/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkCommunicator.cxx

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
#include "vtkCommunicator.h"

#include "vtkBoundingBox.h"
#include "vtkCharArray.h"
#include "vtkCompositeDataSet.h"
#include "vtkDataObjectTypes.h"
#include "vtkDataSetReader.h"
#include "vtkDataSetWriter.h"
#include "vtkDoubleArray.h"
#include "vtkFloatArray.h"
#include "vtkGenericDataObjectReader.h"
#include "vtkGenericDataObjectWriter.h"
#include "vtkIdTypeArray.h"
#include "vtkImageData.h"
#include "vtkIntArray.h"
#include "vtkMultiBlockDataSet.h"
#include "vtkMultiProcessController.h"
#include "vtkMultiProcessStream.h"
#include "vtkRectilinearGrid.h"
#include "vtkSmartPointer.h"
#include "vtkStructuredGrid.h"
#include "vtkStructuredPoints.h"
#include "vtkTypeTraits.h"
#include "vtkUnsignedCharArray.h"
#include "vtkUnsignedLongArray.h"

#define VTK_CREATE(type, name) \
  vtkSmartPointer<type> name = vtkSmartPointer<type>::New()

#include <algorithm>
#include <vector>


#define EXTENT_HEADER_SIZE      128

//=============================================================================
// Functions and classes that perform the default reduction operations.
#define STANDARD_OPERATION_DEFINITION(name, op) \
template<class T> \
void vtkCommunicator##name##Func(const T *A, T *B, vtkIdType length) \
{ \
  for (vtkIdType i = 0; i < length; i++) B[i] = (op);   \
} \
class vtkCommunicator##name##Class \
  : public vtkCommunicator::Operation \
{ \
public: \
  void Function(const void *A, void *B, vtkIdType length, int datatype) { \
    switch (datatype) \
      { \
      vtkTemplateMacro(vtkCommunicator##name##Func \
                                         (reinterpret_cast<const VTK_TT *>(A), \
                                          reinterpret_cast<VTK_TT *>(B), \
                                          length)); \
      } \
  } \
  int Commutative() { return 1; } \
};

#define STANDARD_OPERATION_FLOAT_OVERRIDE(name) \
static void vtkCommunicator##name##Func(const double *, double *, vtkIdType)\
{ \
  vtkGenericWarningMacro(<< #name \
                         << " not supported for floating point numbers"); \
} \
static void vtkCommunicator##name##Func(const float *, float *, vtkIdType) \
{ \
  vtkGenericWarningMacro(<< #name \
                         << " not supported for floating point numbers"); \
}

STANDARD_OPERATION_DEFINITION(Max, (A[i] < B[i] ? B[i] : A[i]));
STANDARD_OPERATION_DEFINITION(Min, (A[i] < B[i] ? A[i] : B[i]));
STANDARD_OPERATION_DEFINITION(Sum, A[i] + B[i]);
STANDARD_OPERATION_DEFINITION(Product, A[i] * B[i]);
STANDARD_OPERATION_FLOAT_OVERRIDE(LogicalAnd);
STANDARD_OPERATION_DEFINITION(LogicalAnd, A[i] && B[i]);
STANDARD_OPERATION_FLOAT_OVERRIDE(BitwiseAnd);
STANDARD_OPERATION_DEFINITION(BitwiseAnd, A[i] & B[i]);
STANDARD_OPERATION_FLOAT_OVERRIDE(LogicalOr);
STANDARD_OPERATION_DEFINITION(LogicalOr, A[i] || B[i]);
STANDARD_OPERATION_FLOAT_OVERRIDE(BitwiseOr);
STANDARD_OPERATION_DEFINITION(BitwiseOr, A[i] | B[i]);
STANDARD_OPERATION_FLOAT_OVERRIDE(LogicalXor);
STANDARD_OPERATION_DEFINITION(LogicalXor, (!A[i] && B[i]) || (A[i] && !B[i]));
STANDARD_OPERATION_FLOAT_OVERRIDE(BitwiseXor);
STANDARD_OPERATION_DEFINITION(BitwiseXor, A[i] ^ B[i]);

//=============================================================================
vtkCommunicator::vtkCommunicator()
{
  this->LocalProcessId = 0;
  this->NumberOfProcesses = 1;
  this->MaximumNumberOfProcesses = vtkTypeTraits<int>::Max();
  this->Count = 0;
}

//----------------------------------------------------------------------------
vtkCommunicator::~vtkCommunicator()
{
}

//----------------------------------------------------------------------------
int vtkCommunicator::UseCopy = 0;
void vtkCommunicator::SetUseCopy(int useCopy)
{
  vtkCommunicator::UseCopy = useCopy;
}

//----------------------------------------------------------------------------
void vtkCommunicator::PrintSelf(ostream& os, vtkIndent indent)
{
  this->Superclass::PrintSelf(os, indent);

  os << indent << "MaximumNumberOfProcesses: "
     << this->MaximumNumberOfProcesses << endl;
  os << indent << "NumberOfProcesses: " << this->NumberOfProcesses << endl;
  os << indent << "LocalProcessId: " << this->LocalProcessId << endl;
  os << indent << "Count: " << this->Count << endl;
}

//----------------------------------------------------------------------------
void vtkCommunicator::SetNumberOfProcesses(int num)
{
  if (num == this->NumberOfProcesses)
    {
    return;
    }

  if (num < 1 || num > this->MaximumNumberOfProcesses)
    {
    vtkErrorMacro( << num
          << " is an invalid number of processes try a number from 1 to "
          << this->NumberOfProcesses );
    return;
    }

  this->NumberOfProcesses = num;
  this->Modified();
}

//----------------------------------------------------------------------------
// Need to add better error checking
int vtkCommunicator::Send(vtkDataObject* data, int remoteHandle,
                          int tag)
{
  // If the receiving end is using with ANY_SOURCE, we have a problem because
  // some versions of MPI might deliver the multiple data objects require out of
  // order.  To get around this, on the first message we send the actual source
  // and a mangled tag.  The remote process then receives the rest of the
  // messages with the specific source and mangled tag, which are guaranteed to
  // be received in the correct order.
  static int tagMangler = 1000;
  int mangledTag = tag + tagMangler++;
  int header[2];
  header[0] = this->LocalProcessId;  header[1] = mangledTag;
  this->Send(header, 2, remoteHandle, tag);
  tag = mangledTag;

  int data_type = data? data->GetDataObjectType() : -1;
  this->Send(&data_type, 1, remoteHandle, tag);

  switch(data_type)
    {
  case -1:
    // NULL data.
    return 1;

