Classes |
class | TileSampler |
| A TileSampler wraps a grid sampler of another type (BoxSampler, QuadraticSampler, etc.), and for samples that fall within a given tile of the grid, it returns a cached tile value instead of accessing the grid. More...
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struct | TileSampler< PointSampler, TreeT > |
| For point sampling, tree traversal is less expensive than testing bounding box membership. More...
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struct | TileSampler< StaggeredPointSampler, TreeT > |
| For point sampling, tree traversal is less expensive than testing bounding box membership. More...
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class | PointTransform |
class | PrimCpy |
class | FogVolumeOp |
class | InteriorMaskOp |
struct | Tolerance |
class | MeshVoxelizer |
| TBB class object to voxelize a mesh of triangles and/or quads into a collection of VDB grids, namely a square distance grid, closest primitive grid and a intersecting voxels grid (the voxels intersect the mesh). More...
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class | ContourTracer |
| TBB Class object that slices up the volume into 2D slices that can be processed in parallel and marks the exterior contour of disjoint voxel sets in each slice. More...
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class | IntersectingVoxelSign |
| TBB Class object that traversers all the intersecting voxels (defined by the intersectingVoxelsGrid) and potentially flips their sign, by comparing the 'closest point' directions of outside-marked and non-intersecting neighbouring voxel. More...
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class | IntersectingVoxelCleaner |
| TBB Class object that removes intersecting voxels that where set by rasterizing self-intersecting parts of the mesh. More...
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class | ShellVoxelCleaner |
| TBB Class object that removes non-intersecting voxels that where set by rasterizing self-intersecting parts of the mesh. More...
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class | ExpandNB |
| TBB Class object to expand the level-set narrow-band. More...
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struct | SqrtAndScaleOp |
struct | VoxelSignOp |
struct | TrimOp |
struct | OffsetOp |
struct | RenormOp |
struct | MinOp |
struct | MergeBufferOp |
class | LeafCPtrList |
class | LeafPtrList |
struct | ReferenceData |
class | Count |
class | Merge |
class | PointGen |
struct | QuadMeshOp |
struct | AdaptiveMeshOp |
class | MeshGen |
class | AuxiliaryData |
class | SeamMaskGen |
class | AuxDataGenerator |
Functions |
template<typename GridType , typename InterruptType > |
std::vector< typename
GridType::Ptr > | segment (GridType &grid, InterruptType *interrupter=NULL) |
| Segmentation scheme, splits disjoint fragments into separate grids.
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template<typename DistTreeT , typename IndexTreeT > |
void | combine (DistTreeT &lhsDist, IndexTreeT &lhsIndex, DistTreeT &rhsDist, IndexTreeT &rhsIndex) |
template<typename DistTreeT > |
void | surfaceTracer (const Coord &seed, DistTreeT &distTree, typename DistTreeT::template ValueConverter< bool >::Type &intersectionTree) |
| Surface tracing method that flips the sign of interior marked voxels, will not cross the boundary defined by the intersecting voxels.
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template<typename DistTreeT , typename InterruptT > |
void | propagateSign (DistTreeT &distTree, typename DistTreeT::template ValueConverter< bool >::Type &intersectionTree, InterruptT *interrupter=NULL) |
| Does a sparse iteration on the distance grid to find regions with inconsistent sign information. The surfaceTracer method is then used to resolve the sign inconsistency in these regions.
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template<class AccessorT > |
bool | isAmbiguous (const AccessorT &accessor, const Coord &ijk, typename AccessorT::ValueType isovalue, int dim) |
template<class AccessorT > |
bool | isNonManifold (const AccessorT &accessor, const Coord &ijk, typename AccessorT::ValueType isovalue, const int dim) |
template<class LeafType > |
void | mergeVoxels (LeafType &leaf, const Coord &start, int dim, int regionId) |
template<class LeafType > |
bool | isMergable (LeafType &leaf, const Coord &start, int dim, typename LeafType::ValueType::value_type adaptivity) |
template<class DistTreeT , class AuxTreeT , class CharTreeT > |
void | tileAuxiliaryData (const DistTreeT &distTree, CharTreeT &edgeTree, AuxTreeT &auxTree, double iso) |