FreeFOAM The Cross-Platform CFD Toolkit
fvMotionSolver.H
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23 
24 Class
25  Foam::fvMotionSolver
26 
27 Description
28  Virtual base class for finite volume mesh motion solvers.
29 
30  The boundary motion is set as a boundary condition on the motion velocity
31  variable motionU.
32 
33 SourceFiles
34  fvMotionSolver.C
35 
36 \*---------------------------------------------------------------------------*/
37 
38 #ifndef fvMotionSolver_H
39 #define fvMotionSolver_H
40 
43 
44 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
45 
46 namespace Foam
47 {
48 
49 class fvMesh;
50 class mapPolyMesh;
51 
52 /*---------------------------------------------------------------------------*\
53  Class fvMotionSolver Declaration
54 \*---------------------------------------------------------------------------*/
55 
57 :
58  public motionSolver
59 {
60 
61 protected:
62 
63  // Protected data
64 
65  //- The fvMesh to be moved
66  const fvMesh& fvMesh_;
67 
68 
69  // Protected member functions
70 
71  //- Create the corresponding patch types for cellMotion from those
72  // of the given pointMotion
73  template<class Type>
75  (
77  GeometricBoundaryField& pmUbf
78  ) const;
79 
80 
81 public:
82 
83  //- Runtime type information
84  TypeName("fvMotionSolver");
85 
86 
87  // Constructors
88 
89  //- Construct from polyMesh
91 
92 
93  // Destructor
94 
95  virtual ~fvMotionSolver();
96 
97 
98  // Member Functions
99 
100  //- Return reference to the fvMesh to be moved
101  const fvMesh& mesh() const
102  {
103  return fvMesh_;
104  }
105 
106  //- Return point location obtained from the current motion field
107  virtual tmp<pointField> curPoints() const = 0;
108 
109  //- Solve for motion
110  virtual void solve() = 0;
111 
112  //- Update the pointMesh corresponding to the new points
113  void movePoints(const pointField&);
114 
115  //- Update the mesh corresponding to given map
116  virtual void updateMesh(const mapPolyMesh&);
117 };
118 
119 
120 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
121 
122 } // End namespace Foam
123 
124 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
125 
126 #ifdef NoRepository
127 # include "fvMotionSolverTemplates.C"
128 #endif
129 
130 // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
131 
132 #endif
133 
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