummary>
      <type_desc variable="ListenSocket">Returned by <c>listen/2</c>.
      </type_desc>
      <desc>
        <p>Accepts an incoming connection request on a listen socket.
          <c><anno>Socket</anno></c> must be a socket returned from <c>listen/2</c>.
          <c><anno>Timeout</anno></c> specifies a timeout value in ms, defaults to
          <c>infinity</c>.</p>
        <p>Returns <c>{ok, <anno>Socket</anno>}</c> if a connection is established,
          or <c>{error, closed}</c> if <c><anno>ListenSocket</anno></c> is closed,
          or <c>{error, timeout}</c> if no connection is established
          within the specified time,
          or <c>{error, system_limit}</c> if all available ports in the
          Erlang emulator are in use. May also return a POSIX error
          value if something else goes wrong, see inet(3) for possible
          error values.</p>
        <p>Packets can be sent to the returned socket <c><anno>Socket</anno></c>
          using <c>send/2</c>. Packets sent from the peer are delivered
          as messages:</p>
        <code type="none">
{tcp, Socket, Data}</code>
        <p>unless <c>{active, false}</c> was specified in the option
          list for the listen socket, in which case packets are
          retrieved by calling <c>recv/2</c>.</p>
        <note>
          <p>It is worth noting that the <c>accept</c> call does
            <em>not</em> have to be issued from the socket owner
            process. Using version 5.5.3 and higher of the emulator,
            multiple simultaneous accept calls can be issued from
            different processes, which allows for a pool of acceptor
            processes handling incoming connections.</p>
        </note>
      </desc>
    </func>
    <func>
      <name name="send" arity="2"/>
      <fsummary>Send a packet</fsummary>
      <desc>
        <p>Sends a packet on a socket. </p>
        <p>There is no <c>send</c> call with timeout option, you use the
          <c>send_timeout</c> socket option if timeouts are
          desired.  See the <seealso marker="#examples">examples</seealso> section.</p>
      </desc>
    </func>
    <func>
      <name name="recv" arity="2"/>
      <name name="recv" arity="3"/>
      <fsummary>Receive a packet from a passive socket</fsummary>
      <type_desc variable="HttpPacket">See the description of
         <c>HttpPacket</c> in <seealso marker="erts:erlang#decode_packet/3">
         erlang:decode_packet/3</seealso>.
      </type_desc>
      <desc>
        <p>This function receives a packet from a socket in passive
          mode. A closed socket is indicated by a return value
          <c>{error, closed}</c>.</p>
        <p>The <c><anno>Length</anno></c> argument is only meaningful when
          the socket is in <c>raw</c> mode and denotes the number of
          bytes to read. If <c><anno>Length</anno></c> = 0, all available bytes are
          returned. If <c><anno>Length</anno></c> &gt; 0, exactly <c><anno>Length</anno></c>
          bytes are returned, or an error; possibly discarding less
          than <c><anno>Length</anno></c> bytes of data when the socket gets closed
          from the other side.</p>
        <p>The optional <c><anno>Timeout</anno></c> parameter specifies a timeout in
          milliseconds. The default value is <c>infinity</c>.</p>
      </desc>
    </func>
    <func>
      <name name="controlling_process" arity="2"/>
      <fsummary>Change controlling process of a socket</fsummary>
      <desc>
        <p>Assigns a new controlling process <c><anno>Pid</anno></c> to
          <c><anno>Socket</anno></c>. The controlling process is the process which
          receives messages from the socket. If called by any other
          process than the current controlling process,
          <c>{error, not_owner}</c> is returned.</p>
      </desc>
    </func>
    <func>
      <name name="close" arity="1"/>
      <fsummary>Close a TCP socket</fsummary>
      <desc>
        <p>Closes a TCP socket.</p>
      </desc>
    </func>
    <func>
      <name name="shutdown" arity="2"/>
      <fsummary>Immediately close a socket</fsummary>
      <desc>
        <p>Immediately close a socket in one or two directions.</p>
        <p><c><anno>How</anno> == write</c> means closing the socket for writing,
          reading from it is still possible.</p>
        <p>To be able to handle that the peer has done a shutdown on
          the write side, the <c>{exit_on_close, false}</c> option
          is useful.</p>
      </desc>
    </func>
  </funcs>

