OpenVDB  1.1.0
Proximity.h
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1 
2 //
3 // Copyright (c) 2012-2013 DreamWorks Animation LLC
4 //
5 // All rights reserved. This software is distributed under the
6 // Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
7 //
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30 
31 #ifndef OPENVDB_MATH_PROXIMITY_HAS_BEEN_INCLUDED
32 #define OPENVDB_MATH_PROXIMITY_HAS_BEEN_INCLUDED
33 
34 #include <openvdb/Types.h>
35 //#include <openvdb/openvdb.h>
36 
37 
38 namespace openvdb {
40 namespace OPENVDB_VERSION_NAME {
41 namespace math {
42 
43 
59 closestPointOnTriangleToPoint(const Vec3d& a, const Vec3d& b, const Vec3d& c,
60  const Vec3d& p, Vec3d& uvw);
61 
62 
64 
65 
66 // DEPRECATED METHODS
67 
68 
73  const Vec3d &p1,
74  const Vec3d &point,
75  double &t,
76  double epsilon = 1e-10);
77 
78 
105 sTri3ToPointDistSqr(const Vec3d &v0,
106  const Vec3d &v1,
107  const Vec3d &v2,
108  const Vec3d &point,
109  Vec2d &uv,
110  double epsilon);
111 
112 
114 static inline OPENVDB_DEPRECATED double
116  const Vec3d &v1,
117  const Vec3d &v2,
118  const Vec3d &point)
119 {
120  Vec3d cpt, uvw;
121  cpt = closestPointOnTriangleToPoint(v0, v1, v2, point, uvw);
122  return (cpt - point).lengthSqr();
123 }
124 
125 
126 } // namespace math
127 } // namespace OPENVDB_VERSION_NAME
128 } // namespace openvdb
129 
130 #endif // OPENVDB_TOOLS_MESH_TO_VOLUME_UTIL_HAS_BEEN_INCLUDED
131 
132 // Copyright (c) 2012-2013 DreamWorks Animation LLC
133 // All rights reserved. This software is distributed under the
134 // Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )