cell() | Particle< ParticleType > | inline |
cell() const | Particle< ParticleType > | inline |
celli_ | Particle< ParticleType > | protected |
clone() const | Particle< ParticleType > | inline |
cloud() const | Particle< ParticleType > | inline |
Cloud< ParticleType > class | Particle< ParticleType > | friend |
cloud_ | Particle< ParticleType > | protected |
correctAfterParallelTransfer(const label patchi, TrackData &td) | Particle< ParticleType > | protected |
currentTime() const | Particle< ParticleType > | inline |
face() const | Particle< ParticleType > | inline |
facei_ | Particle< ParticleType > | protected |
faceInterpolation() const | Particle< ParticleType > | inline |
findFaces(const vector &position, DynamicList< label > &faceList) const | Particle< ParticleType > | protected |
findFaces(const vector &position, const label celli, const scalar stepFraction, DynamicList< label > &faceList) const | Particle< ParticleType > | protected |
hitCyclicPatch(const cyclicPolyPatch &, TrackData &td) | Particle< ParticleType > | protected |
hitPatch(const polyPatch &, TrackData &td, const label patchI) | Particle< ParticleType > | protected |
hitPatch(const polyPatch &, TrackData &td) | Particle< ParticleType > | protected |
hitProcessorPatch(const processorPolyPatch &, TrackData &td) | Particle< ParticleType > | protected |
hitSymmetryPatch(const symmetryPolyPatch &, TrackData &td) | Particle< ParticleType > | protected |
hitWallPatch(const wallPolyPatch &, TrackData &td) | Particle< ParticleType > | protected |
hitWedgePatch(const wedgePolyPatch &, TrackData &td) | Particle< ParticleType > | protected |
inCell() const | Particle< ParticleType > | inline |
inCell(const vector &position, const label celli, const scalar stepFraction) const | Particle< ParticleType > | inline |
lambda(const vector &from, const vector &to, const label facei, const scalar stepFraction) const | Particle< ParticleType > | inlineprotected |
lambda(const vector &from, const vector &to, const label facei) const | Particle< ParticleType > | inlineprotected |
onBoundary() const | Particle< ParticleType > | inline |
operator(Ostream &, const Particle< ParticleType > &) | Particle< ParticleType > | friend |
origId() const | Particle< ParticleType > | inline |
origId_ | Particle< ParticleType > | protected |
origProc() const | Particle< ParticleType > | inline |
origProc_ | Particle< ParticleType > | protected |
Particle(const Cloud< ParticleType > &, const vector &position, const label celli) | Particle< ParticleType > | |
Particle(const Cloud< ParticleType > &, Istream &, bool readFields=true) | Particle< ParticleType > | |
Particle(const Particle &p) | Particle< ParticleType > | |
patch(const label facei) const | Particle< ParticleType > | inline |
patchFace(const label patchi, const label facei) const | Particle< ParticleType > | inline |
position() const | Particle< ParticleType > | inline |
position() | Particle< ParticleType > | inline |
position_ | Particle< ParticleType > | protected |
prepareForParallelTransfer(const label patchi, TrackData &td) | Particle< ParticleType > | protected |
propHeader | Particle< ParticleType > | static |
readFields(Cloud< ParticleType > &c) | Particle< ParticleType > | static |
softImpact() const | Particle< ParticleType > | inline |
stepFraction() | Particle< ParticleType > | inline |
stepFraction() const | Particle< ParticleType > | inline |
stepFraction_ | Particle< ParticleType > | protected |
track(const vector &endPosition, TrackData &td) | Particle< ParticleType > | |
track(const vector &endPosition) | Particle< ParticleType > | |
trackToFace(const vector &endPosition, TrackData &td) | Particle< ParticleType > | |
trackToFace(const vector &endPosition) | Particle< ParticleType > | |
transformPosition(const tensor &T) | Particle< ParticleType > | protectedvirtual |
transformProperties(const tensor &T) | Particle< ParticleType > | protectedvirtual |
transformProperties(const vector &separation) | Particle< ParticleType > | protectedvirtual |
TypeName("Particle") | Particle< ParticleType > | |
wallImpactDistance(const vector &n) const | Particle< ParticleType > | inline |
write(Ostream &os, bool writeFields) const | Particle< ParticleType > | |
writeFields(const Cloud< ParticleType > &c) | Particle< ParticleType > | static |
~Particle() | Particle< ParticleType > | inlinevirtual |