FreeFOAM The Cross-Platform CFD Toolkit
solidParticle Member List

This is the complete list of members for solidParticle, including all inherited members.

cell()Particle< solidParticle >inline
cell() constParticle< solidParticle >inline
celli_Particle< solidParticle >protected
clone() const solidParticleinline
cloud() constParticle< solidParticle >inline
Cloud< solidParticle > classsolidParticlefriend
cloud_Particle< solidParticle >protected
correctAfterParallelTransfer(const label patchi, TrackData &td)Particle< solidParticle >protected
currentTime() constParticle< solidParticle >inline
d() const solidParticleinline
face() constParticle< solidParticle >inline
facei_Particle< solidParticle >protected
faceInterpolation() constParticle< solidParticle >inline
findFaces(const vector &position, DynamicList< label > &faceList) constParticle< solidParticle >protected
findFaces(const vector &position, const label celli, const scalar stepFraction, DynamicList< label > &faceList) constParticle< solidParticle >protected
hitCyclicPatch(const cyclicPolyPatch &, TrackData &td)Particle< solidParticle >protected
hitPatch(const polyPatch &, solidParticle::trackData &td, const label patchI)solidParticle
hitPatch(const polyPatch &p, int &td, const label patchI)solidParticle
hitPatch(const polyPatch &, solidParticle::trackData &td)solidParticle
hitPatch(const polyPatch &, int &)solidParticle
Particle< solidParticle >::hitPatch(const polyPatch &, TrackData &td, const label patchI)Particle< solidParticle >protected
Particle< solidParticle >::hitPatch(const polyPatch &, TrackData &td)Particle< solidParticle >protected
hitProcessorPatch(const processorPolyPatch &, solidParticle::trackData &td)solidParticle
hitProcessorPatch(const processorPolyPatch &, int &)solidParticle
Particle< solidParticle >::hitProcessorPatch(const processorPolyPatch &, TrackData &td)Particle< solidParticle >protected
hitSymmetryPatch(const symmetryPolyPatch &, TrackData &td)Particle< solidParticle >protected
hitWallPatch(const wallPolyPatch &, solidParticle::trackData &td)solidParticle
hitWallPatch(const wallPolyPatch &, int &)solidParticle
Particle< solidParticle >::hitWallPatch(const wallPolyPatch &, TrackData &td)Particle< solidParticle >protected
hitWedgePatch(const wedgePolyPatch &, TrackData &td)Particle< solidParticle >protected
inCell() constParticle< solidParticle >inline
inCell(const vector &position, const label celli, const scalar stepFraction) constParticle< solidParticle >inline
lambda(const vector &from, const vector &to, const label facei, const scalar stepFraction) constParticle< solidParticle >inlineprotected
lambda(const vector &from, const vector &to, const label facei) constParticle< solidParticle >inlineprotected
move(trackData &)solidParticle
onBoundary() constParticle< solidParticle >inline
operator<<(Ostream &, const solidParticle &)solidParticlefriend
origId() constParticle< solidParticle >inline
origId_Particle< solidParticle >protected
origProc() constParticle< solidParticle >inline
origProc_Particle< solidParticle >protected
Particle(const Cloud< solidParticle > &, const vector &position, const label celli)Particle< solidParticle >
Particle(const Cloud< solidParticle > &, Istream &, bool readFields=true)Particle< solidParticle >
Particle(const Particle &p)Particle< solidParticle >
patch(const label facei) constParticle< solidParticle >inline
patchFace(const label patchi, const label facei) constParticle< solidParticle >inline
position() constParticle< solidParticle >inline
position()Particle< solidParticle >inline
position_Particle< solidParticle >protected
prepareForParallelTransfer(const label patchi, TrackData &td)Particle< solidParticle >protected
propHeaderParticle< solidParticle >static
readFields(Cloud< solidParticle > &c)solidParticlestatic
softImpact() constParticle< solidParticle >inline
solidParticle(const Cloud< solidParticle > &c, const vector &position, const label celli, const scalar m, const vector &U)solidParticleinline
solidParticle(const Cloud< solidParticle > &c, Istream &is, bool readFields=true)solidParticle
stepFraction()Particle< solidParticle >inline
stepFraction() constParticle< solidParticle >inline
stepFraction_Particle< solidParticle >protected
track(const vector &endPosition, TrackData &td)Particle< solidParticle >
track(const vector &endPosition)Particle< solidParticle >
trackToFace(const vector &endPosition, TrackData &td)Particle< solidParticle >
trackToFace(const vector &endPosition)Particle< solidParticle >
transformPosition(const tensor &T)Particle< solidParticle >protectedvirtual
transformProperties(const tensor &T)solidParticlevirtual
transformProperties(const vector &separation)solidParticlevirtual
TypeName("Particle")Particle< solidParticle >
U() const solidParticleinline
wallImpactDistance(const vector &n) const solidParticleinline
write(Ostream &os, bool writeFields) constParticle< solidParticle >
writeFields(const Cloud< solidParticle > &c)solidParticlestatic
~Particle()Particle< solidParticle >inlinevirtual