CrystalSpace

Public API Reference

csplugincommon/rendermanager/viscullcommon.h
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00001 /*
00002     Copyright (C) 2010 by Frank Richter
00003               (C) 2010 by Mike Gist
00004 
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009 
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014 
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00020 #ifndef __CS_CSPLUGINCOMMON_RENDERMANAGER_VISCULLCOMMON_H__
00021 #define __CS_CSPLUGINCOMMON_RENDERMANAGER_VISCULLCOMMON_H__
00022 
00027 #include "iengine/rendermanager.h"
00028 
00029 namespace CS
00030 {
00031   namespace RenderManager
00032   {
00033     class CS_CRYSTALSPACE_EXPORT RMViscullCommon :
00034       public virtual iRenderManagerVisCull
00035     {
00036     protected:
00037       bool occluvisEnabled;
00038       csString defaultOccluvisShaderName;
00039       iObjectRegistry* objReg;
00040     public:
00041       RMViscullCommon();
00042     
00044       void Initialize (iObjectRegistry* objReg, const char* prefix);
00045     
00048       virtual csPtr<iVisibilityCuller> GetVisCuller ();
00050     };
00051   } // namespace RenderManager
00052 } // namespace CS
00053 
00054 #endif // __CS_CSPLUGINCOMMON_RENDERMANAGER_VISCULLCOMMON_H__

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