FreeFOAM The Cross-Platform CFD Toolkit
faceMesh Member List

This is the complete list of members for faceMesh, including all inherited members.

append(const UList< face > &)List< face >inline
append(const UIndirectList< face > &)List< face >inline
assign(const UList< face > &)UList< face >
begin()UList< face >inline
begin() constUList< face >inline
boundaryPoints() constPrimitivePatch< face, List, pointField >
byteSize() constUList< face >
cbegin() constUList< face >inline
cdata() constUList< face >inline
cend() constUList< face >inline
checkIndex(const label i) constUList< face >inline
checkPointManifold(const bool report=false, labelHashSet *setPtr=NULL) constPrimitivePatch< face, List, pointField >
checkSize(const label size) constUList< face >inline
checkStart(const label start) constUList< face >inline
checkTopology(const bool report=false, labelHashSet *setPtr=NULL) constPrimitivePatch< face, List, pointField >
clear()List< face >
clearGeom()PrimitivePatch< face, List, pointField >
clearOut()PrimitivePatch< face, List, pointField >
clearPatchMeshAddr()PrimitivePatch< face, List, pointField >
clearTopology()PrimitivePatch< face, List, pointField >
clone() constList< face >inline
const_iterator typedefUList< face >
const_reference typedefUList< face >
const_reverse_iterator typedefUList< face >
crbegin() constUList< face >inline
crend() constUList< face >inline
data()UList< face >inline
difference_type typedefUList< face >
edgeFaces() constPrimitivePatch< face, List, pointField >
edgeLoops() constPrimitivePatch< face, List, pointField >
edges() constPrimitivePatch< face, List, pointField >
empty() constUList< face >inline
end()UList< face >inline
end() constUList< face >inline
faceCentres() constPrimitivePatch< face, List, pointField >
faceEdges() constPrimitivePatch< face, List, pointField >
faceFaces() constPrimitivePatch< face, List, pointField >
FaceListType typedefPrimitivePatch< face, List, pointField >
faceMesh(const faceList &faces, const pointField &points)faceMeshinline
faceMesh(Istream &is)faceMeshinline
faceNormals() constPrimitivePatch< face, List, pointField >
FaceType typedefPrimitivePatch< face, List, pointField >
fcIndex(const label i) constUList< face >inline
flip()faceMeshinline
ILLEGAL enum valuePrimitivePatch< face, List, pointField >
isInternalEdge(const label edgeI) constPrimitivePatch< face, List, pointField >inline
iterator typedefUList< face >
List()List< face >inline
List(const label)List< face >explicit
List(const label, const face &)List< face >
List(const List< face > &)List< face >
List(const Xfer< List< face > > &)List< face >
List(List< face > &, bool reUse)List< face >
List(const UList< face > &, const unallocLabelList &mapAddressing)List< face >
List(InputIterator first, InputIterator last)List< face >
List(const FixedList< face, Size > &)List< face >
List(const PtrList< face > &)List< face >
List(const SLList< face > &)List< face >
List(const IndirectList< face > &)List< face >
List(const UIndirectList< face > &)List< face >
List(const BiIndirectList< face > &)List< face >
List(Istream &)List< face >
localFaces() constPrimitivePatch< face, List, pointField >
localPointOrder() constPrimitivePatch< face, List, pointField >
localPoints() constPrimitivePatch< face, List, pointField >
MANIFOLD enum valuePrimitivePatch< face, List, pointField >
max_size() constUList< face >inline
meshEdges(const edgeList &allEdges, const labelListList &cellEdges, const labelList &faceCells) constPrimitivePatch< face, List, pointField >
meshEdges(const edgeList &allEdges, const labelListList &pointEdges) constPrimitivePatch< face, List, pointField >
meshPointMap() constPrimitivePatch< face, List, pointField >
meshPoints() constPrimitivePatch< face, List, pointField >
movePoints(const Field< point > &)PrimitivePatch< face, List, pointField >virtual
nEdges() constPrimitivePatch< face, List, pointField >inline
newElmt(const label)List< face >inline
nInternalEdges() constPrimitivePatch< face, List, pointField >
nPoints() constPrimitivePatch< face, List, pointField >inline
null()List< face >inlinestatic
OPEN enum valuePrimitivePatch< face, List, pointField >
operator const Foam::List< face > &() constUList< face >inline
operator!=(const UList< face > &) constUList< face >
operator<(const UList< face > &) constUList< face >
operator<<(Ostream &os, const faceMesh &fm)faceMeshfriend
operator<=(const UList< face > &) constUList< face >
operator=(const PrimitivePatch< face, List, pointField, point > &)PrimitivePatch< face, List, pointField >
List< face >::operator=(const UList< face > &)List< face >
List< face >::operator=(const List< face > &)List< face >
List< face >::operator=(const SLList< face > &)List< face >
List< face >::operator=(const IndirectList< face > &)List< face >
List< face >::operator=(const UIndirectList< face > &)List< face >
List< face >::operator=(const BiIndirectList< face > &)List< face >
List< face >::operator=(const face &)List< face >inline
operator==(const UList< face > &) constUList< face >
operator>(const UList< face > &) constUList< face >
operator>=(const UList< face > &) constUList< face >
operator[](const label)UList< face >inline
operator[](const label) constUList< face >inline
pointEdges() constPrimitivePatch< face, List, pointField >
pointFaces() constPrimitivePatch< face, List, pointField >
PointFieldType typedefPrimitivePatch< face, List, pointField >
pointNormals() constPrimitivePatch< face, List, pointField >
points() constPrimitivePatch< face, List, pointField >inline
PrimitivePatch(const List< face > &faces, const Field< point > &points)PrimitivePatch< face, List, pointField >
PrimitivePatch(List< face > &faces, Field< point > &points, const bool reUse)PrimitivePatch< face, List, pointField >
PrimitivePatch(const PrimitivePatch< face, List, pointField, point > &)PrimitivePatch< face, List, pointField >
projectFaceCentres(const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) constPrimitivePatch< face, List, pointField >
projectPoints(const ToPatch &targetPatch, const Field< point > &projectionDirection, const intersection::algorithm=intersection::FULL_RAY, const intersection::direction=intersection::VECTOR) constPrimitivePatch< face, List, pointField >
rbegin()UList< face >inline
rbegin() constUList< face >inline
rcIndex(const label i) constUList< face >inline
reference typedefUList< face >
rend()UList< face >inline
rend() constUList< face >inline
resize(const label)List< face >inline
resize(const label, const face &)List< face >inline
reverse_iterator typedefUList< face >
setSize(const label)List< face >
setSize(const label, const face &)List< face >
size(const label)List< face >inlineprotected
size() constList< face >inline
size_type typedefUList< face >
subList typedefList< face >
surfaceTopo enum namePrimitivePatch< face, List, pointField >
surfaceType() constPrimitivePatch< face, List, pointField >
swap(UList< face > &)UList< face >
transfer(List< face > &)List< face >
transfer(DynamicList< face, SizeInc, SizeMult, SizeDiv > &)List< face >
transfer(SortableList< face > &)List< face >
UList()UList< face >inline
UList(face *__restrict__ v, label size)UList< face >inline
value_type typedefUList< face >
whichEdge(const edge &) constPrimitivePatch< face, List, pointField >
whichPoint(const label gp) constPrimitivePatch< face, List, pointField >
writeEntry(Ostream &) constUList< face >
writeEntry(const word &keyword, Ostream &) constUList< face >
xfer()List< face >inline
~List()List< face >
~PrimitivePatch()PrimitivePatch< face, List, pointField >virtual