FreeFOAM The Cross-Platform CFD Toolkit
STLtriangle.H
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3  \\ / F ield | OpenFOAM: The Open Source CFD Toolbox
4  \\ / O peration |
5  \\ / A nd | Copyright (C) 1991-2010 OpenCFD Ltd.
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10 
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23 
24 Class
25  Foam::STLtriangle
26 
27 Description
28  A triangle representation for STL files.
29 
30 SourceFiles
31  STLtriangleI.H
32 
33 \*---------------------------------------------------------------------------*/
34 
35 #ifndef STLtriangle_H
36 #define STLtriangle_H
37 
38 #include <triSurface/STLpoint.H>
39 
40 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
41 
42 namespace Foam
43 {
44 
45 /*---------------------------------------------------------------------------*\
46  Class STLtriangle Declaration
47 \*---------------------------------------------------------------------------*/
48 
49 class STLtriangle
50 {
51  // Private data
52 
53  STLpoint normal_, a_, b_, c_;
54  unsigned short region_;
55 
56 
57 public:
58 
59  // Constructors
60 
61  //- Construct null
62  inline STLtriangle();
63 
64  //- Construct from components
65  inline STLtriangle
66  (
67  const STLpoint& normal,
68  const STLpoint& a,
69  const STLpoint& b,
70  const STLpoint& c,
71  unsigned short region
72  );
73 
74  //- Construct from istream (read binary)
75  inline STLtriangle(istream&);
76 
77 
78  // Member Functions
79 
80  // Access
81 
82  inline const STLpoint& a() const;
83  inline const STLpoint& b() const;
84  inline const STLpoint& c() const;
85  inline unsigned short region() const;
86 
87  // Read
88 
89  //- Read from istream (binary)
90  inline void read(istream&);
91 
92  // Write
93 
94  //- Write to istream (binary)
95  inline void write(ostream&);
96 
97 
98  // Ostream operator
99 
100  inline friend Ostream& operator<<(Ostream&, const STLtriangle&);
101 };
102 
103 
104 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
105 
106 } // End namespace Foam
107 
108 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
109 
110 #include <triSurface/STLtriangleI.H>
111 
112 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
113 
114 #endif
115 
116 // ************************ vim: set sw=4 sts=4 et: ************************ //