    //error on types we can't send
    case VTK_DATA_OBJECT:
    case VTK_DATA_SET:
    case VTK_PIECEWISE_FUNCTION:
    case VTK_POINT_SET:
    case VTK_UNIFORM_GRID:
    case VTK_GENERIC_DATA_SET:
    case VTK_HYPER_OCTREE:
    case VTK_COMPOSITE_DATA_SET:
    case VTK_HIERARCHICAL_BOX_DATA_SET: // since we cannot send vtkUniformGrid anyways.
    case VTK_MULTIGROUP_DATA_SET: // obsolete
    case VTK_HIERARCHICAL_DATA_SET: //obsolete
    default:
      vtkWarningMacro(<< "Cannot send " << data->GetClassName());
      return 0;

    //send elemental data objects
    case VTK_DIRECTED_GRAPH:
    case VTK_UNDIRECTED_GRAPH:
    case VTK_IMAGE_DATA:
    case VTK_POLY_DATA:
    case VTK_RECTILINEAR_GRID:
    case VTK_STRUCTURED_GRID:
    case VTK_STRUCTURED_POINTS:
    case VTK_TABLE:
    case VTK_TREE:
    case VTK_UNSTRUCTURED_GRID:
      return this->SendElementalDataObject(data, remoteHandle, tag);

    //for composite types send type, structure, and then iterate
    //over the internal dataobjects, sending each one (recursively)
    case VTK_MULTIBLOCK_DATA_SET:
      return this->SendMultiBlockDataSet(
        vtkMultiBlockDataSet::SafeDownCast(data), remoteHandle, tag);
    }
}

//----------------------------------------------------------------------------
int vtkCommunicator::SendMultiBlockDataSet(vtkMultiBlockDataSet* mbds,
  int remoteHandle, int tag)
{
  int returnCode = 1;
  int numblocks = static_cast<int>(mbds->GetNumberOfBlocks());

  // Tell the receiver the number of blocks to expect.
  returnCode = this->Send(&numblocks, 1, remoteHandle, tag);
  for (int cc=0; (cc < numblocks) && returnCode; cc++)
    {
    vtkDataObject* block = mbds->GetBlock(cc);
    int dataType = (block? block->GetDataObjectType() : -1);
    returnCode = returnCode && this->Send(&dataType, 1, remoteHandle, tag);
    if (block)
      {
      // Now, send the actual block data.
      returnCode = returnCode && this->Send(block, remoteHandle, tag);
      }
    }
  return returnCode;
}


//----------------------------------------------------------------------------
int vtkCommunicator::SendElementalDataObject(
  vtkDataObject* data, int remoteHandle,
  int tag)
{
  VTK_CREATE(vtkCharArray, buffer);
  if (vtkCommunicator::MarshalDataObject(data, buffer))
    {
    return this->Send(buffer, remoteHandle, tag);
    }

  // could not marshal data
  return 0;
}
int vtkCommunicator::Send(vtkDataArray* data, int remoteHandle, int tag)
{
  // If the receiving end is using with ANY_SOURCE, we have a problem because
  // some versions of MPI might deliver the multiple data objects require out of
  // order.  To get around this, on the first message we send the actual source
  // and a mangled tag.  The remote process then receives the rest of the
  // messages with the specific source and mangled tag, which are guaranteed to
  // be received in the correct order.
  static int tagMangler = 1000;
  int mangledTag = tag + tagMangler++;
  int header[2];
  header[0] = this->LocalProcessId;  header[1] = mangledTag;
  this->Send(header, 2, remoteHandle, tag);
  tag = mangledTag;

  int type = -1;
  if (data == NULL)
    {
      this->Send( &type, 1, remoteHandle, tag);
      return 1;
    }

  // send array type
  type = data->GetDataType();
  this->Send( &type, 1, remoteHandle, tag);

  // send array tuples
  vtkIdType numTuples = data->GetNumberOfTuples();
  this->Send( &numTuples, 1, remoteHandle, tag);

  // send number of components in array
  int numComponents = data->GetNumberOfComponents();
  this->Send( &numComponents, 1, remoteHandle, tag);

  vtkIdType size = numTuples*numComponents;

  const char* name = data->GetName();
  int len = 0;
  if (name)
    {
    len = static_cast<int>(strlen(name)) + 1;
    }

  // send length of name
  this->Send( &len, 1, remoteHandle, tag);

  if (len > 0)
    {
    // send name
    this->Send( const_cast<char*>(name), len, remoteHandle, tag);
    }

  // do nothing if size is zero.
  if (size == 0)
    {
    return 1;
    }

  // now send the raw array
  this->SendVoidArray(data->GetVoidPointer(0), size, type, remoteHandle, tag);
  return 1;
}

//----------------------------------------------------------------------------
int vtkCommunicator::Receive(vtkDataObject* data, int remoteHandle,
                             int tag)
{
   //fill in the data object we are given
   return this->ReceiveDataObject(data, remoteHandle, tag, -1);
}

//----------------------------------------------------------------------------
vtkDataObject *vtkCommunicator::ReceiveDataObject(int remoteHandle, int tag)
{
  // If we are receiving with ANY_SOURCE, we have a problem because some
  // versions of MPI might deliver the multiple data objects require out of
  // order.  To get around this, on the first message we receive the actual
  // source and a mangled tag.  We then receive the rest of the messages with
  // the specific source and mangled tag, which we are guaranteed to receive in
  // the correct order.
  int header[2];
  this->Receive(header, 2, remoteHandle, tag);
  // Use the specific source and tag.
  if (remoteHandle == vtkMultiProcessController::ANY_SOURCE)
    {
    remoteHandle = header[0];
    }
  tag = header[1];

  int data_type = 0;
  this->Receive(&data_type, 1, remoteHandle, tag);
  if (data_type < 0)
    {
    // NULL data object.
    return NULL;
    }
  //manufacture a data object of the proper type to fill
  vtkDataObject * dObj = vtkDataObjectTypes::NewDataObject(data_type);
  if (dObj != NULL)
    {
    if (this->ReceiveDataObject(dObj, remoteHandle, tag, data_type) == 1)
      {
      return dObj;
      }
    }
  if (dObj)
    {
    dObj->Delete();
    }
  return NULL;
}

//----------------------------------------------------------------------------
int vtkCommunicator::ReceiveDataObject(vtkDataObject* data, int remoteHandle,
                                       int tag, int dataType)
{
  // If we have not yet received the data type, get the header and data type.
  int data_type = dataType;
  if (data_type == -1)
    {
    // If we are receiving with ANY_SOURCE, we have a problem because some
    // versions of MPI might deliver the multiple data objects require out of
    // order.  To get around this, on the first message we receive the actual
    // source and a mangled tag.  We then receive the rest of the messages with
    // the specific source and mangled tag, which we are guaranteed to receive
    // in the correct order.
    int header[2];
    this->Receive(header, 2, remoteHandle, tag);
    // Use the specific source and tag.
    if (remoteHandle == vtkMultiProcessController::ANY_SOURCE)
      {
      remoteHandle = header[0];
      }
    tag = header[1];

    this->Receive(&data_type, 1, remoteHandle, tag);
    if (data->GetDataObjectType() != data_type)
      {
      vtkErrorMacro("Cannot receive object, type sent is different from destination.");
      return 0;
      }
    }

  switch(data_type)
    {
    //error on types we can't receive
    case VTK_DATA_OBJECT:
    case VTK_DATA_SET:
    case VTK_PIECEWISE_FUNCTION:
    case VTK_POINT_SET:
    case VTK_UNIFORM_GRID:
    case VTK_GENERIC_DATA_SET:
    case VTK_HYPER_OCTREE:
    case VTK_COMPOSITE_DATA_SET:
    case VTK_HIERARCHICAL_BOX_DATA_SET: // since we cannot send vtkUniformGrid anyways.
    case VTK_MULTIGROUP_DATA_SET: //obsolete.
    case VTK_HIERARCHICAL_DATA_SET: // obsolete.
    default:
      vtkWarningMacro(
        << "Cannot receive "
        << vtkDataObjectTypes::GetClassNameFromTypeId(data_type));
      return 0;

    //receive elemental data objects
    case VTK_DIRECTED_GRAPH:
    case VTK_UNDIRECTED_GRAPH:
    case VTK_IMAGE_DATA:
    case VTK_POLY_DATA:
    case VTK_RECTILINEAR_GRID:
    case VTK_STRUCTURED_GRID:
    case VTK_STRUCTURED_POINTS:
    case VTK_TABLE:
    case VTK_TREE:
    case VTK_UNSTRUCTURED_GRID:
      return this->ReceiveElementalDataObject(data, remoteHandle, tag);

    //for composite types receive type, structure, and then iterate
    //over the internal dataobjects, receiving each recursively as needed
    case VTK_MULTIBLOCK_DATA_SET:
      return this->ReceiveMultiBlockDataSet(
        vtkMultiBlockDataSet::SafeDownCast(data), remoteHandle, tag);
    }
}

//----------------------------------------------------------------------------
int vtkCommunicator::ReceiveMultiBlockDataSet(
  vtkMultiBlockDataSet* mbds, int remoteHandle, int tag)
{
  int returnCode = 1;

  int numblocks = 0;
  returnCode = this->Receive(&numblocks, 1, remoteHandle, tag);
  mbds->SetNumberOfBlocks(numblocks);
  for (int cc=0; (cc < numblocks) && returnCode; cc++)
    {
    int dataType = 0;
    returnCode = returnCode && this->Receive(&dataType, 1, remoteHandle, tag);
    if (dataType != -1) // 0 is a valid data type :).
      {
      vtkDataObject* dObj = vtkDataObjectTypes::NewDataObject(dataType);
      returnCode = returnCode && this->Receive(dObj, remoteHandle, tag);
      mbds->SetBlock(cc, dObj);
      dObj->Delete();
      }
    }

  return returnCode;
}

//----------------------------------------------------------------------------
int vtkCommunicator::ReceiveElementalDataObject(
  vtkDataObject* data, int remoteHandle,
  int tag)
{
  VTK_CREATE(vtkCharArray, buffer);
  if (!this->Receive(buffer, remoteHandle, tag))
    {
    return 0;
    }

  return vtkCommunicator::UnMarshalDataObject(buffer, data);
}

int vtkCommunicator::Receive(vtkDataArray* data, int remoteHandle, int tag)
{
  // If we are receiving with ANY_SOURCE, we have a problem because some
  // versions of MPI might deliver the multiple data objects require out of
  // order.  To get around this, on the first message we receive the actual
  // source and a mangled tag.  We then receive the rest of the messages with
  // the specific source and mangled tag, which we are guaranteed to receive in
  // the correct order.
  int header[2];
  this->Receive(header, 2, remoteHandle, tag);
  // Use the specific source and tag.
  if (remoteHandle == vtkMultiProcessController::ANY_SOURCE)
    {
    remoteHandle = header[0];
    }
  tag = header[1];

  // First receive the data type.
  int type;
  if (!this->Receive( &type, 1, remoteHandle, tag))
    {
    vtkErrorMacro("Could not receive data!");
    return 0;
    }

  if (type == -1)
    { // This indicates a NULL object was sent. Do nothing.
    return 1;
    }

  if (type != data->GetDataType())
    {
    vtkErrorMacro("Send/receive data types do not match!");
    return 0;
    }

  // Next receive the number of tuples.
  vtkIdType numTuples;
  if (!this->Receive( &numTuples, 1, remoteHandle, tag))
    {
    vtkErrorMacro("Could not receive data!");
    return 0;
    }

  // Next receive the number of components.
  int numComponents;
  this->Receive( &numComponents, 1, remoteHandle, tag);

  vtkIdType size = numTuples*numComponents;
  data->SetNumberOfComponents(numComponents);
  data->SetNumberOfTuples(numTuples);

  // Next receive the length of the name.
  int nameLength;
  this->Receive( &nameLength, 1, remoteHandle, tag);

  if ( nameLength > 0 )
    {
    char *str = new char[nameLength];

    // Receive the name
    this->Receive(str, nameLength, remoteHandle, tag);
    data->SetName(str);
    }
  else
    {
    data->SetName(NULL);
    }

  if (size < 0)
    {
    vtkErrorMacro("Bad data length");
    return 0;
    }

  // Do nothing if size is zero.
  if (size == 0)
    {
    return 1;
    }

  // now receive the raw array.
  this->ReceiveVoidArray(data->GetVoidPointer(0), size, type, remoteHandle,tag);

  return 1;
}

//-----------------------------------------------------------------------------
int vtkCommunicator::MarshalDataObject(vtkDataObject *object,
                                       vtkCharArray *buffer)
{
  buffer->Initialize();
  buffer->SetNumberOfComponents(1);

  if (object == NULL)
    {
    buffer->SetNumberOfTuples(0);
    return 1;
    }

  VTK_CREATE(vtkGenericDataObjectWriter, writer);

  vtkSmartPointer<vtkDataObject> copy;
  copy.TakeReference(object->NewInstance());
  copy->ShallowCopy(object);

  writer->SetFileTypeToBinary();
  // There is a problem with binary files with no data.
  if (vtkDataSet::SafeDownCast(copy) != NULL)
    {
    vtkDataSet *ds = vtkDataSet::SafeDownCast(copy);
    if (ds->GetNumberOfCells() + ds->GetNumberOfPoints() == 0)
      {
      writer->SetFileTypeToASCII();
      }
    }
  writer->WriteToOutputStringOn();
  writer->SetInputData(copy);

  if (!writer->Write())
    {
    vtkGenericWarningMacro("Error detected while marshaling data object.");
    return 0;
    }
  unsigned int size = writer->GetOutputStringLength();
  if (object->GetExtentType() == VTK_3D_EXTENT)
    {
    // You would think that the extent information would be properly saved, but
    // no, it is not.
    int extent[6] = {0,0,0,0,0,0};
    vtkRectilinearGrid* rg = vtkRectilinearGrid::SafeDownCast(object);
    vtkStructuredGrid* sg = vtkStructuredGrid::SafeDownCast(object);
    vtkImageData* id = vtkImageData::SafeDownCast(object);
    if (rg)
      {
      rg->GetExtent(extent);
      }
    else if (sg)
      {
      sg->GetExtent(extent);
      }
    else if (id)
      {
      id->GetExtent(extent);
      }
    char extentHeader[EXTENT_HEADER_SIZE];
    sprintf(extentHeader, "EXTENT %d %d %d %d %d %d",
            extent[0], extent[1], extent[2], extent[3], extent[4], extent[5]);

    buffer->SetNumberOfTuples(size+EXTENT_HEADER_SIZE);
    memcpy(buffer->GetPointer(0), extentHeader, EXTENT_HEADER_SIZE);
    memcpy(buffer->GetPointer(EXTENT_HEADER_SIZE), writer->GetOutputString(),
           size);
    }
  else
    {
    buffer->SetArray(writer->RegisterAndGetOutputString(),
                     size,
                     0,
                     vtkCharArray::VTK_DATA_ARRAY_DELETE);
    buffer->SetNumberOfTuples(size);
    }
  return 1;
}

//-----------------------------------------------------------------------------
int vtkCommunicator::UnMarshalDataObject(vtkCharArray *buffer,
                                         vtkDataObject *object)
{
  vtkIdType bufferSize = buffer->GetNumberOfTuples();
  if (bufferSize <= 0)
    {
    object = NULL;
    return 1;
    }

  // You would think that the extent information would be properly saved, but
  // no, it is not.
  int extent[6] = {0,0,0,0,0,0};
  char *bufferArray = buffer->GetPointer(0);
  if (strncmp(bufferArray, "EXTENT", 6) == 0)
    {
    sscanf(bufferArray, "EXTENT %d %d %d %d %d %d", &extent[0], &extent[1],
           &extent[2], &extent[3], &extent[4], &extent[5]);
    bufferArray += EXTENT_HEADER_SIZE;
    bufferSize -= EXTENT_HEADER_SIZE;
    }

  // Make a temporary array object holding the part of the buffer that can be
  // parsed by the reader.
  VTK_CREATE(vtkCharArray, objectBuffer);
  objectBuffer->SetNumberOfComponents(1);
  objectBuffer->SetArray(bufferArray, bufferSize, 1);

  VTK_CREATE(vtkGenericDataObjectReader, reader);
  reader->ReadFromInputStringOn();

  reader->SetInputArray(objectBuffer);

  reader->Update();
  if (!reader->GetOutput()->IsA(object->GetClassName()))
    {
    vtkGenericWarningMacro("Type mismatch while unmarshalling data.");
    }
  object->ShallowCopy(reader->GetOutput());

  if (object->GetExtentType() == VTK_3D_EXTENT)
    {
    vtkRectilinearGrid* rg = vtkRectilinearGrid::SafeDownCast(object);
    vtkStructuredGrid* sg = vtkStructuredGrid::SafeDownCast(object);
    vtkImageData* id = vtkImageData::SafeDownCast(object);
    if (rg)
      {
      rg->SetExtent(extent);
      }
    else if (sg)
      {
      sg->SetExtent(extent);
      }
    else if (id)
      {
      id->SetExtent(extent);
      }
    }

  return 1;
}

// The processors are views as a heap tree. The root is the processor of
// id 0.
//-----------------------------------------------------------------------------
int vtkCommunicator::GetParentProcessor(int proc)
{
  int result;
  if(proc%2==1)
    {
    result=proc>>1; // /2
    }
  else
    {
    result=(proc-1)>>1; // /2
    }
  return result;
}

int vtkCommunicator::GetLeftChildProcessor(int proc)
{
  return (proc<<1)+1; // *2+1
}

int vtkCommunicator::ComputeGlobalBounds(int processNumber, int numProcessors,
                                         vtkBoundingBox *bounds,
                                         int *rhb, int *lhb,
                                         int hasBoundsTag,
                                         int localBoundsTag,
                                         int globalBoundsTag)
{
  int parent = 0;
  int leftHasBounds = 0, rightHasBounds = 0;
  int left = this->GetLeftChildProcessor(processNumber);
  int right=left+1;
  if(processNumber>0) // not root (nothing to do if root)
    {
    parent=this->GetParentProcessor(processNumber);
    }

  double otherBounds[6];
  if(left<numProcessors)
    {
    this->Receive(&leftHasBounds, 1, left, hasBoundsTag);
    if (lhb)
      {
      *lhb = leftHasBounds;
      }

    if(leftHasBounds)
      {
      this->Receive(otherBounds, 6, left, localBoundsTag);
      bounds->AddBounds(otherBounds);
      }
    }
  if(right<numProcessors)
    {
    // Grab the bounds from right child
    this->Receive(&rightHasBounds, 1, right, hasBoundsTag);

    if (rhb)
      {
      *rhb = rightHasBounds;
      }

    if(rightHasBounds)
      {
      this->Receive(otherBounds, 6, right, localBoundsTag);
      bounds->AddBounds(otherBounds);
      }
    }

  // If there are bounds to send do so
  int boundsHaveBeenSet = bounds->IsValid();
  double b[6];
  // Send local to parent, Receive global from the parent.
  if(processNumber > 0) // not root (nothing to do if root)
    {
    this->Send(&boundsHaveBeenSet, 1, parent, hasBoundsTag);
    if(boundsHaveBeenSet)
      {
      // Copy the bounds to an array so we can send them

      bounds->GetBounds(b);
      this->Send(b, 6, parent, localBoundsTag);

      this->Receive(b, 6, parent, globalBoundsTag);
      bounds->AddBounds(b);
      }
    }

  if(!boundsHaveBeenSet) // empty, no bounds, nothing to do
    {
    return 1;
    }

  // Send it to children.
  bounds->GetBounds(b);
  if(left<numProcessors)
    {
    if(leftHasBounds)
      {
      this->Send(b, 6, left, globalBoundsTag);
      }
    if(right<numProcessors)
      {
      if(rightHasBounds)
        {
        this->Send(b, 6, right, globalBoundsTag);
        }
      }
    }
  return 1;
}

//=============================================================================
// Collective operations.
//
// The implementations of these are very simple and probably inefficient.
// Most of the time we expect to be using an MPI controller, which has its
// own special implementations in the underlying API, so there is no good
// reason to work on creating a really good implementation here.

//-----------------------------------------------------------------------------
void vtkCommunicator::Barrier()
{
  int junk = 0;
  if (this->LocalProcessId == 0)
    {
    for (int i = 1; i < this->NumberOfProcesses; i++)
      {
      this->Receive(&junk, 1, i, BARRIER_TAG);
      }
    }
  else
    {
    this->Send(&junk, 1, 0, BARRIER_TAG);
    }
  this->Broadcast(&junk, 1, 0);
}

//-----------------------------------------------------------------------------
int vtkCommunicator::BroadcastVoidArray(void *data, vtkIdType length,
                                                  int type, int srcProcessId)
{
  if (srcProcessId == this->LocalProcessId)
    {
    int result = 1;
    for (int i = 0; i < this->NumberOfProcesses; i++)
      {
      if (i != this->LocalProcessId)
        {
        result &= this->SendVoidArray(data, length, type, i, BROADCAST_TAG);
        }
      }
    return result;
    }
  else
    {
    return this->ReceiveVoidArray(data, length, type,
                                  srcProcessId, BROADCAST_TAG);
    }
}

//-----------------------------------------------------------------------------
int vtkCommunicator::Broadcast(vtkDataObject *data, int srcProcessId)
{
  VTK_CREATE(vtkCharArray, buffer);
  if (this->LocalProcessId == srcProcessId)
    {
    if (vtkCommunicator::MarshalDataObject(data, buffer))
      {
      return this->Broadcast(buffer, srcProcessId);
      }
    else
      {
      // Could not marshal data.
      return 0;
      }
    }
  else
    {
    if (!this->Broadcast(buffer, srcProcessId))
      {
      return 0;
      }
    return vtkCommunicator::UnMarshalDataObject(buffer, data);
    }
}

//-----------------------------------------------------------------------------
// We are more careful about duplicating all the metadata in the broadcast than
// the other collective operations, because it is more like a send/recv.
int vtkCommunicator::Broadcast(vtkDataArray *data, int srcProcessId)
{
  int type;
  vtkIdType numTuples;
  int numComponents;
  int nameLength = 0;
  char *name = NULL;

  // On the source process, extract the metadata.
  if (this->LocalProcessId == srcProcessId)
    {
    type = data->GetDataType();
    numTuples = data->GetNumberOfTuples();
    numComponents = data->GetNumberOfComponents();
    nameLength = 0;
    name = data->GetName();
    if (name)
      {
      nameLength = static_cast<int>(strlen(name))+1;
      }
    }

  // Broadcast the metadata
  if (!this->Broadcast(&type, 1, srcProcessId)) return 0;
  if (!this->Broadcast(&numTuples, 1, srcProcessId)) return 0;
  if (!this->Broadcast(&numComponents, 1, srcProcessId)) return 0;
  if (!this->Broadcast(&nameLength, 1, srcProcessId)) return 0;

  // On the destinations, allocate buffers.
  if (this->LocalProcessId != srcProcessId)
    {
    if (data->GetDataType() != type)
      {
      vtkErrorMacro("Broadcast data types do not match!");
      return 0;
      }
    name = (nameLength > 0) ? new char[nameLength] : NULL;
    data->SetNumberOfComponents(numComponents);
    data->SetNumberOfTuples(numTuples);
    }

  // Send the actual data.
  if (nameLength > 0)
    {
    if (!this->Broadcast(name, nameLength, srcProcessId)) return 0;
    }
  if (!this->BroadcastVoidArray(data->GetVoidPointer(0),
                                numTuples*numComponents,
                                data->GetDataType(), srcProcessId)) return 0;

  // Cleanup
  if (this->LocalProcessId != srcProcessId)
    {
    if (nameLength > 0)
      {
      data->SetName(name);
      delete[] name;
      }
    }

  return 1;
}

//-----------------------------------------------------------------------------
int vtkCommunicator::GatherVoidArray(const void *sendBuffer,
                                     void *recvBuffer,
                                     vtkIdType length,
                                     int type,
                                     int destProcessId)
{
  if (this->LocalProcessId == destProcessId)
    {
    int result = 1;
    char *dest = reinterpret_cast<char *>(recvBuffer);
    int typeSize = 1;
    switch (type)
      {
      vtkTemplateMacro(typeSize = sizeof(VTK_TT));
      }
    // Copy local data first in case buffers are the same.
    memmove(dest + this->LocalProcessId*length*typeSize, sendBuffer,
            length*typeSize);
    // Receive everything else.
    for (int i = 0; i < this->NumberOfProcesses; i++)
      {
      if (this->LocalProcessId != i)
        {
        result &= this->ReceiveVoidArray(dest + i*length*typeSize,
                                         length, type, i,
                                         GATHER_TAG);
        }
      }
    return result;
    }
  else
    {
    return this->SendVoidArray(sendBuffer, length, type,
                               destProcessId, GATHER_TAG);
    }
}

//-----------------------------------------------------------------------------
int vtkCommunicator::Gather(vtkDataArray *sendBuffer,
                            vtkDataArray *recvBuffer,
                            int destProcessId)
{
  int type = sendBuffer->GetDataType();
  const void *sb = sendBuffer->GetVoidPointer(0);
  void *rb = NULL;
  int numComponents = sendBuffer->GetNumberOfComponents();
  vtkIdType numTuples = sendBuffer->GetNumberOfTuples();
  if (this->LocalProcessId == destProcessId)
    {
    if (type != recvBuffer->GetDataType())
      {
      vtkErrorMacro(<< "Data type mismatch.");
      return 0;
      }
    recvBuffer->SetNumberOfComponents(numComponents);
    recvBuffer->SetNumberOfTuples(numTuples*this->NumberOfProcesses);
    rb = recvBuffer->GetVoidPointer(0);
    }
  return this->GatherVoidArray(sb, rb, numComponents*numTuples, type,
                               destProcessId);
}

