Modifier and Type | Method and Description |
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boolean |
equals(Object obj) |
int |
hashCode() |
void |
paintSkin(Graphics g,
int dx,
int dy,
int dw,
int dh,
TMSchema.State state)
Paint a skin at a defined position and size This method supports animation.
|
void |
paintSkin(Graphics g,
int dx,
int dy,
int dw,
int dh,
TMSchema.State state,
boolean borderFill)
Paint a skin at a defined position and size
|
void |
paintSkin(Graphics g,
int dx,
int dy,
TMSchema.State state)
Paint a skin at x, y.
|
void |
paintSkin(Graphics g,
Rectangle r,
TMSchema.State state)
Paint a skin in an area defined by a rectangle.
|
void |
paintSkinRaw(Graphics g,
int dx,
int dy,
int dw,
int dh,
TMSchema.State state)
Paint a skin at a defined position and size.
|
String |
toString() |
public void paintSkin(Graphics g, int dx, int dy, TMSchema.State state)
g
- the graphics context to use for paintingdx
- the destination x coordinatedy
- the destination y coordinatestate
- which state to paintpublic void paintSkin(Graphics g, Rectangle r, TMSchema.State state)
g
- the graphics context to use for paintingr
- a Rectangle
defining the area to fill, may cause the image to be stretched or
tiledstate
- which state to paintpublic void paintSkin(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state)
g
- the graphics context to use for paintingdx
- the destination x coordinatedy
- the destination y coordinatedw
- the width of the area to fill, may cause the image to be stretched or tileddh
- the height of the area to fill, may cause the image to be stretched or tiledstate
- which state to paintpublic void paintSkinRaw(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state)
g
- the graphics context to use for paintingdx
- the destination x coordinate.dy
- the destination y coordinate.dw
- the width of the area to fill, may cause the image to be stretched or tileddh
- the height of the area to fill, may cause the image to be stretched or tiledstate
- which state to paintpublic void paintSkin(Graphics g, int dx, int dy, int dw, int dh, TMSchema.State state, boolean borderFill)
g
- the graphics context to use for paintingdx
- the destination x coordinatedy
- the destination y coordinatedw
- the width of the area to fill, may cause the image to be stretched or tileddh
- the height of the area to fill, may cause the image to be stretched or tiledstate
- which state to paintborderFill
- should test if the component uses a border fill and skip painting if it is