FreeFOAM The Cross-Platform CFD Toolkit
passiveParticle Member List

This is the complete list of members for passiveParticle, including all inherited members.

cell()Particle< passiveParticle >inline
cell() constParticle< passiveParticle >inline
celli_Particle< passiveParticle >protected
clone() const passiveParticleinline
cloud() constParticle< passiveParticle >inline
cloud_Particle< passiveParticle >protected
correctAfterParallelTransfer(const label patchi, TrackData &td)Particle< passiveParticle >protected
currentTime() constParticle< passiveParticle >inline
face() constParticle< passiveParticle >inline
facei_Particle< passiveParticle >protected
faceInterpolation() constParticle< passiveParticle >inline
findFaces(const vector &position, DynamicList< label > &faceList) constParticle< passiveParticle >protected
findFaces(const vector &position, const label celli, const scalar stepFraction, DynamicList< label > &faceList) constParticle< passiveParticle >protected
hitCyclicPatch(const cyclicPolyPatch &, TrackData &td)Particle< passiveParticle >protected
hitPatch(const polyPatch &, TrackData &td, const label patchI)Particle< passiveParticle >protected
hitPatch(const polyPatch &, TrackData &td)Particle< passiveParticle >protected
hitProcessorPatch(const processorPolyPatch &, TrackData &td)Particle< passiveParticle >protected
hitSymmetryPatch(const symmetryPolyPatch &, TrackData &td)Particle< passiveParticle >protected
hitWallPatch(const wallPolyPatch &, TrackData &td)Particle< passiveParticle >protected
hitWedgePatch(const wedgePolyPatch &, TrackData &td)Particle< passiveParticle >protected
inCell() constParticle< passiveParticle >inline
inCell(const vector &position, const label celli, const scalar stepFraction) constParticle< passiveParticle >inline
lambda(const vector &from, const vector &to, const label facei, const scalar stepFraction) constParticle< passiveParticle >inlineprotected
lambda(const vector &from, const vector &to, const label facei) constParticle< passiveParticle >inlineprotected
onBoundary() constParticle< passiveParticle >inline
origId() constParticle< passiveParticle >inline
origId_Particle< passiveParticle >protected
origProc() constParticle< passiveParticle >inline
origProc_Particle< passiveParticle >protected
Particle(const Cloud< passiveParticle > &, const vector &position, const label celli)Particle< passiveParticle >
Particle(const Cloud< passiveParticle > &, Istream &, bool readFields=true)Particle< passiveParticle >
Particle(const Particle &p)Particle< passiveParticle >
passiveParticle(const Cloud< passiveParticle > &c, const vector &position, const label celli)passiveParticleinline
passiveParticle(const Cloud< passiveParticle > &c, Istream &is, bool readFields=true)passiveParticleinline
passiveParticle(const passiveParticle &p)passiveParticleinline
patch(const label facei) constParticle< passiveParticle >inline
patchFace(const label patchi, const label facei) constParticle< passiveParticle >inline
position() constParticle< passiveParticle >inline
position()Particle< passiveParticle >inline
position_Particle< passiveParticle >protected
prepareForParallelTransfer(const label patchi, TrackData &td)Particle< passiveParticle >protected
propHeaderParticle< passiveParticle >static
readFields(Cloud< passiveParticle > &c)Particle< passiveParticle >static
softImpact() constParticle< passiveParticle >inline
stepFraction()Particle< passiveParticle >inline
stepFraction() constParticle< passiveParticle >inline
stepFraction_Particle< passiveParticle >protected
track(const vector &endPosition, TrackData &td)Particle< passiveParticle >
track(const vector &endPosition)Particle< passiveParticle >
trackToFace(const vector &endPosition, TrackData &td)Particle< passiveParticle >
trackToFace(const vector &endPosition)Particle< passiveParticle >
transformPosition(const tensor &T)Particle< passiveParticle >protectedvirtual
transformProperties(const tensor &T)Particle< passiveParticle >protectedvirtual
transformProperties(const vector &separation)Particle< passiveParticle >protectedvirtual
TypeName("Particle")Particle< passiveParticle >
wallImpactDistance(const vector &n) constParticle< passiveParticle >inline
write(Ostream &os, bool writeFields) constParticle< passiveParticle >
writeFields(const Cloud< passiveParticle > &c)Particle< passiveParticle >static
~Particle()Particle< passiveParticle >inlinevirtual