//-----------------------------------------------------------------------------
int vtkCommunicator::GatherVVoidArray(const void *sendBuffer,
                                      void *recvBuffer,
                                      vtkIdType sendLength,
                                      vtkIdType *recvLengths,
                                      vtkIdType *offsets,
                                      int type,
                                      int destProcessId)
{
  if (this->LocalProcessId == destProcessId)
    {
    int result = 1;
    char *dest = reinterpret_cast<char *>(recvBuffer);
    int typeSize = 1;
    switch (type)
      {
      vtkTemplateMacro(typeSize = sizeof(VTK_TT));
      }
    // Copy local data first in case buffers are the same.
    memmove(dest + offsets[this->LocalProcessId]*typeSize, sendBuffer,
            sendLength*typeSize);
    // Receive everything else.
    for (int i = 0; i < this->NumberOfProcesses; i++)
      {
      if (this->LocalProcessId != i)
        {
        result &= this->ReceiveVoidArray(dest + offsets[i]*typeSize,
                                         recvLengths[i], type, i,
                                         GATHERV_TAG);
        }
      }
    return result;
    }
  else
    {
    return this->SendVoidArray(sendBuffer, sendLength, type,
                               destProcessId, GATHERV_TAG);
    }
}

//-----------------------------------------------------------------------------
int vtkCommunicator::GatherV(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
                             vtkIdType *recvLengths, vtkIdType *offsets,
                             int destProcessId)
{
  int type = sendBuffer->GetDataType();
  if (recvBuffer && (type != recvBuffer->GetDataType()))
    {
    vtkErrorMacro("Send/receive buffers do not match!");
    return 0;
    }
  return this->GatherVVoidArray(sendBuffer->GetVoidPointer(0),
                                (  recvBuffer
                                 ? recvBuffer->GetVoidPointer(0) : NULL ),
                                (  sendBuffer->GetNumberOfComponents()
                                 * sendBuffer->GetNumberOfTuples() ),
                                recvLengths, offsets, type,
                                destProcessId);
}

//-----------------------------------------------------------------------------
int vtkCommunicator::GatherV(vtkDataArray *sendBuffer, vtkDataArray *recvBuffer,
                             int destProcessId)
{
  std::vector<vtkIdType> recvLengths(this->NumberOfProcesses);
  std::vector<vtkIdType> offsets(this->NumberOfProcesses + 1);
  int numComponents = sendBuffer->GetNumberOfComponents();
  vtkIdType numTuples = sendBuffer->GetNumberOfTuples();
  vtkIdType sendLength = numComponents*numTuples;
  if (!this->Gather(&sendLength, &recvLengths.at(0), 1, destProcessId))
    {
    return 0;
    }
  if (destProcessId == this->LocalProcessId)
    {
    offsets[0] = 0;
    for (int i = 0; i < this->NumberOfProcesses; i++)
      {
      if ((recvLengths[i] % numComponents) != 0)
        {
        vtkWarningMacro(<< "Not all send buffers have same tuple size.");
        }
      offsets[i+1] = offsets[i] + recvLengths[i];
      }
    recvBuffer->SetNumberOfComponents(numComponents);
    recvBuffer->SetNumberOfTuples(
                                offsets[this->NumberOfProcesses]/numComponents);
    }
  return this->GatherV(sendBuffer, recvBuffer,
                       &recvLengths.at(0), &offsets.at(0), destProcessId);
}

//-----------------------------------------------------------------------------
int vtkCommunicator::ScatterVoidArray(const void *sendBuffer,
                                      void *recvBuffer,
                                      vtkIdType length,
                                      int type,
                                      int srcProcessId)
{
  if (this->LocalProcessId == srcProcessId)
    {
    int result = 1;
    const char *src = reinterpret_cast<const char *>(sendBuffer);
    int typeSize = 1;
    switch (type)
      {
      vtkTemplateMacro(typeSize = sizeof(VTK_TT));
      }
    // Send to everywhere.
    for (int i = 0; i < this->NumberOfProcesses; i++)
      {
      if (this->LocalProcessId == i)
        {
        memmove(recvBuffer, src + this->LocalProcessId*length*typeSize,
                length*typeSize);
        }
      else
        {
        result &= this->SendVoidArray(src + i*length*typeSize,
                                      length, type, i, SCATTER_TAG);
        }
      }
    return result;
    }
  else
    {
    return this->ReceiveVoidArray(recvBuffer, length, type,
                                  srcProcessId, SCATTER_TAG);
    }
}

//-----------------------------------------------------------------------------
int vtkCommunicator::Scatter(vtkDataArray *sendBuffer,
                             vtkDataArray *recvBuffer,
                             int srcProcessId)
{
  int type = recvBuffer->GetDataType();
  const void *sb = NULL;
  void *rb = recvBuffer->GetVoidPointer(0);
  int numComponents = recvBuffer->GetNumberOfComponents();
  vtkIdType numTuples = recvBuffer->GetNumberOfTuples();
  if (this->LocalProcessId == srcProcessId)
    {
    if (type != sendBuffer->GetDataType())
      {
      vtkErrorMacro(<< "Data type mismatch.");
      return 0;
      }
    if (  sendBuffer->GetNumberOfComponents()*sendBuffer->GetNumberOfTuples()
        < numComponents*numTuples )
      {
      vtkErrorMacro(<< "Send buffer not large enough for requested data.");
      return 0;
      }
    sb = sendBuffer->GetVoidPointer(0);
    }
  return this->ScatterVoidArray(sb, rb, numComponents*numTuples, type,
                                srcProcessId);
}

//-----------------------------------------------------------------------------
int vtkCommunicator::ScatterVVoidArray(const void *sendBuffer,
                                       void *recvBuffer,
                                       vtkIdType *sendLengths,
                                       vtkIdType *offsets,
                                       vtkIdType recvLength, int type,
                                       int srcProcessId)
{
  if (this->LocalProcessId == srcProcessId)
    {
    int result = 1;
    const char *src = reinterpret_cast<const char *>(sendBuffer);
    int typeSize = 1;
    switch (type)
      {
      vtkTemplateMacro(typeSize = sizeof(VTK_TT));
      }
    // Send to everywhere except myself.
    for (int i = 0; i < this->NumberOfProcesses; i++)
      {
      if (this->LocalProcessId != i)
        {
        result &= this->SendVoidArray(src + offsets[i]*typeSize,
                                      sendLengths[i],
                                      type, i, SCATTERV_TAG);
        }
      }
    // Send to myself last in case send and receive buffers are the same.
    memmove(recvBuffer, src + offsets[this->LocalProcessId]*typeSize,
            recvLength*typeSize);
    return result;
    }
  else
    {
    return this->ReceiveVoidArray(recvBuffer, recvLength, type,
                                  srcProcessId, SCATTERV_TAG);
    }
}

