OpenVDB
2.0.0
|
#include "Platform.h"
#include "Types.h"
#include "Metadata.h"
#include "math/Maps.h"
#include "math/Transform.h"
#include "Grid.h"
#include "tree/Tree.h"
#include "io/File.h"
Go to the source code of this file.
Namespaces | |
openvdb | |
openvdb::v2_0_0 | |
Typedefs | |
typedef tree::Tree4< bool, 5, 4, 3 > ::Type | BoolTree |
Common tree types. More... | |
typedef tree::Tree4< float, 5, 4, 3 > ::Type | FloatTree |
typedef tree::Tree4< double, 5, 4, 3 > ::Type | DoubleTree |
typedef tree::Tree4< int32_t, 5, 4, 3 > ::Type | Int32Tree |
typedef tree::Tree4< uint32_t, 5, 4, 3 > ::Type | UInt32Tree |
typedef tree::Tree4< int64_t, 5, 4, 3 > ::Type | Int64Tree |
typedef tree::Tree4< Hermite, 5, 4, 3 > ::Type | HermiteTree |
typedef tree::Tree4< Vec2i, 5, 4, 3 > ::Type | Vec2ITree |
typedef tree::Tree4< Vec2s, 5, 4, 3 > ::Type | Vec2STree |
typedef tree::Tree4< Vec2d, 5, 4, 3 > ::Type | Vec2DTree |
typedef tree::Tree4< Vec3i, 5, 4, 3 > ::Type | Vec3ITree |
typedef tree::Tree4< Vec3f, 5, 4, 3 > ::Type | Vec3STree |
typedef tree::Tree4< Vec3d, 5, 4, 3 > ::Type | Vec3DTree |
typedef tree::Tree4 < std::string, 5, 4, 3 >::Type | StringTree |
typedef Vec3STree | Vec3fTree |
typedef Vec3DTree | Vec3dTree |
typedef FloatTree | ScalarTree |
typedef Vec3fTree | VectorTree |
typedef Grid< BoolTree > | BoolGrid |
Common grid types. More... | |
typedef Grid< FloatTree > | FloatGrid |
typedef Grid< DoubleTree > | DoubleGrid |
typedef Grid< Int32Tree > | Int32Grid |
typedef Grid< Int64Tree > | Int64Grid |
typedef Grid< HermiteTree > | HermiteGrid |
typedef Grid< Vec3ITree > | Vec3IGrid |
typedef Grid< Vec3STree > | Vec3SGrid |
typedef Grid< Vec3DTree > | Vec3DGrid |
typedef Grid< StringTree > | StringGrid |
typedef Vec3SGrid | Vec3fGrid |
typedef Vec3DGrid | Vec3dGrid |
typedef FloatGrid | ScalarGrid |
typedef Vec3fGrid | VectorGrid |
Functions | |
OPENVDB_IMPORT void | initialize () |
Global registration of basic types. More... | |
OPENVDB_IMPORT void | uninitialize () |
Global deregistration of basic types. More... | |