#include "OgreGLPrerequisites.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Functions | |
void | Ogre::reportGLSLError (GLenum glErr, const String &ogreMethod, const String &errorTextPrefix, const GLhandleARB obj, const bool forceInfoLog=false, const bool forceException=false) |
Check for GL errors and report them in the Ogre Log. | |
String | Ogre::logObjectInfo (const String &msg, const GLhandleARB obj) |
if there is a message in GL info log then post it in the Ogre Log |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Fri May 25 2012 21:48:53