CrystalSpace

Public API Reference

csgfx/shadervarnameparser.h
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00001 /*
00002     Copyright (C) 2008 by Frank Richter
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_CSGFX_SHADERVARNAMEPARSER_H__
00020 #define __CS_CSGFX_SHADERVARNAMEPARSER_H__
00021 
00022 #include "csutil/array.h"
00023 #include "csutil/csstring.h"
00024 
00030 namespace CS
00031 {
00032   namespace Graphics
00033   {
00038     class CS_CRYSTALSPACE_EXPORT ShaderVarNameParser
00039     {
00040       csString name;
00041       csArray<size_t, csArrayElementHandler<size_t>,
00042         CS::Memory::LocalBufferAllocator<size_t, 2,
00043           CS::Memory::AllocatorMalloc, true> > indices;
00044       size_t errorPos;
00045     public:
00047       ShaderVarNameParser (const char* identifier);
00048       
00053       size_t GetErrorPosition () const { return errorPos; }
00054       
00056       const char* GetShaderVarName () const { return name; }
00057       
00059       size_t GetIndexNum() const { return indices.GetSize(); }
00061       size_t GetIndexValue (size_t index) const { return indices[index]; }
00062       
00064       template<typename ArrayType>
00065       void FillArrayWithIndices (ArrayType& arr) const
00066       {
00067         for (size_t i = 0; i < indices.GetSize(); i++)
00068           arr.Push (indices[i]);
00069       }
00070     };
00071   } // namespace Graphics
00072 } // namespace CS
00073 
00074 #endif // __CS_CSGFX_SHADERVARNAMEPARSER_H__

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