//-----------------------------------------------------------------------------
int vtkCommunicator::AllGatherVoidArray(const void *sendBuffer,
                                        void *recvBuffer,
                                        vtkIdType length, int type)
{
  int result = 1;
  result &= this->GatherVoidArray(sendBuffer, recvBuffer, length, type, 0);
  result &= this->BroadcastVoidArray(recvBuffer, length*this->NumberOfProcesses,
                                     type, 0);
  return result;
}

//-----------------------------------------------------------------------------
int vtkCommunicator::AllGather(vtkDataArray *sendBuffer,
                               vtkDataArray *recvBuffer)
{
  int type = sendBuffer->GetDataType();
  if (type != recvBuffer->GetDataType())
    {
    vtkErrorMacro(<< "Send and receive types do not match.");
    return 0;
    }
  int numComponents = sendBuffer->GetNumberOfComponents();
  vtkIdType numTuples = sendBuffer->GetNumberOfTuples();
  recvBuffer->SetNumberOfComponents(numComponents);
  recvBuffer->SetNumberOfTuples(numTuples*this->NumberOfProcesses);
  return this->AllGatherVoidArray(sendBuffer->GetVoidPointer(0),
                                  recvBuffer->GetVoidPointer(0),
                                  numComponents*numTuples, type);
}

//-----------------------------------------------------------------------------
int vtkCommunicator::AllGatherVVoidArray(const void *sendBuffer,
                                         void *recvBuffer,
                                         vtkIdType sendLength,
                                         vtkIdType *recvLengths,
                                         vtkIdType *offsets, int type)
{
  int result = 1;
  result &= this->GatherVVoidArray(sendBuffer, recvBuffer, sendLength,
                                   recvLengths, offsets, type, 0);
  // Find the maximum place in the array that contains data.
  vtkIdType maxIndex = 0;
  for (int i = 0; i < this->NumberOfProcesses; i++)
    {
    vtkIdType index = recvLengths[i]+offsets[i];
    maxIndex = (maxIndex < index) ? index : maxIndex;
    }
  result &= this->BroadcastVoidArray(recvBuffer, maxIndex, type, 0);
  return result;
}

//-----------------------------------------------------------------------------
int vtkCommunicator::AllGatherV(vtkDataArray *sendBuffer,
                                vtkDataArray *recvBuffer,
                                vtkIdType *recvLengths,
                                vtkIdType *offsets)
{
  int type = sendBuffer->GetDataType();
  if (type != recvBuffer->GetDataType())
    {
    vtkErrorMacro("Send/receive buffers do not match!");
    return 0;
    }
  return this->AllGatherVVoidArray(sendBuffer->GetVoidPointer(0),
                                   recvBuffer->GetVoidPointer(0),
                                   (  sendBuffer->GetNumberOfComponents()
                                    * sendBuffer->GetNumberOfTuples() ),
                                   recvLengths, offsets, type);
}

//-----------------------------------------------------------------------------
int vtkCommunicator::AllGatherV(vtkDataArray *sendBuffer,
                                vtkDataArray *recvBuffer)
{
  std::vector<vtkIdType> recvLengths(this->NumberOfProcesses);
  std::vector<vtkIdType> offsets(this->NumberOfProcesses + 1);
  int numComponents = sendBuffer->GetNumberOfComponents();
  vtkIdType numTuples = sendBuffer->GetNumberOfTuples();
  vtkIdType sendLength = numComponents*numTuples;
  if (!this->AllGather(&sendLength, &recvLengths.at(0), 1))
    {
    return 0;
    }
  offsets[0] = 0;
  for (int i = 0; i < this->NumberOfProcesses; i++)
    {
    if ((recvLengths[i] % numComponents) != 0)
      {
      vtkWarningMacro(<< "Not all send buffers have same tuple size.");
      }
    offsets[i+1] = offsets[i] + recvLengths[i];
    }
  recvBuffer->SetNumberOfComponents(numComponents);
  recvBuffer->SetNumberOfTuples(offsets[this->NumberOfProcesses]/numComponents);
  return this->AllGatherV(sendBuffer, recvBuffer,
                          &recvLengths.at(0), &offsets.at(0));
}

//-----------------------------------------------------------------------------
int vtkCommunicator::ReduceVoidArray(const void *sendBuffer,
                                     void *recvBuffer,
                                     vtkIdType length, int type,
                                     int operation, int destProcessId)
{
#define OP_CASE(id, opclass) \
  case id: opClass = new vtkCommunicator##opclass##Class; break;

  vtkCommunicator::Operation *opClass = 0;

  switch (operation)
    {
    OP_CASE(MAX_OP, Max);
    OP_CASE(MIN_OP, Min);
    OP_CASE(SUM_OP, Sum);
    OP_CASE(PRODUCT_OP, Product);
    OP_CASE(LOGICAL_AND_OP, LogicalAnd);
    OP_CASE(BITWISE_AND_OP, BitwiseAnd);
    OP_CASE(LOGICAL_OR_OP, LogicalOr);
    OP_CASE(BITWISE_OR_OP, BitwiseOr);
    OP_CASE(LOGICAL_XOR_OP, LogicalXor);
    OP_CASE(BITWISE_XOR_OP, BitwiseXor);
    default:
      vtkWarningMacro(<< "Operation number " << operation << " not supported.");
      return 0;
    }

  int retVal = this->ReduceVoidArray(sendBuffer, recvBuffer, length, type,
                                     opClass, destProcessId);
  if (opClass)
    {
    delete opClass;
    }

  return retVal;

#undef OP_CASE
}

//-----------------------------------------------------------------------------
int vtkCommunicator::ReduceVoidArray(const void *sendBuffer,
                                     void *recvBuffer,
                                     vtkIdType length, int type,
                                     Operation *operation,
                                     int destProcessId)
{
  if (this->LocalProcessId < this->NumberOfProcesses-1)
    {
    this->ReceiveVoidArray(recvBuffer, length, type,
                           this->LocalProcessId+1, REDUCE_TAG);
    operation->Function(sendBuffer, recvBuffer, length, type);
    sendBuffer = recvBuffer;
    }

  if (this->LocalProcessId > 0)
    {
    this->SendVoidArray(sendBuffer, length, type,
                        this->LocalProcessId-1, REDUCE_TAG);
    if (this->LocalProcessId == destProcessId)
      {
      this->ReceiveVoidArray(recvBuffer, length, type, 0, REDUCE_TAG);
      }
    }
  else // this->LocalProcessId == 0
    {
    if (destProcessId != 0)
      {
      this->SendVoidArray(sendBuffer, length, type,
                          destProcessId, REDUCE_TAG);
      }
    else if (this->NumberOfProcesses == 1)
      {
      // Special case: just one process.  Copy src to destination.
      switch (type)
        {
        vtkTemplateMacro
          (std::copy(reinterpret_cast<const VTK_TT*>(sendBuffer),
                        reinterpret_cast<const VTK_TT*>(sendBuffer) + length,
                        reinterpret_cast<VTK_TT*>(recvBuffer)));
        }
      }
    }
  return 1;
}

