FreeFOAM The Cross-Platform CFD Toolkit
boundaryMesh Member List

This is the complete list of members for boundaryMesh, including all inherited members.

addPatch(const word &patchName)boundaryMesh
addPatch(const word &patchName)boundaryMesh
boundaryMesh()boundaryMesh
boundaryMesh()boundaryMesh
changeFaces(const labelList &patchIDs, labelList &oldToNew)boundaryMesh
changeFaces(const labelList &patchIDs, labelList &oldToNew)boundaryMesh
changePatchType(const word &patchName, const word &type)boundaryMesh
changePatchType(const word &patchName, const word &type)boundaryMesh
ClassName("boundaryMesh")boundaryMesh
ClassName("boundaryMesh")boundaryMesh
clearOut()boundaryMesh
clearOut()boundaryMesh
deletePatch(const word &patchName)boundaryMesh
deletePatch(const word &patchName)boundaryMesh
edgeToFeature() const boundaryMeshinline
edgeToFeature() const boundaryMeshinline
extraEdges() const boundaryMeshinline
extraEdges() const boundaryMeshinline
featureEdges() const boundaryMeshinline
featureEdges() const boundaryMeshinline
featurePoints() const boundaryMeshinline
featurePoints() const boundaryMeshinline
featureSegments() const boundaryMeshinline
featureSegments() const boundaryMeshinline
featureToEdge() const boundaryMeshinline
featureToEdge() const boundaryMeshinline
findPatchID(const word &patchName) const boundaryMesh
findPatchID(const word &patchName) const boundaryMesh
getNearest(const primitiveMesh &pMesh, const vector &searchSpan) const boundaryMesh
getNearest(const primitiveMesh &pMesh, const vector &searchSpan) const boundaryMesh
getNPoints(const label startFaceI, const label nFaces) const boundaryMesh
getNPoints(const label startFaceI, const label nFaces) const boundaryMesh
getNTris(const label faceI) const boundaryMesh
getNTris(const label startFaceI, const label nFaces, labelList &nTris) const boundaryMesh
getNTris(const label faceI) const boundaryMesh
getNTris(const label startFaceI, const label nFaces, labelList &nTris) const boundaryMesh
markFaces(const labelList &protectedEdges, const label faceI, boolList &visited) const boundaryMesh
markFaces(const labelList &protectedEdges, const label faceI, boolList &visited) const boundaryMesh
mesh() const boundaryMeshinline
mesh() const boundaryMeshinline
meshFace() const boundaryMeshinline
meshFace() const boundaryMeshinline
patches() const boundaryMeshinline
patches() const boundaryMeshinline
patchify(const labelList &nearest, const polyBoundaryMesh &oldPatches, polyMesh &newMesh) const boundaryMesh
patchify(const labelList &nearest, const polyBoundaryMesh &oldPatches, polyMesh &newMesh) const boundaryMesh
patchNames() const boundaryMesh
patchNames() const boundaryMesh
read(const polyMesh &)boundaryMesh
read(const polyMesh &)boundaryMesh
readTriSurface(const fileName &)boundaryMesh
readTriSurface(const fileName &)boundaryMesh
setExtraEdges(const label edgeI)boundaryMesh
setExtraEdges(const label edgeI)boundaryMesh
setFeatureEdges(const scalar minCos)boundaryMesh
setFeatureEdges(const scalar minCos)boundaryMesh
triangulate(const label startFaceI, const label nFaces, const label totalNTris, labelList &triVerts) const boundaryMesh
triangulate(const label startFaceI, const label nFaces, const label totalNTris, labelList &triVerts) const boundaryMesh
triangulateLocal(const label startFaceI, const label nFaces, const label totalNTris, labelList &triVerts, labelList &localToGlobal) const boundaryMesh
triangulateLocal(const label startFaceI, const label nFaces, const label totalNTris, labelList &triVerts, labelList &localToGlobal) const boundaryMesh
whichPatch(const label faceI) const boundaryMesh
whichPatch(const label faceI) const boundaryMesh
writeTriSurface(const fileName &) const boundaryMesh
writeTriSurface(const fileName &) const boundaryMesh
~boundaryMesh()boundaryMesh
~boundaryMesh()boundaryMesh