48 if (hex.
matchShape(
false, faces, owner, cellI, cellFaces))
52 else if (tet.
matchShape(
false, faces, owner, cellI, cellFaces))
56 else if (prism.
matchShape(
false, faces, owner, cellI, cellFaces))
60 else if (pyr.
matchShape(
false, faces, owner, cellI, cellFaces))
64 else if (wedge.
matchShape(
false, faces, owner, cellI, cellFaces))
68 else if (tetWedge.
matchShape(
false, faces, owner, cellI, cellFaces))