  <section>
    <title>Examples</title>
    <marker id="examples"></marker>
    <p>The following example illustrates usage of the {active,once}
      option and multiple accepts by implementing a server as a
      number of worker processes doing accept on one single listen
      socket. The start/2 function takes the number of worker
      processes as well as a port number to listen for incoming
      connections on. If <c>LPort</c> is specified as <c>0</c>, an
      ephemeral portnumber is used, why the start function returns
      the actual portnumber allocated:</p>
    <code type="none">
start(Num,LPort) ->
    case gen_tcp:listen(LPort,[{active, false},{packet,2}]) of
        {ok, ListenSock} ->
            start_servers(Num,ListenSock),
            {ok, Port} = inet:port(ListenSock),
            Port;
        {error,Reason} ->
            {error,Reason}
    end.

start_servers(0,_) ->
    ok;
start_servers(Num,LS) ->
    spawn(?MODULE,server,[LS]),
    start_servers(Num-1,LS).

server(LS) ->
    case gen_tcp:accept(LS) of
        {ok,S} ->
            loop(S),
            server(LS);
        Other ->
            io:format("accept returned ~w - goodbye!~n",[Other]),
            ok
    end.

loop(S) ->
    inet:setopts(S,[{active,once}]),
    receive
        {tcp,S,Data} ->
            Answer = process(Data), % Not implemented in this example
            gen_tcp:send(S,Answer),
            loop(S);
        {tcp_closed,S} ->
            io:format("Socket ~w closed [~w]~n",[S,self()]),
            ok
    end.</code>
    <p>A simple client could look like this:</p>
    <code type="none">
client(PortNo,Message) ->
    {ok,Sock} = gen_tcp:connect("localhost",PortNo,[{active,false},
                                                    {packet,2}]),
    gen_tcp:send(Sock,Message),
    A = gen_tcp:recv(Sock,0),
    gen_tcp:close(Sock),
    A.</code>
    <p>The fact that the <c>send</c> call does not accept a timeout
      option, is because timeouts on send is handled through the socket
      option <c>send_timeout</c>. The behavior of a send operation with
      no receiver is in a very high degree defined by the underlying TCP
      stack, as well as the network infrastructure. If one wants to write
      code that handles a hanging receiver that might eventually cause
      the sender to hang on a <c>send</c> call, one writes code like
      the following.</p>
    <p>Consider a process that receives data from a client process that
      is to be forwarded to a server on the network. The process has
      connected to the server via TCP/IP and does not get any acknowledge
      for each message it sends, but has to rely on the send timeout
      option to detect that the other end is unresponsive. We could use
      the <c>send_timeout</c> option when connecting:</p>
    <code type="none">
    ...
    {ok,Sock} = gen_tcp:connect(HostAddress, Port,
                                [{active,false},
                                 {send_timeout, 5000},
                                 {packet,2}]),
                    loop(Sock), % See below
    ...    </code>
    <p>In the loop where requests are handled, we can now detect send
      timeouts:</p>
    <code type="none">
loop(Sock) ->
    receive
        {Client, send_data, Binary} ->
            case gen_tcp:send(Sock,[Binary]) of
                {error, timeout} ->
                    io:format("Send timeout, closing!~n",
                              []),
                    handle_send_timeout(), % Not implemented here
                    Client ! {self(),{error_sending, timeout}},
                    %% Usually, it's a good idea to give up in case of a 
                    %% send timeout, as you never know how much actually 
                    %% reached the server, maybe only a packet header?!
                    gen_tcp:close(Sock);
                {error, OtherSendError} ->
                    io:format("Some other error on socket (~p), closing",
                              [OtherSendError]),
                    Client ! {self(),{error_sending, OtherSendError}},
                    gen_tcp:close(Sock);
                ok ->
                    Client ! {self(), data_sent},
                    loop(Sock)
            end
    end.    </code>
    <p>Usually it would suffice to detect timeouts on receive, as most
      protocols include some sort of acknowledgment from the server,
      but if the protocol is strictly one way, the <c>send_timeout</c>
      option comes in handy!</p>
  </section>
</erlref>