//-----------------------------------------------------------------------------
int vtkCommunicator::Reduce(vtkDataArray *sendBuffer,
                            vtkDataArray *recvBuffer,
                            int operation, int destProcessId)
{
  int type = sendBuffer->GetDataType();
  int components = sendBuffer->GetNumberOfComponents();
  vtkIdType tuples = sendBuffer->GetNumberOfTuples();

  if (type != recvBuffer->GetDataType())
    {
    vtkErrorMacro(<< "Send and receive types do not match.");
    return 0;
    }
  recvBuffer->SetNumberOfComponents(components);
  recvBuffer->SetNumberOfTuples(tuples);

  return this->ReduceVoidArray(sendBuffer->GetVoidPointer(0),
                               recvBuffer->GetVoidPointer(0),
                               components*tuples, type,
                               operation, destProcessId);
}

//-----------------------------------------------------------------------------
int vtkCommunicator::Reduce(vtkDataArray *sendBuffer,
                            vtkDataArray *recvBuffer,
                            Operation *operation, int destProcessId)
{
  int type = sendBuffer->GetDataType();
  int components = sendBuffer->GetNumberOfComponents();
  vtkIdType tuples = sendBuffer->GetNumberOfTuples();

  if (type != recvBuffer->GetDataType())
    {
    vtkErrorMacro(<< "Send and receive types do not match.");
    return 0;
    }
  recvBuffer->SetNumberOfComponents(components);
  recvBuffer->SetNumberOfTuples(tuples);

  return this->ReduceVoidArray(sendBuffer->GetVoidPointer(0),
                               recvBuffer->GetVoidPointer(0),
                               components*tuples, type,
                               operation, destProcessId);
}

//-----------------------------------------------------------------------------
int vtkCommunicator::AllReduceVoidArray(const void *sendBuffer,
                                        void *recvBuffer,
                                        vtkIdType length, int type,
                                        int operation)
{
  if (this->ReduceVoidArray(sendBuffer, recvBuffer, length, type, operation, 0))
    {
    return this->BroadcastVoidArray(recvBuffer, length, type, 0);
    }
  return 0;
}

//-----------------------------------------------------------------------------
int vtkCommunicator::AllReduceVoidArray(const void *sendBuffer,
                                                  void *recvBuffer,
                                                  vtkIdType length, int type,
                                                  Operation *operation)
{
  if (this->ReduceVoidArray(sendBuffer, recvBuffer, length, type, operation, 0))
    {
    return this->BroadcastVoidArray(recvBuffer, length, type, 0);
    }
  return 0;
}

//-----------------------------------------------------------------------------
int vtkCommunicator::AllReduce(vtkDataArray *sendBuffer,
                               vtkDataArray *recvBuffer,
                               int operation)
{
  int type = sendBuffer->GetDataType();
  int components = sendBuffer->GetNumberOfComponents();
  vtkIdType tuples = sendBuffer->GetNumberOfTuples();

  if (type != recvBuffer->GetDataType())
    {
    vtkErrorMacro(<< "Send and receive types do not match.");
    return 0;
    }
  recvBuffer->SetNumberOfComponents(components);
  recvBuffer->SetNumberOfTuples(tuples);

  return this->AllReduceVoidArray(sendBuffer->GetVoidPointer(0),
                                  recvBuffer->GetVoidPointer(0),
                                  components*tuples, type, operation);
}

//-----------------------------------------------------------------------------
int vtkCommunicator::AllReduce(vtkDataArray *sendBuffer,
                               vtkDataArray *recvBuffer,
                               Operation *operation)
{
  int type = sendBuffer->GetDataType();
  int components = sendBuffer->GetNumberOfComponents();
  vtkIdType tuples = sendBuffer->GetNumberOfTuples();

  if (type != recvBuffer->GetDataType())
    {
    vtkErrorMacro(<< "Send and receive types do not match.");
    return 0;
    }
  recvBuffer->SetNumberOfComponents(components);
  recvBuffer->SetNumberOfTuples(tuples);

  return this->AllReduceVoidArray(sendBuffer->GetVoidPointer(0),
                                  recvBuffer->GetVoidPointer(0),
                                  components*tuples, type, operation);
}

//-----------------------------------------------------------------------------
int vtkCommunicator::Broadcast(vtkMultiProcessStream& stream, int srcProcessId)
{
  if (this->GetLocalProcessId() == srcProcessId)
    {
    std::vector<unsigned char> data;
    stream.GetRawData(data);
    unsigned int length = static_cast<unsigned int>(data.size());
    if (!this->Broadcast(reinterpret_cast<int*>(&length), 1, srcProcessId))
      {
      return 0;
      }
    if (length > 0)
      {
      return this->Broadcast(&data[0], length, srcProcessId);
      }
    return 1;
    }
  else
    {
    stream.Reset();
    unsigned int length = 0;
    if (!this->Broadcast(reinterpret_cast<int*>(&length), 1, srcProcessId))
      {
      return 0;
      }
    if (length > 0)
      {
      std::vector<unsigned char> data;
      data.resize(length);
      if (!this->Broadcast(&data[0], length, srcProcessId))
        {
        return 0;
        }
      stream.SetRawData(data);
      }
    return 1;
    }
}

//----------------------------------------------------------------------------
int vtkCommunicator::Send(const vtkMultiProcessStream& stream, int remoteId, int tag)
{
  std::vector<unsigned char> data;
  stream.GetRawData(data);
  unsigned int length = static_cast<unsigned int>(data.size());
  if (!this->Send(&length, 1, remoteId, tag))
    {
    return 0;
    }
  if (length > 0)
    {
    return this->Send(&data[0], length, remoteId, tag);
    }
  return 1;
}

//----------------------------------------------------------------------------
int vtkCommunicator::Receive(vtkMultiProcessStream& stream, int remoteId, int tag)
{
  stream.Reset();

  unsigned int length;
  if (!this->Receive(&length, 1, remoteId, tag))
    {
    return 0;
    }

  if (length > 0)
    {
    std::vector<unsigned char> data;
    data.resize(length);
    if (!this->Receive(&data[0], length, remoteId, tag))
      {
      return 0;
      }
    stream.SetRawData(data);
    }
  return 1;
}

